The STELLAR WING demo. Knock out the enemy carrier's turrets, bring down its shield generators, then break open the core. Play from flight training through the first three campaign missions, a 4v4 carrier assault and a hunt for the Sentinel, a giant mechanical creature.

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Planned Release Date: Oct 8, 2026

This game plans to unlock in approximately 7 days

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About This Demo

■ A carrier only opens in order

An enemy carrier is armoured in three layers. Destroy the outer turrets and its shield generators are exposed; bring those down and the core opens. There is no shortcut, and the other side is doing the same thing to your carrier.

■ In this demo

• Practice — a tutorial and a flight range, one control at a time

• Campaign missions 1-3 — fly, fight other ships, strip a carrier's turrets

• Carrier Assault — 4v4, 15 minutes: the full three-layer carrier battle

• Hunt: the Sentinel — the first giant mechanical creature. Its weak points are sealed under armour; hit them as they open. It pays out materials and parts

The hangar and the shop are open. You fly for the Astra Union.

■ Fly as four

You always sortie as a flight of four. Your wingmen and command talk over the radio, calling out who is under fire and what to hit next.

■ In the full game

All 12 campaign missions, 30 hunts across 10 mechanical creatures, three nations, and 4v4 online battles.

■ Please note

• The demo is offline only. Bots fill the empty seats

• Demo save data does not carry over to the full game

• Radio and command voices are in English. On-screen text is available in 10 languages

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

This game includes assets that were created ahead of time with AI tools:

- 27 character 3D models (24 pilots, 3 national commanders) - multi-view images made with AI image generation, then turned into meshes with an image-to-3D tool
- 27 character portraits rendered from those 3D models
- 2D artwork for the nations, such as the emblems - AI image generation
- part of the HUD and UI texture set - AI image generation
- the cutaway diagrams on the briefing screen - AI image generation

Every generated asset was reviewed, selected and adjusted by the developer before being included.

No content is generated by AI while the game is running. The 3D models of the fighters, carriers, turrets, machine leviathans and asteroids are procedurally generated by program, and the stages, effects and all game logic were produced by scripts and by hand.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit (version 22H2 or later)
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600 or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1070 / AMD Radeon RX Vega 56 or equivalent
    • DirectX: Version 12
    • Storage: 4 MB available space
    • Additional Notes: Requires DirectX 12, Shader Model 6.6, and 64-bit atomic support. Latest graphics drivers are recommended. Hardware ray tracing is not required.
    Recommended:
    • Requires a 64-bit processor and operating system
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