Build both sides of a near-future air and missile exercise. Deploy sensors, aircraft and defences, draw routes, manage emissions, and command every launch inside a transparent public-source simulation sandbox.

登入以將此項目新增至您的願望清單、關注它,或標記為已忽略

即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「Distributed Shield already provides a playable sandbox with force construction, route and formation planning, sensor tracking, component-based air defence, manual and automatic exercise launches, live event views, saving and after-action scoring. Early Access will let strategy and simulation players help us improve clarity, balance, performance and usability while the catalogue and scenario-authoring tools continue to grow.」

這款遊戲的搶先體驗時間大約會持續多久?

「We currently expect approximately 12–18 months. This is an estimate rather than a promise; quality and player feedback will determine the final schedule.」

正式版預計會與搶先體驗版有何不同?

「We plan to add a stronger guided training suite, improved adversarial automation, more scenario-authoring and sharing tools, expanded after-action analysis, additional performance and accessibility settings, and further validation of public-source game profiles. We also plan to improve the native 3D presentation.」

搶先體驗版目前的開發進度如何?

「The current version is a single-player sandbox. Players can construct both fictional exercise forces, deploy units, create routes and formations, configure altitude and payloads, control sensor emissions, operate multiple command and sensor displays, launch eligible exercise weapons, save locally and generate an after-action score. There is no campaign, multiplayer, Steam Workshop or Steam Cloud support in the current build. Balance, performance and usability remain areas of active development.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「We plan to gradually raise the price as substantial content, training and scenario tools are completed. Price changes will be announced in advance.」

在開發過程中,您打算如何與社群互動?

「We will use Steam Discussions and structured feedback posts for bug reports, usability feedback, public-source corrections and feature priorities. Equipment claims will require a traceable public source, and classified or operationally sensitive submissions will not be used.」
繼續閱讀
不支援繁體中文

本產品尚不支援您的目前所在地的語言。購買前請先確認語言支援清單。

此遊戲尚未在 Steam 上發售

即將推出

感興趣嗎?
將這款遊戲加入願望清單,以便在發售時收到通知。
 

在討論區回報錯誤並留下對於此遊戲的意見

查看所有討論

關於此遊戲

Design the battlespace. Command the network. Understand every outcome.

Distributed Shield is a real-time command simulation in which you construct both sides of a fictional near-future air and missile exercise. Deploy aircraft, radars, command nodes and air-defence components across a georeferenced South Asian theatre, then plan routes, formations, altitude profiles, payloads, emission policies and engagement rules before starting the clock.

Once the exercise begins, every view is driven by the same simulation state. Watch detections develop into uncertain tracks, follow missiles through boost, mid-course and terminal flight, or move between command, selected-radar, radar coverage, EO/IR, network, electronic-warfare and live event-camera displays.

Build your own exercise

  • Begin with a blank sandbox or balanced fictional demonstration forces.
  • Deploy Pakistan and India equipment from clearly labelled public-source, reported, contracted and scenario-only catalogues.
  • Create routes with individual waypoint altitude, speed and HOT/COLD/RECOVER instructions.
  • Build formations from two aircraft to large drone swarms.
  • Choose payload tokens, sensor emissions and automatic or operator-controlled exercise launches.
  • Pause, retask, save and score the sandbox whenever you choose.

A connected battlespace

Sensors do not receive perfect information. Radar, EO/IR and passive-RF contacts depend on line of sight, Earth curvature, altitude, aspect, broad signature bands, weather, clutter, scan timing, track quality and network contribution. Component-based air-defence packages require their command, sensor and launcher elements to remain available.

Transparent simulation

The launch panel explains estimated chance, energy, geometry, weather and track factors instead of drawing a fixed “no-escape zone.” Missiles use a time-stepped point-mass game model with boost, sustain, energy decay, lead pursuit, seeker activation and closest-approach assessment. An after-action board records the events and results of the exercise.

Distributed Shield uses deliberately bounded public-source game profiles. It is not certified training software, an operational planning tool or a prediction of real-world military performance.

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

Generative AI assisted with promotional/key artwork, icons, interface content, and portions of written catalogue and store-page text during development. These assets and text were selected and edited during development. The game does not generate AI content during gameplay and does not connect to an AI service. Generated artwork is illustrative and is not presented as documentary imagery.

成人內容說明

開發者表示產品內容如下:

This game depicts fictional military conflict through map symbols, aircraft and missile launches, explosions, interceptions, and destruction of equipment. Combat is abstract and non-graphic. There is no blood, gore, dismemberment, or depiction of injured people.

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10 22H2 (64-bit)
    • 處理器: Intel Core i3-6100 / AMD Ryzen 3 1200
    • 記憶體: 8 GB 記憶體
    • 顯示卡: DirectX 11 / WebGL 2 compatible GPU with 1 GB VRAM
    • DirectX: 版本:11
    • 儲存空間: 1 GB 可用空間
    • 備註: Microsoft Edge WebView2 Runtime required. Broadband connection for optional streamed maps and 3D terrain.
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 11 (64-bit)
    • 處理器: Intel Core i5-9600K / AMD Ryzen 5 3600 or newer
    • 記憶體: 16 GB 記憶體
    • 顯示卡: NVIDIA GTX 1050 Ti / AMD RX 560 or newer
    • DirectX: 版本:11
    • 儲存空間: 1 GB 可用空間
    • 備註: Microsoft Edge WebView2 Runtime required. Broadband connection for optional streamed maps and 3D terrain.
評論篩選條件