Build both sides of a near-future air and missile exercise. Deploy sensors, aircraft and defences, draw routes, manage emissions, and command every launch inside a transparent public-source simulation sandbox.

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나 또는 제외로 지정하세요.

앞서 해보기 곧 출시

이 게임의 개발자는 플레이어의 피드백을 반영하여 개발 중인 게임을 출시할 예정입니다.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 게임의 현재 상태가 흥미롭지 않게 느껴진다면, 개발이 더 진행될 때까지 기다려 보세요. 앞서 해보기에 대해 자세히 알아보세요.

개발자의 한마디:

왜 앞서 해보기를 진행하나요?

“Distributed Shield already provides a playable sandbox with force construction, route and formation planning, sensor tracking, component-based air defence, manual and automatic exercise launches, live event views, saving and after-action scoring. Early Access will let strategy and simulation players help us improve clarity, balance, performance and usability while the catalogue and scenario-authoring tools continue to grow.”

얼마나 오래 앞서 해보기를 진행할 계획인가요?

“We currently expect approximately 12–18 months. This is an estimate rather than a promise; quality and player feedback will determine the final schedule.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“We plan to add a stronger guided training suite, improved adversarial automation, more scenario-authoring and sharing tools, expanded after-action analysis, additional performance and accessibility settings, and further validation of public-source game profiles. We also plan to improve the native 3D presentation.”

앞서 해보기 버전은 현재 어떤 상태인가요?

“The current version is a single-player sandbox. Players can construct both fictional exercise forces, deploy units, create routes and formations, configure altitude and payloads, control sensor emissions, operate multiple command and sensor displays, launch eligible exercise weapons, save locally and generate an after-action score. There is no campaign, multiplayer, Steam Workshop or Steam Cloud support in the current build. Balance, performance and usability remain areas of active development.”

앞서 해보기 기간 전후로 게임 가격이 달라지나요?

“We plan to gradually raise the price as substantial content, training and scenario tools are completed. Price changes will be announced in advance.”

개발 과정에서 어떻게 커뮤니티와 소통할 계획인가요?

“We will use Steam Discussions and structured feedback posts for bug reports, usability feedback, public-source corrections and feature priorities. Equipment claims will require a traceable public source, and classified or operationally sensitive submissions will not be used.”
더 읽어보기
한국어(을)를 지원하지 않습니다

이 제품은 귀하의 로컬 언어를 지원하지 않습니다. 구매하기 전에 아래에 있는 지원하는 언어 목록을 확인해주세요.

이 게임은 아직 Steam에 출시되지 않았습니다

출시 예정

관심이 있으신가요?
찜 목록에 추가하고 출시가 되면 알림을 받으세요.
 

버그를 신고하고 게임 토론에 피드백을 남기세요.

모든 토론 보기

게임 정보

Design the battlespace. Command the network. Understand every outcome.

Distributed Shield is a real-time command simulation in which you construct both sides of a fictional near-future air and missile exercise. Deploy aircraft, radars, command nodes and air-defence components across a georeferenced South Asian theatre, then plan routes, formations, altitude profiles, payloads, emission policies and engagement rules before starting the clock.

Once the exercise begins, every view is driven by the same simulation state. Watch detections develop into uncertain tracks, follow missiles through boost, mid-course and terminal flight, or move between command, selected-radar, radar coverage, EO/IR, network, electronic-warfare and live event-camera displays.

Build your own exercise

  • Begin with a blank sandbox or balanced fictional demonstration forces.
  • Deploy Pakistan and India equipment from clearly labelled public-source, reported, contracted and scenario-only catalogues.
  • Create routes with individual waypoint altitude, speed and HOT/COLD/RECOVER instructions.
  • Build formations from two aircraft to large drone swarms.
  • Choose payload tokens, sensor emissions and automatic or operator-controlled exercise launches.
  • Pause, retask, save and score the sandbox whenever you choose.

A connected battlespace

Sensors do not receive perfect information. Radar, EO/IR and passive-RF contacts depend on line of sight, Earth curvature, altitude, aspect, broad signature bands, weather, clutter, scan timing, track quality and network contribution. Component-based air-defence packages require their command, sensor and launcher elements to remain available.

Transparent simulation

The launch panel explains estimated chance, energy, geometry, weather and track factors instead of drawing a fixed “no-escape zone.” Missiles use a time-stepped point-mass game model with boost, sustain, energy decay, lead pursuit, seeker activation and closest-approach assessment. An after-action board records the events and results of the exercise.

Distributed Shield uses deliberately bounded public-source game profiles. It is not certified training software, an operational planning tool or a prediction of real-world military performance.

AI 생성 콘텐츠 사용 공개

개발사는 게임에서 AI 생성 콘텐츠를 사용하는 방법을 다음과 같이 설명합니다.

Generative AI assisted with promotional/key artwork, icons, interface content, and portions of written catalogue and store-page text during development. These assets and text were selected and edited during development. The game does not generate AI content during gameplay and does not connect to an AI service. Generated artwork is illustrative and is not presented as documentary imagery.

성인 콘텐츠 설명

개발자의 콘텐츠 설명:

This game depicts fictional military conflict through map symbols, aircraft and missile launches, explosions, interceptions, and destruction of equipment. Combat is abstract and non-graphic. There is no blood, gore, dismemberment, or depiction of injured people.

시스템 요구 사항

    최소:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제: Windows 10 22H2 (64-bit)
    • 프로세서: Intel Core i3-6100 / AMD Ryzen 3 1200
    • 메모리: 8 GB RAM
    • 그래픽: DirectX 11 / WebGL 2 compatible GPU with 1 GB VRAM
    • DirectX: 버전 11
    • 저장 공간: 1 GB 사용 가능 공간
    • 추가 사항: Microsoft Edge WebView2 Runtime required. Broadband connection for optional streamed maps and 3D terrain.
    권장:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제: Windows 11 (64-bit)
    • 프로세서: Intel Core i5-9600K / AMD Ryzen 5 3600 or newer
    • 메모리: 16 GB RAM
    • 그래픽: NVIDIA GTX 1050 Ti / AMD RX 560 or newer
    • DirectX: 버전 11
    • 저장 공간: 1 GB 사용 가능 공간
    • 추가 사항: Microsoft Edge WebView2 Runtime required. Broadband connection for optional streamed maps and 3D terrain.
평가 필터 조건