地獄リゾートへようこそ! Demo
Try Welcome to Hell Resort!, a tower defense game built around tile placement. Extend corridors, combine turrets, traps, and guard stations, and choose blueprints to build your defenses in hell.

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À propos de la démo

Rebuild hell, starting with the paths its souls must walk.

In the demo for Welcome to Hell Resort!, lay corridors and facilities one blueprint at a time, then test your design against waves of wandering souls.

Hell is falling apart under aging infrastructure and a tight budget. Having worked in resort development in the living world, you are recruited by a young Enma to redesign its districts and restore the flow of judgment.

Design Hell


Extend corridors and fit defenses around them using limited land and coins. Every turn in the path changes where your facilities can strike. There is no timer during the building phase, so take a good look at the board before committing to your next tile.

Extend the corridors


Corridors are a low-cost way to lengthen the route. Fit their unusual shapes into the available land, then place your defenses to make the most of each turn.

Combine turrets, traps, and guard stations


Turrets: strike at a point

Place them beside the corridor to attack souls that enter their range.



Traps: control an area

Build them into the corridor to catch groups of souls as they pass.



Guard stations: push the line forward

Deploy enforcers to meet souls head-on and advance the line. Back them up with turret fire and traps where the line is under pressure.

Build a blueprint deck


Facilities come as blueprint cards. Add new blueprints as you clear stages, remove cards you no longer need, and choose the deck you will bring to the next district. Pack in small facilities, or leave room for larger ones: your deck shapes the board you can build.





Try building your own defenses with corridors and blueprints in this demo.

Notification de contenu généré par IA

L'équipe de développement décrit l'utilisation de contenu généré par IA dans le jeu comme suit.

Generative AI was used to create some artwork, music, sound effects, text, and localization included in the game. Some AI-generated content is used as-is, while some has been edited by the developer.

The game does not generate AI content at runtime.

Configuration requise

Windows
SteamOS + Linux
    Minimale :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation : Windows 10 / 11 (64-bit)
    • Processeur : Intel Core i3 / AMD Ryzen 3 or better
    • Mémoire vive : 4 MB de mémoire
    • Graphiques : GPU with OpenGL 3.3 or Vulkan 1.2 support (Intel HD Graphics 620 or better)
    • Espace disque : 200 MB d'espace disque disponible
    Recommandée :
    • Système d'exploitation et processeur 64 bits nécessaires
    Minimale :
    • Système d'exploitation : SteamOS 3 or any modern 64-bit Linux distribution
    • Processeur : 2.0 GHz dual-core 64-bit CPU or better
    • Mémoire vive : 4 MB de mémoire
    • Graphiques : GPU with Vulkan 1.2 or OpenGL 3.3 support
    • Espace disque : 200 MB d'espace disque disponible
    Recommandée :
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