Run a college hockey program. Work recruits week by week, build a system and identity, and watch the games from above. Develop every player, win national championships, and your own campus to build. Leave your legacy.

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Infos zum Spiel

NEW IN 27

Recruiting has a timeline now. The board opens sorted by arrival year. Expand 2029 and you see that class: how many forwards, defencemen and goalies you still need that autumn, how many bodies are left to sign, and how many of them are ready to step in at twenty.

You can move a commit's arrival. Pull a player forward to fill a hole this year, or push him back a year to make room. Push a kid who's got other options and you can lose him.

Every action is yours to spend. Call him, call his family, call his junior coach, get him on campus, go to his house. Each costs hours from a weekly budget, and each shows the exact effect before you commit to it. The pitch matters more then ever, sell playing time to the player who wants to play now, development to the one chasing the pros, and the wrong pitch costs you credibility you don't get back.

Recruiting pathways. Recruits are now available from multiple different leagues, each with different strength multipliers.

WATCH THE GAME

A top-down broadcast built to show the play

  • Follow the puck by its trail

  • Real hockey decisions: dump-ins, chips, cutbacks when the lane closes, D-to-D, stretch passes and more

  • Coach from the bench: call your lines and pairs, pick the power-play and penalty-kill units, pull the goalie, change the forecheck mid-game

  • Always-on scorebug, live clock, shots, momentum

Match Engine: Built from real ice hockey data, scores, stats and advanced analytics are now built into the match engine providing the most realistic outcomes possible

THE PRO PATHWAY

New offseason step: draft day, late June. Your players get picked, and the club holds their rights on a real clock. Watch the board, an early signing costs you a season you were counting on.

Then follow them out: who's in the top league, who's in the minors, who's overseas, and how many games they've played. Alumni in the pros become a recruiting argument.

PLAYER CARDS

Every player who ever dressed for you keeps a card and a dated career log: the day he committed, the day he was drafted, the night he broke a program record, the day he signed and where he went.

Attributes: Updated attributes gives the user access to 2x more micro stats which each have different effects on the simulation engine

What to look for: program and national record books, retired numbers in the rafters, elected captains each season, and an all-time series record against every opponent that shows up on the schedule before you play them.

YOUR CAMPUS

See the grounds from above and build on them. Sell the arena naming rights for real annual revenue or keep the heritage name. Choose the parcel for a new practice sheet. Decide whether a facility shares a building or gets its own  and see which buildings hold what.

ADVANCED ANALYTICS

Expected goals, Corsi, WAR, goals saved above expected and more advanced stats. The league is tuned against a decade of real scoring data.

UPDATED PLAYER BUILDS

Players now range from various player builds from a playmaking power forward to a dual threat scorer, the new build system allows players to be unique and specialize in different areas

ACADEMIC SCHOOLS

Academic schools will now have access to limited players depending on what their policy is for students, making it a harder challenge to recruit players to your program

Offenlegung von KI-generierten Inhalten

Der Spieleentwickler beschreibt den Einsatz von KI-generierten Inhalten in diesem Spiel wie folgt:

Some written content in this game was drafted with generative AI assistance and reviewed and edited by the developer

Systemanforderungen

Windows
macOS
    Mindestanforderungen:
    • Betriebssystem: Windows 10
    • Prozessor: Intel Core i5 or equivalent
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: Integrated graphics or dedicated GPU with 2 GB VRAM
    • Netzwerk: Breitband-Internetverbindung
    • Speicherplatz: 1 GB verfügbarer Speicherplatz
    • Soundkarte: Any
    Mindestanforderungen:
    • Betriebssystem: macOS 10.15 Catalina
    • Prozessor: Intel Core i5 or Apple M1
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: Integrated Graphics
    • Speicherplatz: 500 MB verfügbarer Speicherplatz
    • Soundkarte: Any
* Ab dem 15. Februar 2024 unterstützt der Steam-Client keine 32-Bit-Spiele mehr sowie macOS 10.14 oder älter.
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