SHOOT DOWN 10,000 NECROTECH CORPSE DOLLS.

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About This Game

SHOOT DOWN 10,000 NECROTECH CORPSE DOLLS.

NECROFEST MASSACRE is an arcade-style mass-extermination FPS about mowing down endless hordes of corpse dolls known as Necrotechs.

You control a four-legged killing machine known as the “Flame-Cavity Shrine Maiden.”

Advance through the Rotting Cage while burning, shredding, and blasting apart swarms of Necrotechs with machine guns mounted on both arms, weaponized exhaust heat, and a cannon embedded in your abdominal cavity.

These are not enemies meant to be picked off one by one.

They flood the corridors.
They block your vision.
They pile over one another and keep coming.

Unload both machine guns directly into the horde and strip the flesh from dozens of targets at once.

Keep firing, and your machine begins to overheat.

But even that heat is a weapon.

Vent the accumulated heat to incinerate everything nearby, then fire the abdominal cannon straight into the largest concentrations of enemies.

Bullets.
Fire.
Heavy artillery.

Use every weapon at your disposal and erase whatever is filling the screen.

This is not a battle about carefully studying a single powerful opponent.

It is about one question:

How do you kill dozens, or hundreds, of enemies at once?

Read the density of the horde, switch between your weapons, and carve entire masses of enemies apart before they can overwhelm you.

NECROFEST MASSACRE is a simple, aggressive FPS built around the satisfaction of annihilating huge crowds at once, combined with the pressure of maintaining overwhelming firepower before the enemy mass crushes you.

Behind you, there will be nothing but scorched flesh, perforated corpses, and the remains of the last wave.

Ahead of you waits another.

Your target is 10,000 kills.

Push deeper into the Rotting Cage.

Shoot them.
Burn them.
Crush them.

Kill every last one.

STORY

An eternal sealed space known as the “Rotting Cage.”

Inside it, endlessly multiplying corpse dolls known as Necrotechs were imprisoned.

They were called:

“Maggot Princess Lily.”

They were sealed away because their reproduction could not be stopped.

They could not be released.

They could not be completely exterminated.

All that could be done was to keep them contained and allow their numbers to grow.

Several years passed after the seal was established.

Inside the Rotting Cage, the Maggot Princess Lilies continued to multiply without end.

One became ten.

Ten became one hundred.

Eventually, their bodies began to fill the sealed space itself.

The Rotting Cage had finally reached its limit.

If nothing was done, the seal would be broken from within.

To contain the situation, a single killing machine was deployed into the Rotting Cage.

A four-legged weapon known as the:

“Flame-Cavity Shrine Maiden.”

Machine guns mounted on both arms.

A body capable of expelling searing heat.

A cannon built into its abdominal cavity, designed to burn through entire hordes.

Its mission is not rescue.

It is not investigation.

It exists for one purpose:

To reduce their numbers.

Its assignment is simple.

Shoot down 10,000 Necrotech corpse dolls.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

code and translation.

Mature Content Description

The developers describe the content like this:

gore

System Requirements

    Minimum:
    • OS: win10,win11
    • Processor: Intel Core i3-6100 / AMD Ryzen 3 1200
    • Memory: 16 MB RAM
    • Graphics: Intel HD Graphics 530 / GeForce GTX 750 Ti
    • Storage: 30 MB available space
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