A party game for friends who like each other just enough to play together. Steal loot from a zombie-filled city, survive the horde, fight over the crown. Co-op or competitive, voice chat on, dignity optional. Good luck, have fun.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“GLHF: No Refund Club is a set of party games. We want players in the game early, so their feedback shapes adding new modes, the balance and the features before the full release.”

Approximately how long will this game be in Early Access?

“We expect around 12 months, depending on player feedback and how much the game grows during that time.”

How is the full version planned to differ from the Early Access version?

“We plan to add more game modes, more maps, more playable characters and skins, and to keep improving balance, performance and polish based on what players tell us.”

What is the current state of the Early Access version?

“The game is playable with friends online through Steam (lobby with invite or join code). It currently includes a few basic modes with basic features in them.
Some characters are still locked and marked as coming soon. Expect bugs and rough edges.

GLHF: No Refund Club is playable today as an online co-op and versus party game for friends (Steam lobbies, join by code, up to 10 players in a lobby). The current Early Access build contains:

GAME MODES
- Carry Out (co-op extraction): drive to a mission, search the map, grab loot and carry it back to your van while zombies and other enemies hunt you. Two procedurally generated maps (Tunnels and Night City), a garage safehouse between runs, saved runs, a shop with guns and gear (SMG, pistols, flashlight, jetpack and more), proximity voice chat and walkie-talkies.
- Arena (versus): King of the Crown (every player for themselves) and Team Arena (zone capture, two teams), on arena versions of Tunnels and Night City.
- Last Stand (co-op horde survival): hold out against waves of enemies in The Yard, pick upgrades between waves, revive each other.
- Party Mini Games: a social theater with party games (Who is Who?, Liar) for a group of friends.

CHARACTERS AND PROGRESS
- Playable characters: Normie with several skins, and Bunker. More characters are shown as locked and will come during Early Access.

TECH
- Full main menu, lobby, settings (graphics, audio, controls), pause menu.
- Keyboard and mouse.

What is NOT in yet: more characters, more maps and modes, more weapons, final animations for some characters, and controller support. The game is in active development and receives regular updates.”

Will the game be priced differently during and after Early Access?

“Yes. We plan to roughly double the price at full release, as the game will have a lot more content than it does now. Buying during Early Access is the cheapest way to get the game.”

How are you planning on involving the Community in your development process?

“Through our Discord, Steam discussions and our other social media (YouTube, Instagram). We read the feedback and use it to decide what to fix and add next.”
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About This Game

GLHF: No Refund Club is a party game for friends who like each other just enough to play together.

It is a growing collection of multiplayer modes in one stylised, slightly unhinged world, some co-op, some competitive, all of them built to be played with your crew. Loot heists, horde survival, arena fights: the rules change from mode to mode.

It is made by a small indie studio, it does not take itself seriously, and it is unfinished. New modes, characters and maps arrive as we build them, together with the people who play.

Good luck. Have fun.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Pre-generated content:
Some in-game assets were created with the help of AI tools during development and then reviewed and edited by our team - including some 3D models and props, some sound effects, some UI and item texts, and some concept and promotional art. The final look, design and all gameplay are directed by our team.

The game does not generate any content with AI while you play.

Mature Content Description

The developers describe the content like this:

The game contains frequent stylised violence: players shoot zombies and, in the competitive modes, each other, with blood effects on hits and explosions. It also contains crude humour, satire and jokes touching on stereotypes, race, politics and sexuality. All of it is fiction and does not represent the views of the developers. There is no nudity or sexual content.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1070 / AMD Radeon RX 5600 XT (6 GB VRAM)
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 4096 MB available space
    • Additional Notes: SSD recommended.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64-bit
    • Processor: Intel Core i7-10700 / AMD Ryzen 7 3700X
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT (8 GB VRAM)
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 4096 MB available space
    • Additional Notes: SSD