Nobody can see the timers. 2–8 players strapped to their chairs at a sinister game-show table, shock collars on: estimate time blind, bluff, call people out. Miss the time and the collar answers; get doubted and the doubter pulls the trigger. Local, online or solo vs. bots.

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Planned Release Date: Oct 22, 2026

This game plans to unlock in approximately 3 weeks

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About This Game

DEAD TIME is a blind-timer game: a sinister TV game show where 2 to 8 guests sit at the table, put on shock collars and compete over who has the best internal clock. Nobody sees the timers — all the tension comes from estimating time, bluffing with a straight face and reading everyone else's despair.

Miss badly? The show charges you on the spot, and the charge tells everyone what happened. Blew the time on your own: the collar answers. Got doubted — or doubted and got it wrong: whoever is on the other side of that call draws the dart gun and collects in person, with the whole table watching. Out of lives, you slump onto the table and stay there, strapped in, watching the rest of the match happen.

4 game modes

  • PRECISION — everyone runs a hidden timer, one single chance to stop closest to the target. Farthest pays.
  • CALL IT — ONE shared timer nobody sees. Run it as long as you dare and pass… or shout CALL IT. Pure bluffing.
  • BULLSEYE — nail the exact time on your turn; accumulated tension drops the round's worst. The pace and how many fall scale with the size of the table.
  • IMPOSTOR — everyone sees the target except one. Blend in, deduce, vote — 4 players and up.

At the table

  • Local hotseat (2–8 on one machine, pass-the-mouse) and online rooms with an invite code or a Steam friends-list invite
  • SOLO against bots with three temperaments — cautious, aggressive and unpredictable — plus a single-player PRACTICE mode to calibrate your internal clock
  • No cheating: every timer is measured on the host's machine, and no player is ever sent what they shouldn't know
  • Voice chat, an emote wheel and a sarcastic narrator who roasts every loser
  • Persistent profile with stats, skull badges and 15 achievements
  • Accessibility for real: flash reduction ON by default, colorblind palettes, UI scaling and full keyboard and controller remapping
  • Interface in 12 languages and full controller support

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

No art or audio in DEAD TIME is AI-generated: the music and sound effects are CC0 files from Freesound and Kenney, the characters and animations come from Adobe Mixamo, and every set, prop and the logo itself are drawn procedurally by the game's own code.

Generative AI was used as a writing assistant for text: the host's lines, the rules manual, the interface strings, their translation into the game's 12 languages, and this store description. Nothing is generated while you play, and the game never connects to an AI service.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit (version 1809 or later)
    • Processor: Intel Core i3-6100 / AMD Ryzen 3 1200
    • Memory: 4 GB RAM
    • Graphics: WebGL 2 / OpenGL 4.1 capable GPU - Intel HD Graphics 620 or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: Any Windows-compatible audio output
    • Additional Notes: Local hotseat, SOLO against bots and PRACTICE all work offline. Online multiplayer runs on Steam's own network (P2P, no dedicated server) and voice chat needs a microphone. Flash reduction is ON by default.
    Recommended:
    • OS: Windows 11 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: Dedicated GPU with 2 GB - NVIDIA GTX 1050 / AMD RX 560 or better
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: Any audio output + microphone for voice chat
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