A 99-floor roguelike of cards that vanish the moment they're played. Lead two guardians of living stationery into a picture book someone stopped drawing. Your cards are finite: choosing when to spend them is life or death. And at the end of the world waits the one who…

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Download Ink & Lore Demo

This game is not yet available on Steam

Planned Release Date: Dec 8, 2026

This game plans to unlock in approximately 3 weeks

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About This Game

Cards That Vanish When Used


Every card is consumable: play it once and it is gone forever. You don't "build" a deck. You decide when and where to spend a finite supply of cards. Every move carries weight, the way scrolls and wands do in a classic roguelike.

Into a Picture Book Someone Stopped Drawing


You are inside a picture book someone stopped drawing. The ink has dried, the story has stopped mid-page, and the people in it are slowly being forgotten. Two guardians of living stationery travel 99 pages to win the lost tale back.

Two Guardians


Choose two of the four guardians to form a party of two, each with their own HP, level, and equipment. Ways to bring a fallen ally back are few. Save that revival item, or use it now? As the bond between the pair deepens, new paths open in both story and battle.

Growth & Equipment


Defeat enemies to level up. Equip a sword (attack), a shield (defense), and a bookmark (special effects), then upgrade and engrave them at the smithy. Cards, gear, and your gold all have to work together if you want to reach the depths.

99 Floors, and What Waits at the Bottom


Clear one picture book and the next one opens, and beyond them all lies a dungeon 99 floors deep. Every book ends with a boss of its own. And on the deepest page, something is waiting for the two of you. You'll only find out what it is at journey's end.

A World of Ink and Watercolor


Pencil lines, bleeding ink, and washes of watercolor: a storybook world that changes its colors page by page, and mirrors the sorrow of a tale fading away.

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AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI tools were used during development. No content is generated by AI while you play.

- Art: the in-game artwork (characters, enemies, backgrounds, card and item illustrations, comic panels, UI decorations and some effects) and the artwork used on the store page and in the trailer were created with generative AI image tools. The developer directed and selected every image.
- Translation: the game is written in Japanese. All 16 other languages (English, Simplified Chinese, Traditional Chinese, Korean, Thai, Indonesian, Vietnamese, Turkish, Brazilian Portuguese, Russian, Spanish, German, French, Polish, Ukrainian and Italian) were translated with AI. The Simplified Chinese text was later revised with corrections from players. Feedback on unnatural wording is always welcome.
- Code: AI coding assistants were used during implementation. Design decisions were made by the developer.

Music and sound effects are not AI-generated (licensed free music, CC0 sound libraries, and sounds the developer synthesized in code).

System Requirements

Windows
macOS
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit (version 1909 or later)
    • Processor: Intel Core i3 (4th gen) / AMD equivalent or better (2 cores, 2.0 GHz or faster)
    • Memory: 4 GB RAM
    • Graphics: GPU with WebGL 2.0 support (Intel HD Graphics 4000 or better; integrated GPUs OK) / 512 MB VRAM or more
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Sound Card: DirectX compatible (built-in audio is fine)
    • Additional Notes: 64-bit OS required. Recommended resolution 1920x1080. Gamepad supported (optional).
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64-bit
    • Processor: Intel Core i5 / AMD Ryzen 5 or better
    • Memory: 8 GB RAM
    • Graphics: Dedicated GPU or recent integrated GPU / 2 GB VRAM or more
    • DirectX: Version 12
    • Storage: 2 GB available space
    • Sound Card: Any
    • Additional Notes: Runs at 1920x1080 / 60 fps. Fullscreen recommended.
    Minimum:
    • OS: macOS 11 Big Sur or later
    • Processor: Apple Silicon (M1 or later, native) / Intel Core i5 (2015 or later). Both supported
    • Memory: 4 GB RAM
    • Graphics: Metal-compatible GPU / WebGL 2.0 (Apple GPU, Intel Iris or better)
    • Storage: 2 GB available space
    • Sound Card: Built-in audio is fine
    • Additional Notes: Recommended resolution 1920x1080. Native Apple Silicon support.
    Recommended:
    • OS: macOS 13 Ventura or later
    • Processor: Apple M1 Pro / M2 or later, or Intel Core i7
    • Memory: 8 GB RAM
    • Graphics: Apple Silicon GPU / dedicated GPU
    • Storage: 2 GB available space
    • Sound Card: Built-in audio is fine
    • Additional Notes: Runs at 1920x1080 / 60 fps.