Run through the universe in this rogue-like-ish space-shooter. Discover the numerous perks/consumables and their synergistic effects. Explore the randomly-generated galaxy to find merchants, unlock spacecrafts, collect Cartridges and checkmark your kills of the various galactic overlords.
All Reviews:
Mostly Positive (54) - 79% of the 54 user reviews for this game are positive.
Release Date:
Nov 21, 2016
Developer:
Publisher:

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Recent updates View all (66)

December 7

Stellar Interface - 1.8.1.0 changelog



Hi guys!
Today we released a new update fixing and improving some issues that you guys reported.
Our Switch Port is finally done and we will be announcing it very soon, so stay tuned!

1.8.1.0 Changelog
[Improvement] Level waves are now unique
[Improvement] Wave gen now limits the number of Miner formations at any level to 1
[Fixed] Nebula scenery and music now appear on the endless mode
[Fixed] Invincible bug on endless

For more news and updates you can follow us on our Patreon, Facebook, Twitter or Discord
2 comments Read more

November 21

Stellar Interface 1.8 - Lost Update - 2nd Anniversary!


Today is finally the day. Stellar Interface big 1.8 update is finally online!
The first thing we would like to do is personally thank to all our patrons for supporting us and to these 4 individuals: CrimsonKing, Exvhius, PotatoGrant and Tomtrocity. For the span of the last two months helping us testing, sending us feedback and giving us a support that we never felt before as indies, all of this on a Discord channel :D. If there is an 1.8 update, if there is an Xbox Version (BTW 1.8 update is in certification) and if there is a Nintendo Switch version it is solely because of these 4 Stellar Interface hardcore players that never gave up on the game and always kept us busy with bug reports and suggestions to the game.

This update and the upcoming Switch version is our way to thank you!

Well deserved acknowledgments aside, today is the 2nd anniversary of Stellar Interface, this time we don't have new DLCs to you but we do have a gigantic content update with new formations, a new mode and a remastered soundtrack! We balanced out the early and late game with a restricted software pool at the beginning and the harder than ever Lost Mode that turns the power of enemy spacecrafts into the next level.

We also have a Switch port incoming, hopefully, to be released next month (no dates yet) which will enable all of you to play Stellar Interface on the go, so stay tuned here or on our Discord for more news on that matter!

For now, I leave you with a dreadful long changelog, hope that all of you enjoy this new content update and as usual we are open for feedback, suggestions or comments!

A big thanks for playing Stellar Interface!

1.8.0.0 Changelog

[New] 30 new formations
[New] After Mirror, Mole, Lotus and Corvette now automatically get Overclocking installed
[New] Launch sequence
[New] Lost Formations
[New] Lost Mode
[New] Lost Mode bosses
[New] New consumable
[New] Ram stat now visible on the pause screen
[New] Remastering of all game ambient tracks
[New] Restricted software pool for first runs
[New] Saving indicator
[Improvement] Changed spawning times on endless multi-wave formations
[Improvement] Dash sound can now be controlled on the SFX section
[Improvement] Dimensional Axis Spectral Hover, Link no longer has a negative effect
[Improvement] Game localization
[Improvement] Guide load performance
[Improvement] Hober Mallow fight FPS
[Improvement] Increased Explosions default volume
[Improvement] Increased enemies and player projectiles size
[Improvement] Lost spacecrafts initial fire timing
[Improvement] Menu stats readability
[Improvement] Miners on Lost Formations
[Improvement] Minions on infinite formations now fire
[Improvement] Mitigated wave change spurious lag
[Improvement] Save indicator intro is now skippable
[Improvement] Set a max number of spacecrafts that can be spawn during a wave
[Improvement] Some spacecrafts were rebalanced
[Improvement] Space Winner links
[Balacing-Boost] Overclocking now gives +8 ram
[Balacing-Nerf] Added time between Missile Barrage fires
[Balacing-Nerf] Hober Mallow Health
[Balacing-Nerf] Shield no longer takes damage
[Fixed] Audio bars glitch
[Fixed] Babushka soft locking the game
[Fixed] Black Background Issue
[Fixed] Boy Scout can only be acquired once per run
[Fixed] Bruce no longer uses a spot on spawning drone circle
[Fixed] Chronos' Broken Watch probabilities
[Fixed] Cleared X level with Y weapon missions
[Fixed] Corrosion with multi-part bosses
[Fixed] Cpt. Rogers and Cloak sinergy
[Fixed] Empty slot text not changing when a new language was selected
[Fixed] Enemies not firing sometimes
[Fixed] Hober Mallow center firing
[Fixed] Homunculus arms on Lost Mode
[Fixed] Hot Wings XL and Supreme Burrito no longer play a sound when fired
[Fixed] Issue that sometimes prevented level to start
[Fixed] Joy and Social Dronewinism
[Fixed] Mission progress display overflowing the mission bar
[Fixed] Mobility software
[Fixed] Silver Days endless issue where the software removed stats instead of increasing them.
[Fixed] Slowpoke and El Pibe the Oro issues
[Fixed] Spacecrafts no movement issue
[Fixed] Text cropping on some languages
[Fixed] Translation typos
[Fixed] Visual glitch on the weapon selection
[Fixed] Whole run missions no longer show progress
2 comments Read more

Reviews

“Stellar Interface is easily an instant classic, and if you’re a fan of shmups or roguelike games with a twitch-based twist, this game will scratch those itches and more. Definitely a game to get, even if it’s still in Steam Early Access.”
93/100 – Brutal Gamer

“You’ll die a lot, you’ll scream, you’ll want to throw your mouse across the room but you will also sit there and say to yourself “just one more run” again, again,and again. Dawn will come and you will still be sat there saying it to yourself, the apocalypse will happen and our robot overlords will use us as power sources and you’ll still be sat there, gibbering inanely to yourself “just one more run".”
GameGrin

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Steam Greenlight

Steam Controller

About This Game

Fight In Ever Changing Space Battles!


Run through the universe, discover the numerous perks/consumables and their synergistic effects. Explore the randomly-generated galaxy to find merchants, unlock spacecrafts, collect StellarNetES Cartridges, checkmark your kills of the various galactic overlords.

And die. A lot!

Can you find the most outrageous perk combination to defeat the Last Overlord?



  • Rogue-like Elements: With a randomly generated universe and randomized perks, no journey will ever be the same! What will happen to you, in your own unique apocalyptic cataclysmic transgalactic voyage?

  • Synergistic Perk System: Over 100 perks and consumables! Look out for the synergistic nature of the perks that suits your playstyle!

  • Galactic Bounties: ​​Complete over 100 missions to participate in the StellarNET Entertainment System lottery!

  • Customize Your Start: Choose your spacecraft: there is one for every playstyle, as they have unique starting perks. You can personalize your arsenal from numerous weapons: cannons, missiles and lasers!

  • Unlock Spacecrafts, View Your Progress: Check out what have you accomplished in our in-game encyclopedia StellarNET. Unlock new spacecrafts, kill all the bosses to progress in StellarNET's kill table. Check which perks and consumables you have used and seen, and what is your progress towards the achievements!

  • Explore the Universe: Some levels are more special than others: Merchants, Bosses, Spacecraft Factories. Fight through lower-difficulty levels to stock up on perks, or just streamline to the end-boss if you feel powerful enough!

  • Controller Support: Plug-and-play with any kind of controller!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: Dual Core CPU 2 GHz
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce 8000, ATI Radeon HD 4800 Series, Intel HD Graphics 3000
    • DirectX: Version 9.0
    • Storage: 900 MB available space
    • Sound Card: Any
    Recommended:
    • OS: Windows 10
    • Processor: Dual Core CPU 2.4 GHz
    • Memory: 2 GB RAM
    • DirectX: Version 10
    • Storage: 900 MB available space
    Minimum:
    • OS: OS X Lion
    • Processor: Dual Core CPU 2 GHz
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce 8000, ATI Radeon HD 4800 Series, Intel HD Graphics 3000
    • Storage: 900 MB available space
    • Sound Card: Any
    Recommended:
    • OS: OS X Yosemite
    • Processor: Dual Core CPU 2 GHz
    • Memory: 2 GB RAM
    • Storage: 900 MB available space
    Minimum:
    • OS: Ubuntu 14.04 or higher
    • Processor: Dual Core CPU 2 GHz
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce 8000, ATI Radeon HD 4800 Series, Intel HD Graphics 3000
    • Storage: 10 MB available space
    • Sound Card: Any

What Curators Say

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