An action platformer set in a world stitched shut. Ride the cracks your attacks leave for high-speed movement, carve terrain that falls the way you cut it, and journey to recover the memories of a girl who woke from her coffin.

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Free Demo

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About This Demo

Tear through the world with high-speed rift action

Slice through space, ride the rifts, and break through before the world heals itself. Tear the world open and race across space at incredible speed in fluid, dynamic combat built around the power of rifts.

Seek the lost Sky Shards

Fragments that still hold the pure light of the sky lie hidden throughout a world shrouded in cloth. Explore canyons, graveyards, and ruined cities to recover Sky Shards and gain the power to tear the veil apart.

A strange world that never stops stitching itself back together

Enter a world made entirely of threads, knots, and fabric. Interact with a living environment that weaves itself back together even after you cut it apart, and uncover the secrets hidden behind the shroud that has swallowed this world.

Face colossal bosses that guard the world's seal

Confront towering colossi determined to keep the sky sealed and the world intact. Scale their immense outer walls, cut through the stitches at their weak points, and dodge relentless attacks and formidable abilities in thrilling battles.

About the Game

Release Plans and Development

UNSEAM is being developed with passion, with a full release currently planned for the first half of 2027.

As I am developing the game on my own, the interest and feedback of every player are my greatest motivation and a vital guide to making the game better.

I am continually refining the game's distinctive rift mechanics, the impact of its combat, and its original art style to make Rien's journey both exhilarating and deeply immersive.

I plan to share regular progress updates through social media and development journals. A free demo will also give players around the world a chance to share feedback and help shape a more polished game.

Frequently Asked Questions (FAQ)

Q. When is the full release?

A. I am aiming for the first half of 2027. Although I am developing the game on my own, I am doing everything I can to deliver a polished experience without compromising on quality. Specific release dates and future testing plans will be announced through official channels as development progresses.

Q. Can I play with a controller?

A. Yes, full controller support is planned. I am optimizing the gamepad experience to deliver the same responsive, satisfying controls as keyboard and mouse play.

Q. What will be added in the full version?

A. The full version will add a wide range of rift skills and action combos powered by Sky Shards, more chapters to explore, and many more large-scale boss battles with varied attack patterns. I will also continue improving performance and quality-of-life features to ensure smooth play across a range of setups.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

The in-game localization for this title is currently in an AI-assisted translation phase.
For the official release, the text will undergo expert proofreading and re-translation to deliver an improved gaming experience.

In terms of audio, while there are a few temporary AI assets used to hit our Next Fest schedule, rest assured that every last one will be replaced.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5-2600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1070 8GB / AMD Radeon RX 590 8GB
    • DirectX: Version 12
    • Storage: 8 GB available space
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5-10400 / AMD Ryzen 3 3600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 3060 Ti / AMD Radeon RX 6700 XT
    • DirectX: Version 12
    • Storage: 8 GB available space