Hover combat racing where the pit stop decides the race. Fuel, repair and rearm, or don't finish. Six craft, nine circuits across desert, industry and mountains, guns and mines, three competitions, and split-screen for two players.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Propanol is complete enough to race, fight and win a championship today, and we want players in it while there is still room to shape it. A racing game lives or dies on feel: how the craft handle, how hard the opponents push, how the pit stop weighs against track position. Those are things we can only tune properly with many people playing. Early Access lets us balance the game with you, and decide together which craft, weapons and places come next.”

Approximately how long will this game be in Early Access?

“We expect Propanol to stay in Early Access for roughly two to six months, depending on feedback and on how much new content we add along the way.”

How is the full version planned to differ from the Early Access version?

“We plan to expand the game in three directions:

- More to drive and to fight with: we plan to add new hover craft and new weapons to the in-game market.
- More places to race: we plan to add new biomes with their own circuits. A forest biome is planned as the first update.
- More polish: we plan to keep tuning handling, opponent difficulty and balance, and to improve translations and options based on player feedback.

The exact content and order may change as we listen to the community.”

What is the current state of the Early Access version?

“The Early Access version is fully playable from start to finish. It includes:

- 6 hover craft with different handling, tanks and hulls
- 9 circuits across 3 biomes: desert, industrial and mountains
- Machine guns, mines, engine boost and a working pit lane for fuel, repairs and ammunition
- 3 competitions (Sprint Cup, Grand Trophy, Championship) with points, standings and a podium
- Training mode on unlocked circuits
- Split-screen for two players
- Player profiles, credits and a market selling one-race boosters
- Keyboard, mouse and gamepad support
- Steam achievements and Steam Cloud saves
- 10 interface languages”

Will the game be priced differently during and after Early Access?

“We plan to raise the price a little when the game leaves Early Access, to reflect the craft, weapons and biomes added along the way.”

How are you planning on involving the Community in your development process?

“We read the Steam discussions and reviews and use them to decide what to fix and what to build next. We especially want to hear how the craft feel, whether the opponents are too easy or too hard, and which new craft, weapons and biomes you would like to see. Bug reports and suggestions posted on the Steam Community Hub will be answered there.”
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About This Game

From the developer of Baryum and Petrix: a hover combat racer inspired by two legends, Bullfrog's Hi-Octane and Psygnosis's Wipeout.

Race. Shoot. Survive.

Finishing first is only half the job. Your tank is running dry, your hull is full of holes, and the pit lane is coming up fast. Stop and lose places, or stay out and risk not finishing at all?

Fuel and repair, or don't finish

Every craft burns fuel and takes damage. The pit crew refuels, rearms and patches you up, but every second in the lane is a second your rivals are still racing. When you stop is your call, and it wins or loses races.

Guns at the front, mines at the back

Machine guns clear the road ahead. Mines punish whoever is sitting on your tail. Ammunition is limited, so make it count.

Six hover craft, six ways to race

  • Kestrel, the all-rounder
  • Sprinter, quick with a small tank
  • Hauler, slow to stop and hard to kill
  • Skimmer, Lance and Gnat, each with its own strengths and weak spots
No craft is simply the best. Each one changes how often you pit and how hard you can fight.

Nine circuits across three biomes

  • Desert: pyramids, ruins and sandstorms that push your craft around and bury the road
  • Industrial: refineries, pipelines, a canyon dam and a jump over your own track
  • Mountains: high bridges, lit tunnels, switchbacks and a sprint across a frozen lake where grip is a memory

Two players, one screen

Split-screen racing against each other and the field. Each player has their own profile, earns their own credits and brings their own boosters.

Three competitions

Take on the Sprint Cup, the Grand Trophy or the full Championship. Score points in every race, climb the standings and finish on the podium to take the trophy.

Win credits, buy boosters

Every finish pays. Spend your credits in the market on one-race boosters: more ammo, an extra mine, more armour, a bigger tank, more grip or more top speed.

Also included

  • Training mode on every circuit you have unlocked
  • Several player profiles on one PC, with Steam Cloud saves
  • Steam achievements
  • Keyboard, mouse and gamepad support, with rumble
  • Ten languages
  • A soundtrack of more than thirty tracks

Early Access: more to come

New craft, weapons and biomes are planned. Tell us what you want to see.

Fuel. Repair. Survive.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI tools were used to help create some of the game's 3D models, textures and illustrations, and to assist with translations and store page text. All of this content was selected, edited and integrated by the developer. No content is generated by AI while the game is running.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i5-4460 / AMD Ryzen 3 1200
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1050 Ti / AMD RX 570, 4 GB VRAM, OpenGL 4.6
    • Storage: 5 GB available space
    • Additional Notes: Gamepad recommended.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 / 11 (64-bit)
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GTX 1660 / AMD RX 5600 XT, 8 GB VRAM
    • Storage: 5 GB available space
    • Additional Notes: Gamepad recommended.
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