Fly through neon space, a glowing city and a stormy alien world in this single-player synthwave dropper. Dodge hazards, build your score and chase personal bests, with six cosmic skies and an 80s-inspired soundtrack.

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About This Game

Space in the 80s sends you on an endless flight through a retro-futuristic universe. Forward movement is automatic: you control the steering, watch for hazards, and find a path through each environment while a synthwave soundtrack accompanies the journey.

HOW A RUN WORKS

Pick an environment and a sky, then take flight with mouse or keyboard controls. Each environment offers a different route to explore:

- Space Run: travel through a tunnel, emerge into open space, and circle the exterior of a huge hull before the course loops back around. The outer hull lets you move through a full 360 degrees.

- Midnight City: weave through traffic as building lights change color and pulse with the music.

- Planet Unknown: explore a landscape of terrain, clouds, lightning, and other craft.

SURVIVE THE COURSE

Keep watching the route ahead and steer clear of obstacles. In Space Run, your ship starts with three hull points. Collisions damage your hull, and losing all three points ends the flight.

Midnight City and Planet Unknown give you one life per run. A collision with an obstacle ends that attempt. After a run, try again and see how much farther you can travel.

DISTANCE IS YOUR SCORE

Your score is based only on the distance you travel in all three environments. Stay intact, fly farther, and improve your result with each new run.

Your personal bests are saved locally for each environment and sky, giving you a result to aim for when you return.

MUSIC-REACTIVE NEON

A synthwave soundtrack brings the scenery to life. Space Run's terrain moves and changes color with the music. In Midnight City, building lights shift through neon colors and pulse with the beat. Planet Unknown's neon surfaces also change color and brightness in response to the soundtrack.

CHOOSE YOUR VIEW

Select one of six cosmic skies: a black hole, a magnetar, a neutron star, or one of three nebulae. Combine your chosen sky with any of the three flight environments.

KEY FEATURES

- Three environments: Space Run, Midnight City, and Planet Unknown

- Six selectable cosmic skies

- Automatic forward movement with mouse or keyboard steering

- Tunnel, open-space, and 360-degree outer-hull sections in Space Run

- City traffic and planetary scenery

- Distance-only scoring in every environment

- Personal bests stored locally for each environment and sky

- Synthwave music with reactive terrain, city lights, and planetary neon

CREDITS

Music by Karl Casey @ White Bat Audio.

Starfield adapted from "An Elsewhere Starfield" by NASA's Scientific Visualization Studio. Star data: Tycho-2 and ESA/Gaia/DPAC. NASA and ESA have not reviewed or endorsed this game.

Black Hole effects: Black Hole with Volumetric Accretion Disk by EventHorizonFX.

Magnetar and Neutron Star assets: Magnetar Star Ultimate by Dmitry Andreev.

Nebula artwork and rendering assets: Modular Backgrounds - Nebula by Carlos Wilkes / CW Systems.

Space in the 80s was made with Unity®. Unity is a trademark or registered trademark of Unity Technologies.

Copyright © 2005-2026 Unity Technologies. All rights reserved.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit, version 21H1 or later
    • Processor: Intel Core i5-6500 / AMD Ryzen 3 1200 or equivalent
    • Memory: 8 GB RAM
    • Graphics: DX11 GPU, Shader Model 5.0, 4 GB VRAM
    • DirectX: Version 11
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit or Windows 11
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600 or equivalent
    • Memory: 16 GB RAM
    • Graphics: DX12 GPU model, 6 GB VRAM
    • DirectX: Version 12
    • Storage: 2 GB available space
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