A turn-based tactical roguelite. Swipe your front hero left or right to cast one of their two spells. Every enemy announces its next move before it happens, and damage is fixed — no dice, no critical hits.

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Planned Release Date: 2027

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About This Game

Randventure is a turn-based tactical roguelite, drawn entirely in black and white.

You lead three heroes stacked in a column. Only the one in front acts: swipe their card left to cast one spell, right to cast the other. At the end of each round your heroes rotate, and so do the enemies facing them.

NOTHING IS HIDDEN

Every enemy displays its next move before it happens: which spell, and on which hero. Damage is fixed — there are no accuracy rolls and no critical hits. When a run ends badly, it ends on a decision you can name.

YOU CHOOSE THE ROAD

A run is three acts, each drawn from one of six biomes. You move across a branching map and pick your own path: ordinary fights, elites, an inn that heals, a rune, or an unknown node. Every act ends with a boss. A full run takes about twenty minutes.

YOUR TEAM CHANGES

Heroes gain levels and evolve. Five starting classes branch into thirty distinct forms, each with its own two spells — a Priest can become an Oracle, a Pope, or a Redeemer. Runes change the rules of the run itself: strike the back line, ignore enemy shields, survive one lethal blow per fight.

DEATH ENDS THE RUN

There is no continue. What you unlocked along the way stays for the next attempt: new spells, new runes, new heroes. Ten ascension tiers raise the difficulty once you have won.

IN THE GAME

  • 6 biomes and 36 enemies
  • 74 spells and 24 runes
  • 5 heroes, 30 evolutions
  • Online co-op
  • Nine languages

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI is used in a supplementary capacity, at two points. First, as a drafting step for some of the game's 2D illustrations: every such asset is then rebuilt through our own production pipeline — reduced to a strict 1-bit black-and-white format, curated, and animated frame by frame with in-house tools — so that it matches our art direction. Second, the game is written in French, and its translations into the eight other supported languages are AI-assisted. No generative AI runs in the game itself: all content ships fixed with the build.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Dual-core 2 GHz
    • Memory: 4096 MB RAM
    • Graphics: OpenGL 3.3 compatible
    • Storage: 500 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • OS: macOS 11 (Big Sur) or later
    • Processor: Apple M1 or Intel Core i3
    • Memory: 4096 MB RAM
    • Graphics: Metal compatible
    • Storage: 500 MB available space
    Recommended:
      Minimum:
      • OS: Ubuntu 22.04 or equivalent
      • Processor: Dual-core 2 GHz
      • Memory: 4096 MB RAM
      • Graphics: OpenGL 3.3 compatible
      • Storage: 500 MB available space
      Recommended:
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