Korea's One Card, reborn as a dark casino roguelike. Face two rivals at once, stack attacks and push the chain around the table, reverse it with a single Joker — and each battle, slip one trick card from your sleeve. Relics bend the rules. Tricks break them.

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About This Game

Two against you. One trick card each battle. Take down the House.

Joker's Last Call is built on One Card, a fast Korean shedding game from the Crazy Eights family: match the suit or rank, stack attack cards into a growing penalty, and push it onto the next player. A short tutorial walks you through it.

Everyone draws from the same fixed deck — 52 cards and two Jokers — and nobody adds cards to it. Your edge comes from relics that stay on for the whole run, and a trick deck of up to five cards: each battle one is dealt to your sleeve, to use once. Relics are the rules. Tricks are the cheat.

DISCOVER KOREA'S ONE CARD

Joker's Last Call is based on One Card, a fast and fiercely competitive Korean card game rarely seen outside Korea. Match ranks or suits, stack draw penalties, and force the growing attack onto the next player—until someone breaks the chain.

Now that familiar Korean card-table chaos has been rebuilt as a dark casino roguelike, filled with rule-bending relics, ruthless rivals, and Jokers capable of reversing an entire match.

TURN DEFENSE INTO A COUNTERATTACK

Attack cards do not simply deal damage—they build a penalty that moves around the table. Defend with the right card, push the chain to the next rival, or hold your counter until the risk becomes unbearable.

ONE JOKER CAN FLIP THE ENTIRE MATCH

A Joker can stop a disaster or send it back across the table. Use it too early and you may have nothing left for the final hand. Wait too long and the house may collect first.

BUILD A RUN AROUND RULE-BENDING RELICS

Choose relics that alter draws, suits, attack chains, defense, and turn order. Build around aggression, counterplay, control, or survival—but adapt when the next reward refuses to fit your plan.

OUTPLAY TWO RIVALS AT ONCE

Every battle is a three-way contest. Rivals attack one another, exploit weak hands, and punish the player who loses control of the table. The safest move now may create the deadliest turn later.

FACE THE HOUSE'S MOST DANGEROUS PLAYERS

Climb a branching casino map, take risks at events and shops, defeat elite opponents, and confront bosses with distinct personalities and tactics.

THE LAST CARD IS NEVER SIMPLE

Special rules make finishing a hand dangerous. Plan your final cards, watch the attack chain, and never assume the match is over until the table is empty.

Korea's One Card. Reborn as a roguelike.
Stack the attack. Break the chain. Beat the house.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some visual assets (e.g. boss portraits) were created with the assistance of generative AI tools, then refined and finalized by the developer.

Mature Content Description

The developers describe the content like this:

This game contains stylized fantasy violence in a dark casino setting, including card-based combat effects and imagery of ominous characters. There is no realistic gore, explicit content, or graphic violence.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3 or equivalent
    • Memory: 4096 MB RAM
    • Graphics: DirectX 11 compatible, 2GB VRAM
    • DirectX: Version 11
    • Storage: 2048 MB available space
    • Sound Card: DirectX compatible
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5 or equivalent
    • Memory: 8192 MB RAM
    • Graphics: DirectX 12 compatible, 4GB VRAM
    • Storage: 2048 MB available space
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