All four edges of the board are your paddle — a block breaker unfolded in four directions. Fire a spell-ball into a monster-packed graveyard maze and watch it carom through the horde. Elemental kills chain-detonate straight through walls. Smash the headstones too; the landlord pays for wreckage.

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Planned Release Date: Sep 3, 2026

This game plans to unlock in approximately 11 days

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About This Game

A block breaker, unfolded in four directions


Every edge of the board is your paddle, and all four move together with the mouse.
Aim, fire, and the spell-ball tears through the walled graveyard maze —
mowing down monsters, cracking headstones — until it swings back out
and you catch it on a paddle. Every catch feeds your mana,
and mana is ammunition for grand magic: meteors, tsunamis, phantom turrets.

Fire. Carom. Catch. The faster that loop spins, the faster the graveyard empties.

Weakness chains blow straight through walls


There are 20 kinds of summoned monster, and each one is weak to fire, water or lightning.
Kill it with that element and the corpse detonates — and anything killed by that blast
with the same weakness detonates in turn. A daisy chain.

The chain ignores walls entirely.
The pack on the far side of the maze dies in the same breath as the one in front of you.
This game exists for the moment a screen-filling horde evaporates off a single hit.
Your ball's element swaps the instant you grab a capsule, so deciding
which colour to set off first is what the clock is really measuring.

The vandalism is the paycheck


Each burial ground is furnished with 24 kinds of destructible — altars, censers,
coffins, headstones. Smashing them raises the landlord's valuation (your score) and
sets off an effect besides. Monsters, monuments — mow it all down.
What to break, and in what order, is part of the read.

Why you are cleaning out a graveyard


A booming castle town, short on housing. The richest landlord in town set his eye
on the last flat ground left: a prime lot packed with several centuries of graves.
The lord of the land approved the redevelopment the same day, without reading past
the tax revenue. The necromancer who keeps the boneyard took it badly and
summoned an army. He is, for the record, the only character here with a
reasonable motive.
He also badly overdid it. The overflow went into town —
raiding the market, peering down wells, chewing the laundry.

So the landlord hired you. A troubleshooter with a reputation.

"Kill the monsters, obviously. But while you're in there — and I'm only asking —
the headstones, the coffins, the altars, all of it. Scrap the lot,
so we can lay foundations. I'll pay generously by the pile!"


You left your conscience somewhere. The money is good. Get to work.

Break the summoning circles and the boss comes out


Those glowing sigils on the floor are the necromancer's summoning gates,
and they will keep producing corpses forever. Destroy them all and whoever is in charge
comes out personally. Five bosses are drawn from a roster of ten each run —
you will not see the same lineup twice.

Let them out and the townsfolk suffer


Monsters that reach a gap in the outer wall walk straight into town.
Let too many through and the job fails.
Knowing which exits to hold and which packs to drop first is the whole job.

The schedule is tight


The landlord is an impatient man, and he pays for speed.
Runs are short. If a build stalls, rebuild it and go again.

  • 20 grand magic lines (Lv1–5) — equip four. Meteors, gravity wells, converging shots,
    phantom turrets: a freelancer's accumulated toolkit, and each one rewrites how you attack
  • 10 familiars — take one along; it hurls itself at the nearest monster or gate
  • Burial grounds are generated fresh every run, and grow as you go deeper (16×16 → 28×28)
  • An event after every stage, a shop after every burial ground, permanent upgrades in both

Five burial grounds


From a modest parish plot to the master's own seat. Deeper means grander, and larger.

  • Site One: Whitewall Cemetery
  • Site Two: Redsand Outskirts Cemetery
  • Site Three: Crystal Ossuary
  • Site Four: The Burial Estates
  • Site Five: Verdigris Innermost Tomb

Race the clock


  • Weekly Challenge — everyone runs the same seed. Fastest time wins
  • Steam Leaderboards
  • 20 achievements
  • 7 languages — Japanese, English, Russian, Portuguese (Brazil), Spanish, German, Simplified Chinese
  • Full controller support

Grab your tools. It's going to be a messy job.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI is used to create the base designs and rough concepts for monsters and visual assets in the game.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3 / AMD Ryzen 3 or equivalent
    • Memory: 4 GB RAM
    • Graphics: Vulkan 1.0 capable GPU (1 GB VRAM or more)
    • Storage: 300 MB available space
    • Additional Notes: 1280×720 or higher recommended. Mouse required. Controller supported.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64-bit
    • Processor: Intel Core i5 / AMD Ryzen 5 or equivalent
    • Memory: 8 GB RAM
    • Graphics: Dedicated Vulkan 1.0 capable GPU (GTX 1050 / RX 560 or better)
    • Storage: 300 MB available space
    • Additional Notes: 1920×1080 fullscreen
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