Dahlonega, Georgia. 1829. You've got a shovel, a day's food, and a hole in the ground that gets richer the deeper you're willing to go. Every step and every swing costs energy and daylight, so the real game is deciding when to push one more swing of the axe, and when to climb out.

Sign in to add this item to your wishlist, follow it, or mark it as ignored

Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“American Gold Rush is made by a small family studio: a dad and his kids in Georgia. The core of the game is complete and fully playable, and we want to build the rest of it together with the people who play it.

Early Access lets us do two things:

• Share the game with our community now, instead of making everyone wait until every feature is finished.
• Shape what comes next based on real player feedback. We want to know what you love, what frustrates you, and what you want to see more of.

The biggest area we'll be growing is the story and the people of Dahlonega. Conversations with the town's residents are limited today, and we want player feedback to guide how relationships, characters and the path to winning develop.

We already stream development regularly and read every piece of feedback we get through our Discord and the in-game bug report tool. Early Access lets us keep doing that with a much bigger community, so the finished game is shaped by the people who play it.”

Approximately how long will this game be in Early Access?

“1 year”

How is the full version planned to differ from the Early Access version?

“WHAT'S NOT FINISHED YET
• Story and characters: conversations with the people of the town are still limited and will grow throughout Early Access.
• How you win: the win condition will change as we build out relationships with the town's residents.
• Planned additions:
- Tool upgrades and new tools
- New buildings
- Health and visiting a medic
- Controller support
- A Linux version”

What is the current state of the Early Access version?

“MINING
• A large, persistent mine that remembers every tile you dig, day after day
• Tools to buy and upgrade: Shovel, Pick, Hand Drill and Dynamite
• Tool wear and repairs at the Blacksmith
• Six depth licenses that open deeper, richer ground as you can afford them
• Silver, gold, gems, diamonds and rare finds, plus fool's gold
• Ore seams that can run across the hill if you follow a hunch
• Underground hazards like water and hard granite

GETTING AROUND UNDERGROUND
• Ropes, ladders and elevator segments that you place and that stay in the mine
• A lantern, a bucket, pocket watches, a four-leaf clover and food for longer days

EARNING AND SPENDING
• Sell your finds at the Assayer before it closes for the day
• Buy gear, food and supplies at the General Store
• Sleep at the Hotel, or risk sleeping rough

WINNING THE GAME
• In this Early Access version, you win by buying every business in town

OTHER FEATURES
• Save and load
• Settings for audio and controls
• Keyboard play, with mouse support in menus
• An in-game bug report and feedback tool, so players can send us issues directly
”

Will the game be priced differently during and after Early Access?

“We're not planning on changing the price when we leave early access”

How are you planning on involving the Community in your development process?

“We want players involved in shaping American Gold Rush from day one. Here's how:

• Live development streams: We stream regularly on Steam, Twitch, YouTube and Kick, where you can watch us play and build the game, ask questions in chat, and tell us what you think in real time. We've also held live AMAs and plan to do more.

• Discord: Our Discord is the best place to share ideas, report issues and talk directly with us and other players.

• In-game bug and feedback reporting: Press F8 to report a bug or F9 to send feedback without leaving the game. Reports include the details we need to track down problems quickly.

• Steam Community: We read the discussion boards and reviews, and we'll post regular news updates here on Steam so you always know what we're working on and what's coming next.

• Your ideas in the game: Feedback from our streams, Next Fest demo players and our community has already changed the game. Throughout Early Access, player feedback will help decide what we build next, from new tools and buildings to how relationships with the people of Dahlonega develop.”
Read more
This game is not yet available on Steam

Coming soon

Interested?
Add to your wishlist and get notified when it becomes available.
 

Report bugs and leave feedback for this game on the discussion boards

See all discussions

About This Game

Dahlonega, Georgia. 1829.

The gold is down there. The ground will not tell you where.

Swing a pick into Georgia red clay and find out what you struck. Sometimes it is nothing, forty times in a row. Sometimes the shovel turns over something that stops you where you stand.

Go deeper for the good stuff. Deeper is also where the ground starts fighting back.

Follow a hunch sideways and you might hit a run of ore that goes on and on. Or you might chase it half a day and get eleven dollars for your trouble. That is prospecting. You do not find out until you dig.

Haul it up, sell it before the assayer shuts, and start buying the town, one business at a time. Ruby runs the saloon, and she is always where the party is at during the night.  But don't stay up too late, you have to hit the mine early!

The Fun

  • Dig, strike, and find out what you struck

  • Every swing is a guess you paid for

  • Chase a seam across the hill and hope it holds

  • Go deep for the good stuff, and see what is waiting down there

  • Blow a hole with some dynamite!  But look out, who knows how long it's been sitting. 

Own every business in town, or die of exhaustion trying

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

American Gold Rush uses limited AI-generated art in the opening scene (Main Menu) background, and capsule art on Steam Store pages.

All game play art, sound effects, and music, along with all writing are human-made, by named people listed in the credits and paid for their work.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit (build 19043 or newer)
    • Processor: Any 64-bit x86 processor, 2.0 GHz dual core
    • Memory: 2 GB RAM
    • Graphics: DirectX 12 compatible integrated graphics
    • DirectX: Version 12
    • Storage: 500 MB available space
    • Additional Notes: Keyboard required
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64-bit
    • Processor: 3.0 GHz quad core
    • Memory: 4 GB RAM
    • Graphics: DirectX 12 compatible integrated graphics
    • DirectX: Version 12
    • Storage: 750 MB available space
    • Additional Notes: Keyboard required