An asymmetrical multiplayer horror game in which a group of players must complete objectives and escape, whilst another player controls the monster who will try to find and eliminate them. Play with your friends, hide, run and do everything you can to survive.

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Bald im Early Access verfügbar

Die Entwickler dieses Spiels planen, das Spiel zu veröffentlichen, während es sich noch in Arbeit befindet, und möchten es mit dem Feedback von Spielern weiterentwickeln.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„We're offering early access because we want to develop Project: Dead together with the community. The game is primarily designed for multiplayer, so having real players involved during development will allow us to identify balance issues, bugs, performance problems, and situations that might be difficult to find during internal testing.

We also want feedback on the monsters, survivors, maps, objectives, and various mechanics so we can improve the experience before releasing it to the full version.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„We plan to keep Project: Dead in Early Access for as long as necessary to develop and improve its core systems and content.

The duration will largely depend on development and community feedback. During this period, we want to focus particularly on improving stability, balancing multiplayer, adding content, and ensuring that matches are varied and fun.

We don't want to set a fixed date for leaving Early Access and prefer to focus on achieving a suitable level of quality.

But it will be in early access for about 3 years (with exclusive content for those who support us).“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„The Early Access version will feature the core gameplay of Project: Dead and will allow players to experience full matches as both a survivor and a monster.

During Early Access, we plan to progressively expand the game's content, including new maps, monsters, survivors, items, objectives, and other mechanics. We will also be working on improvements to balance, performance, stability, and overall quality.

The full version will aim to offer a more complete and polished experience, with a greater variety of content and systems developed based on the lessons learned during Early Access.“

Was ist der derzeitige Stand der Early Access-Version?

„The Early Access version already includes the core gameplay of Project: Dead, including the asymmetrical multiplayer matchmaking system, survivors, monsters, objectives, and maps.

The game is still under active development, so bugs, balance issues, and areas for improvement may still exist. During Early Access, we will continue working on performance, stability, content, and the overall gameplay experience.

The goal is for the available version to be playable enough for full matches while we continue developing and improving the project.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„No.
It will always be free, and we don't plan to change the game's price when we leave early access.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„We want the community to play a vital role in the development of Project: Dead.

We plan to use player feedback to identify bugs, balance issues, and areas for improvement. We'll also consider feedback on maps, monsters, survivors, items, and mechanics.

The community can share their opinions and suggestions through the game's official channels. We'll review this feedback throughout development and use it to determine which aspects need further attention.

The goal is for Project: Dead to evolve with the help of players, resulting in a multiplayer horror experience that's fun for both survivors and monsters.“
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Infos zum Spiel

WHAT IS THIS GAME?

It is an asymmetrical multiplayer horror game.

A group of players must complete different tasks around the map to escape, while another player controls the monster and has to find and kill them.

If you've played games like Project: Playtime or Dead by Daylight, you probably already have a general idea of how it works.

The difference is that this game has its own maps, characters, monsters, items, and mechanics. It does not use characters or elements from other franchises.

IF YOU PLAY AS A SURVIVOR

Your objective is to complete the map's objectives and escape.

To do this, you'll have to explore, search for items, activate machines, open new areas, and complete different tasks while trying not to get caught by the monster.

You can stick with your teammates and help each other, but that doesn't mean staying together is always the best option.

If the monster shows up, it's time to run.

You can hide, try to lose it, use items, or simply run as fast as you can.

IF YOU PLAY AS THE MONSTER

Things are quite different here.

One of the players will become the monster and must find the others before they complete their objectives.

Each monster will have its own abilities and a different playstyle.

You can chase players directly, wait for them to split up, or try to surprise them while they're completing an objective.

Knowing the map will be very important, because the survivors can also use it to escape from you.

PLAY WITH YOUR FRIENDS

The game is designed to be played with friends.

You can join a match together, try to complete the objectives, and help each other when someone gets found.

Or you can do the opposite and have a laugh watching your friend desperately trying to escape the monster.

NOT EVERYTHING WILL GO AS PLANNED

A match can start completely normally and turn into a disaster within a few minutes.

You might be peacefully working on an objective when you hear the monster getting closer.

A friend might suddenly run away and leave you behind.

You might make it all the way to the exit... only for the monster to appear just when you thought everything was over.

Every match can end differently.

So get in, complete the objectives, and try not to be the first one to die.

Systemanforderungen

Windows
SteamOS + Linux
    Mindestanforderungen:
    • Betriebssystem: Windows 10 64-bit
    • Prozessor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Arbeitsspeicher: 5 GB RAM
    • Grafik: NVIDIA GeForce GTX 1060 6 GB / AMD Radeon RX 580
    • DirectX: Version 11
    • Netzwerk: Breitband-Internetverbindung
    • Speicherplatz: 2 GB verfügbarer Speicherplatz
    • Soundkarte: DirectX compatible sound card
    • VR-Unterstützung: VR Not supported
    • Zusätzliche Anmerkungen: An SSD is recommended. Performance may vary depending on the map and number of players.
    Empfohlen:
    • Betriebssystem: Windows 10/11 64-bit
    • Prozessor: Intel Core i5-12400 / AMD Ryzen 5 5600
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600
    • DirectX: Version 12
    • Netzwerk: Breitband-Internetverbindung
    • Speicherplatz: 4 GB verfügbarer Speicherplatz
    • Soundkarte: DirectX compatible sound card
    • VR-Unterstützung: VR Not supported
    • Zusätzliche Anmerkungen: An SSD is strongly recommended for faster loading times and smoother gameplay.
    Mindestanforderungen:
    • Betriebssystem: Ubuntu 22.04 LTS or equivalent
    • Prozessor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Arbeitsspeicher: 5 GB RAM
    • Grafik: NVIDIA GeForce GTX 1060 6 GB / AMD Radeon RX 580
    • Netzwerk: Breitband-Internetverbindung
    • Speicherplatz: 2 GB verfügbarer Speicherplatz
    • Soundkarte: PulseAudio or PipeWire compatible sound card
    • VR-Unterstützung: VR Not supported
    • Zusätzliche Anmerkungen: Vulkan 1.2 support required. An SSD is recommended.
    Empfohlen:
    • Betriebssystem: Ubuntu 24.04 LTS or SteamOS 3.6+
    • Prozessor: Intel Core i5-12400 / AMD Ryzen 5 5600
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600
    • Netzwerk: Breitband-Internetverbindung
    • Speicherplatz: 4 GB verfügbarer Speicherplatz
    • Soundkarte: PulseAudio or PipeWire compatible sound card
    • VR-Unterstützung: VR Not supported
    • Zusätzliche Anmerkungen: Vulkan 1.3 support recommended. An SSD is strongly recommended.
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