Command a hex arena where your weapons fire themselves, but the build is yours. Mark targets, drop abilities, vent the heat. Between rounds, crack capsules, merge mods and rewire a 13-socket grid. Six zones, one long run, and a machine that slowly starts playing itself.

Sign in to add this item to your wishlist, follow it, or mark it as ignored

This game is not yet available on Steam

Planned Release Date: Q4 2026

Interested?
Add to your wishlist and get notified when it becomes available.
 

About This Game

[h2]19,872,189,041,600 ways to build. You need one that survives round 120.[/h2]

Your weapons fire themselves. Everything that decides the fight happens in the grid behind them.

[list]

[*][b]8 weapons, 3 equipped[/b]. 56 possible trios, each a different shape on the board

[*][b]50 mods, 13 sockets[/b]. 354 billion loadouts, before placement even enters the math

[*][b]Placement is the puzzle[/b]. Neighbors fuse, copy, steal and amplify each other

[*][b]120 rounds, 6 zones, one run[/b]. No prestige, no reset, no take-backs

[/list]

[h2]Mark it. Vent it. Watch it melt.[/h2]

Click an enemy and your guns lock on. Tap a hex and an EMP freezes everything standing on it. Ride the heat gauge and vent on the perfect frame for a damage spike. Miss it and your whole arsenal goes quiet for two seconds while forty things sprint at your core.

Then the round ends, the pressure drops to zero, and the Forge opens with no timer on it.

[h2]Where you put it matters more than what it is[/h2]

Three weapon cores in a triangle, hex rings overlapping. Some sockets feed one weapon, some feed two, the keystone feeds all three.

Put Fire next to Ice and get Thermal Shock. Slide a third element in and watch the combo shatter. Echo copies half of whatever it's touching. Parasite eats a level off its neighbor. Mirror impersonates the socket across the grid. Move one mod one hex and your entire damage curve changes.

[h2]Duplicates aren't junk. They're fuel.[/h2]

Two identical mods merge into one a level higher. Only one copy of anything can be equipped, so every extra is a choice: merge it up, or melt it down for uranium.

[h2]Then it starts playing itself[/h2]

Uranium buys [b]arcanes[/b]. No percentages, only visible mechanics. Damage arcs between enemies. Burning corpses detonate and set the neighboring hexes alight. Poison spreads through a crowd on death.

It also buys your way out of the work: auto-marking, bulk capsule cracking, 2x speed, full auto-run, and offline auto-deploy that keeps clearing rounds while you sleep. By zone 6 you're not fighting anymore. You're tuning the machine that fights.

[h2]Bring the right build. The game tells you what's coming.[/h2]

"Incoming: Shield Line x6 + Ranger x4." Swapping mods is always free. Elites every fourth round, a boss twice a zone, and a three-card draft that is the only place new weapons exist.

Die and you keep every drop that fell. Just run it again.

System Requirements

Windows
macOS
    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Dual core 2.0 GHz
    • Memory: 4 GB RAM
    • Graphics: Intel UHD 620, GTX 750, Radeon R7 250 or better
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows 11 (64-bit)
    • Processor: Quad core 3.0 GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 900 series
    • Storage: 1 GB available space
    Minimum:
    • OS: macOS 11.0 High Sierra
    • Processor: Intel Core i5 or Apple M1
    • Memory: 4 GB RAM
    • Graphics: Integrated graphics
    • Storage: 1 GB available space
    Recommended:
    • Memory: 8 GB RAM
    • Graphics: Integrated graphics
    • Storage: 1 GB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
Review Filters