SOMETHING drowned your planet in endless night... Mine Sinistervein for power, burn back the creeping shadows, whirlwind the darkness out, to finally free your home in this new Action/Adventure/Roguelite game where light draws the line between life and death.

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Planned Release Date: To be announced

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About This Game

Our planet went dark

SOMETHING caught our little world and pulled it into permanent night. There is no sun, only the heat bleeding up from the planet's core, and whatever light you can carry. You, a miner orc, alone on the surface of the dark, with a candle lantern on your back and a whole crust of ore beneath your feet.

Fight darkness with light

Your lantern is your eyes, your weapon, and your clock. Its glow is the only thing that reveals the world, and any creature caught in it burns. But the flame is finite, venture out and it drains, and as it dies your circle of light shrinks, step by step, until you're standing in the pitch black with nothing left. Every dive is a held breath: how deep do you dare go before you have to run back to refuel the flame?

The dark fights back

The night is not empty. Pools of living oil well up out of the black and slide toward you, invisible until your light touches them. Spitters wait for a distraction to destroy you with their balls of dark matter. Hold them at the edge of your glow where they burn but can't reach you, and clear a room with an orc rage whirlwind when they swarm.

Unlock new weapons, use new minerals to fuel them. 

Mine coal to boost your flame and slow your enemies with your blinding light. Charge your mace for a powerful sweep that destroys both rock and enemies... Every edge of advantage means another chance to free yourself and the planet

Greed has a price

Your bag starts small on purpose. Upgrade it back at camp and it grows, tier after tier. But the mine doesn't get safer while you're in it, and an unlimited bag is still tethered to a very limited flame. The only cap that ever really mattered was your trusty friend... your lamp's light.

A camp that grows into something stranger

Home base starts as a scrappy mining camp with a torch that never goes out, the one patch of this planet that's always safe. Sell your haul here, spend it on gear, and watch the camp grow with you. A trading post first, and then, once enough sinistervein has come up out of the dark, a base anchored by a portal woven from the vein's own magic. How did you learn to open a door between worlds?

Short sessions, real tension

There's no cutscene standing between you and the mine. Load in, watch your candle catch, and go. A run is as long as your nerve holds out, and the loop resets clean every time you come back for another.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Dual Core 2.0 GHz
    • Memory: 4 GB RAM
    • Graphics: Any Vulkan 1.0‑compatible GPU (most GPUs/integrated graphics from 2015+)
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Quad Core 2.5 GHz
    • Memory: 8 MB RAM
    • Graphics: Dedicated GPU, 2 GB VRAM, Vulkan 1.0
    • Storage: 1 MB available space
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