Four Kings and a Wizard once sealed the Abyss. Then the Wizard betrayed them, and the Kings fell. Rise from nothing and claim their four crowns across a war-torn fortress, storm-wracked skies, a corrupted grove and endless shadow. Grow stronger every run, then face the Wizard King himself.

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Prochainement en accès anticipé

L'équipe de développement a l'intention de sortir ce jeu tout en continuant à travailler dessus, afin d'incorporer les retours de la communauté dans son développement.

Remarque : les jeux en accès anticipé ne sont pas terminés, ils peuvent changer de façon significative. Si ce jeu ne vous intéresse pas dans son état actuel, vous devriez attendre pour voir s'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« Fallen Crowns is a run-based action roguelite made by a solo developer, and much of the fun lives in the details: how blessings and talents combine, whether a boss is fair, how long a floor should take. The first kingdom is complete and fun to replay today. I want players' runs and feedback to shape balance and pacing while I build the other three kingdoms. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« About 12 months. As a solo developer, I'll share progress and plans in regular news posts on the store page. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« The full version completes the story of the Four Kings. Three more kingdoms (the Stormspire, the Verdant Grove and the Shadow Reach) will each bring their own floors, enemies, guardians, Crown Bringer and crown power, ending in the fight against the Wizard King. I also plan more blessings, legendaries and duo blessings, more War Table relics and Oaths, voiced narration for the story, and more languages. »

Quel est l'état actuel de la version en accès anticipé ?

« The first kingdom, the Fortress of Valor, is complete and playable from start to finish: four floors of explorable chambers with enemy waves, armoured elites, traps, side paths, chests, keys and a Waystation rest stop. Every floor ends in a guardian, including the multi-phase boss fights against the Warlord and Gorrak the Crown-Eater. Six disciplines and eight hybrid classes, 12 blessings in 3 factions with legendary forms and duo blessings, randomized loot with armour set bonuses, a character creator, and the Last Hearth camp with the Blacksmith, Vault, War Table relics and Oaths. Full controller support, Steam Achievements and Steam Cloud saves. English only for now. Expect rough edges and balance changes between updates. »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« The price will rise when the full version launches. Everyone who buys during Early Access gets every update, including the full release, at no extra cost. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« Through the Steam Community Hub discussions and regular news posts. As a solo developer, I read every piece of feedback and every bug report myself, share my plans before each update so players can weigh in, and tune balance based on how players' runs actually go. »
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Date de sortie prévue : mars 2027

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À propos de ce jeu


Long ago, four Kings and a Wizard joined their power to seal the Abyss. For an age, the Seal held.

Then the Kings grew old, and the Wizard grew hungry. He tore the Seal open, and the demons of the Abyss poured through. One by one, the Four Kings fell, and their crowns passed into the hands of monsters.





Each kingdom is guarded by a monstrous Crown Bringer, a creature twisted by the stolen power it wears. Defeat it and its crown is yours, along with a permanent crown power. Claim all four, and the Wizard King is waiting.



Each floor is a sprawling fortress you explore at your own pace. Fight through chambers of waves, armoured elites and traps, crack open chests, hunt for keys and side vaults, and claim a blessing or boon along the way. Empower the ones you love, and gamble on legendaries and duo blessings that change how your build plays. Break the floor's guardian to go deeper. When you fall, you return to the Last Hearth, the survivors' camp, stronger than before.





  • Six disciplines: Warden, Hunter, Wizard, Rogue, Warlock and Paladin. No class is locked in at the start. Your build grows from the talents you choose.
  • Eight hybrid classes: invest deeply in two disciplines to unlock hybrid spells like the Battlemage.
  • Crown powers: every crown you claim grants a permanent ability, starting with the Earthsplitter.
  • Create your champion with the character creator, then gear them up with loot that stays with them between runs. Hundreds of armour pieces with 2/4/6-piece set bonuses, and every piece changes how you look.





Every Crown Bringer and guardian fights in multiple phases, with a stagger bar to break and an arena that turns against you as the fight goes on. Learn their patterns, punish their mistakes, and bring them down.



Between runs, rest at the camp. Trade with the Blacksmith, store your treasures in the Vault, buy permanent relics at the War Table, and swear Oaths that make the next run harder and its rewards richer.


Early Access includes the full first kingdom, the Fortress of Valor: four floors of open, explorable chambers, each ending in a guardian, up to the Warlord and the kingdom's Crown Bringer, Gorrak the Crown-Eater. The other three kingdoms and the Wizard King will arrive in updates during Early Access.

Fallen Crowns is made by a solo developer. Every fight, system and update comes from one person at Demonia Game Studios, so your feedback in the Community Hub goes straight to the person building the game.

Notification de contenu généré par IA

L'équipe de développement décrit l'utilisation de contenu généré par IA dans le jeu comme suit.

Some artwork and marketing assets for Fallen Crowns were created with the assistance of generative AI tools. All AI-assisted assets were reviewed and edited by the developer before inclusion. The game does not use AI to generate content live during gameplay.

Configuration requise

    Minimale :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation : Windows 10 64-bit
    • Processeur : Intel Core i5-4460 or AMD Ryzen 3 1200
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : NVIDIA GeForce GTX 960 or AMD Radeon RX 470 (2 GB VRAM)
    • DirectX : Version 11
    • Réseau : connexion internet haut débit
    • Espace disque : 5 GB d'espace disque disponible
    • Carte son : DirectX compatible
    Recommandée :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation : Windows 11 64-bit
    • Processeur : Intel Core i5-9600 or AMD Ryzen 5 3600
    • Mémoire vive : 16 GB de mémoire
    • Graphiques : NVIDIA GeForce GTX 1660 or AMD Radeon RX 5600 XT (6 GB VRAM)
    • DirectX : Version 11
    • Réseau : connexion internet haut débit
    • Espace disque : 5 GB d'espace disque disponible
    • Carte son : DirectX compatible
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