Political incorect Action Platformer that plays like a 90s DOS-Game has gory cartoon graphics. You are an Action Hero, bombing the Mainframes of NGOs, that has 10 different Weapons he can switch at will.

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Planned Release Date: To be announced

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About This Game

Dissident Hunt is a politically incorrect Action-Platformer, there you are fighting against the Civil Society. In most levels, you have to find a bomb and use it to destroy the resident NGO's Mainframe. It plays like an early 90s sidescroller, and has gory cartoon-graphics wich are mostly handdrawn.

You are an Action Hero with a Machinegun, that can find 10 different types of Ammo and can switch Weapons at will. 

Horst Beckstein was once a lab asistent working in a genetics lab in Berlin. One day a group of dissidents raid your lab, as they hate animal testing. The shove a shelve full of steroids onto you, and leave you to die. But you don't die - the Steroids turn you into an 80s Action Hero, plus Mullet and Mustache. You also find a Machinegun and a Cigar.

In the first Episode your Rampage goes through the beautifull districts of Berlin, like Marzan or the Görlitzer Park, until you eventually confront the kulak Carsten Fristclass, who burned your car.

In the second Episode you start in Munich and then swerve eastwards through Poland, Russia, the Arctics, Japan, India and finally will confront Karen, the Spider and CEO of and NGO named Collective Shite.

In the third Episode, you will move Westwards, fighting Globalists sites in Bern, Brussels, Den Haag and Lyon, until you finally confront the mysterious Q in America.

The game takes heavy inspiration from Bio Menace from Apogee, as well the humour od the show South Park. No affilation to theese franchises. No affilation with Biomenace remastered either thought I highly approve it.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: XP
    • Processor: Athlon XP
    • Memory: 64 MB RAM
    • Graphics: 640x480 16bit
    • Storage: 20 MB available space
    • Sound Card: 11,5kHz 8bit Mono
    • Additional Notes: based on SDL 1.2
    Recommended:
    • OS: XP
    • Processor: Athlon 64
    • Memory: 128 MB RAM
    • Graphics: 1600x900 32bit
    • Storage: 20 MB available space
    • Sound Card: 44,1kHz 16bit Stereo
    • Additional Notes: based on SDL 1.2
    Minimum:
    • OS: 2.6
    • Processor: Athlon XP
    • Memory: 64 MB RAM
    • Graphics: 640x480 16bit
    • Storage: 20 MB available space
    • Sound Card: 11,5kHz 8bit Mono
    • Additional Notes: based on SDL 1.2
    Recommended:
    • OS: 2.6
    • Processor: Athlon 64
    • Memory: 128 MB RAM
    • Graphics: 640x480 32bit
    • Storage: 20 MB available space
    • Sound Card: 44,1kHz 16bit Stereo
    • Additional Notes: based on SDL 1.2
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