Throw the box. Die on purpose. Respawn from it with the momentum you died with, and launch where you could never jump. A physics puzzle-platformer built on one strange rule.

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About This Game

Spawn from the box. Keep your momentum. Solve the room.

Box of Life is a physics puzzle-platformer built on one rule: you respawn from a box you carry — and you keep the momentum you died with.

Throw the box across a gap or set it down. Wherever it sits is where you'll wake up. So when you die, your speed doesn't vanish — it transfers: horizontal momentum carries over, vertical momentum flips and launches you upward. Death stops being a punishment and becomes your strongest move.

Death is a mechanic, not a fail state

Every level is a momentum problem. To clear a gap you can't jump, you build up speed, throw the box ahead, and dive into the pit on purpose — you respawn at the box with that speed intact and rocket out the other side. The harder you slam in, the higher you come out.

- Charge your throw — tap to set the box down, hold to hurl it.

- Aim your death — position the box, then choose how and where to die to reach it.

- Chain launches — flip vertical speed off one death, redirect it, die again to reach the unreachable.

Protect the box, or start over

Your body is disposable. The box is not. If it drops into lava or falls out of the world, the level resets — so every throw is a calculated risk.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

During development, an AI coding assistant was used to help write the game's code, including the code that renders its vector graphics, and to help create the game's music.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Dual-core 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0 support - integrated Intel HD 4400 / equivalent
    • Storage: 150 MB available space
    Minimum:
    • OS: macOS 10.13 High Sierra or higher
    • Processor: Intel Core i5 or Apple Silicon (M1+)
    • Memory: 2 GB RAM
    • Graphics: Metal-capable / OpenGL 3.0
    • Storage: 150 MB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
    Minimum:
    • OS: Ubuntu 20.04 (64-bit) / SteamOS 3
    • Processor: Dual-core 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0 with Mesa 20+
    • Storage: 150 MB available space
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