Anispo is a fast paced 2D real time strategy game set inside a digital warzone. Command streams of bytes of data, capture network nodes, reinforce your defenses, and outmaneuver computer controlled or online rivals across customizable cyber battlefields.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I am allowing everyone to play during the final stages of bug testing and fixing before the release of the game while I add the finishing touches.”

Approximately how long will this game be in Early Access?

“My plan is to be fully ready to publish the game by March 31st, 2027.”

How is the full version planned to differ from the Early Access version?

“I plan to have more features such as clan wars, more game modes, and much smoother gameplay / cosmetics.”

What is the current state of the Early Access version?

“its playable and even has its own back end / working multiplayer, although there are many bugs and I expect most of my players during early access to report them buts in exchange for beta testing I plan on rewarding everyone who played at least 1 game before the release a beta tester badge and bonus in game currency.”

Will the game be priced differently during and after Early Access?

“This game is and always will be free to play and free to win.”

How are you planning on involving the Community in your development process?

“Players can join our discord server, and report bugs on our website in the forums section, they can expect to be welcomed to the community in our discord as well.”
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This game is not yet available on Steam

Planned Release Date: Q1 2027

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About This Game

About Anispo

Anispo is a fast paced 2D real time strategy game set inside a hostile digital network. Command streams of combat units, capture network nodes, reinforce your defenses, and outmaneuver rival commanders across customizable cyber battlefields.

Every match begins with a small group of controlled nodes and a limited number of units. Nodes generate additional units over time, giving you the resources needed to expand your network, defend critical systems, and launch attacks.

Choose what percentage of your forces to deploy, then direct units from one or several nodes toward a target. Sending units to a friendly node reinforces its defenses. Sending them to a neutral or enemy node reduces its security until you gain control.

Capturing more nodes increases your production and gives you new positions from which to attack. Victory requires you to take control of the network and remove every opposing force from the system.

The controls are simple to learn, but every match creates difficult strategic choices. Committing too many units can leave an important node exposed. Waiting too long can allow your opponent to secure the strongest positions. You must reinforce vulnerable systems, redirect units, manage several attacks at once, and decide when to risk everything on a major breach.

Story Mode

The current build includes The First Breach, the opening episode of the Anispo story. A mysterious hostile entity has entered the network and is attempting to gain control of protected systems.

Follow mission dialogue, respond to changing objectives, defend critical nodes, deny administrator access, and stop the intrusion before the entire network is compromised.

Additional story episodes are still in development.

Free Play

Create solo matches against computer controlled opponents and customize the battlefield before each round. Choose your preferred layout, node count, starting positions, unit settings, movement speed, and random seed.

Procedurally generated networks make every battle different. Some layouts encourage rapid expansion, while others create narrow attack routes, contested central nodes, and longer struggles for control.

Online Multiplayer

Challenge other players through online multiplayer matches. Join official games or create a custom lobby with your preferred rules and battlefield settings.

Success depends on reading your opponent, reacting to incoming attacks, protecting your production, and finding the right moment to breach their defenses.

Current Features

  • Fast real time cyber warfare strategy
  • The First Breach story episode
  • Free Play against computer controlled opponents
  • Online matches against other players
  • Official and custom multiplayer lobbies
  • Procedurally generated cyber battlefields
  • Adjustable map and gameplay settings
  • Percentage based unit deployment
  • Node reinforcement and unit redirection
  • Box selection for commanding multiple nodes
  • Short and replayable strategy matches
  • Customizable controls, audio, cursor, colors, and visual settings

Anispo is currently in Early Access. The available build includes the core cyber warfare experience, the opening story episode, customizable Free Play battles, and online multiplayer. Development is continuing with a focus on performance, balance, polish, and additional playable content.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

A large chunk of the netcode was ai assisted as well as many in game features

System Requirements

    Minimum:
    • OS: 10
    • Processor: 2.0GHz
    • Memory: 4096 MB RAM
    • Graphics: Integrated Graphics with DX11 support
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2000 MB available space
    • Sound Card: Any compatible sound device
    • VR Support: No VR support
    Recommended:
    • OS: 10/11
    • Processor: 2.5GHz or better
    • Memory: 8192 MB RAM
    • Graphics: Dedicated graphics card
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2000 MB available space
    • Sound Card: Any compatible sound device
    • VR Support: No VR support
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