Flashbang Trainer builds FPS anti-flash muscle memory via on-screen flash simulation. Driven by native RawInput with L-key 360° calibration for true DPI & sens. Pure external overlay—zero memory reading, injection, or game edits. Full version adds custom presets, fuse, speed, angles & fade.
Release Date:
August 2026
Developer:
Publisher:

Sign in to add this item to your wishlist, follow it, or mark it as ignored

Download FlashTrainer Demo

This game is not yet available on Steam

Planned Release Date: August 2026

Interested?
Add to your wishlist and get notified when it becomes available.
 

About This Software

1. Simulation & Parameters

  • 2 Flash Simple Simulation — Military Flashbang, Spherical Flash

  • Customizable Parameters — Fuse time (0.2s~3.0s), Throw speed (10~100), Full blind angle (0°~179°), Partial blind angle (1°~180°)

  • Blind & Recovery Control — Blind hold duration (0.1s~10.0s), Blind fade duration (0.1s~5.0s), Dynamic interpolation angle recovery

2. Spawner & Training Modes

  • 2 Trigger Modes — Manual spawner hotkey (\ key), Auto-loop spawner (Home key) (Switch seamlessly anytime)

  • Spawn Delay Range — Min spawn delay (0.1s~60.0s), Max spawn delay (0.1s~60.0s) (With value lock validation)

  • Chain Flash Mechanism — Chain flash probability slider (0%~100%, Default 0%)

  • One-Key Menu Return — Press END to instantly exit training mode and return to the config menu

3. Evasion & Response

  • Directional Movement Evasion — Supports W, A, D key movement evasion simulation

  • Evasion Tuning — Evasion required time (0.1s~3.0s), Simulation speed (0~30)

4. Visual & Eye Care

  • Opacity Slider — Flash opacity adjustment (0%~100% with real-time percentage display)

  • Eye Protection Mode — Toggle dark flash screen to reduce eye strain during long practice sessions

  • Transparent Overlay — Native borderless transparent rendering via Windows DWM

5. Input & Multi-Monitor Calibration

  • RawInput Engine — Captures physical mouse delta via background thread with zero latency and zero simulated inputs

  • 360° Calibration — Press L in-game for instant viewport calibration mapped directly to your DPI and in-game sensitivity

  • Auto Profile Binding — Automatically saves distinct calibration profiles for different games, DPIs, and sensitivities

  • Multi-Monitor Support — Enumerates display setups and lets you assign the Overlay to any target monitor

6. Custom Audio Engine

  • Custom Audio Import — Load local throw and explosion sound files (.wav / .mp3 / .ogg, Optional)

  • Smart Sound Trimming — Automatically trims explosion audio down to 0.5s in memory for clean, non-overlapping bursts

  • Corrupted Path Self-Healing — Automatically clears missing file paths and reverts safely to defaults

  • Master Volume Control — Volume slider (0%~100%)

7. Smart Window Management

  • Dual-State Transition — Menu mode automatically un-sets topmost status (allowing easy alt-tabbing or clicking other apps); Training mode switches to full overlay topmost rendering with input pass-through

  • Native UAC Manifest — Requests admin privileges clean at launch via app.manifest, avoiding double Splash Screen reloads and resolving in-game input blocking

8. Preferences & Profiles

  • Save/Load Configurations — Automatically saves DPI, sensitivity, game presets, custom audio, and calibration profiles (Supports Steam Cloud)

  • One-Key Reset — Quickly restore default parameter configurations

  • Multi-Language — Simplified Chinese and English (Toggle anytime from launch or menu screens)

  • Clean Exit — Safe in-app quit button ensures RawInput hooks detach cleanly from the system

9. Notes & Disclaimer

  • Borderless Windowed or Windowed Fullscreen mode is required for target games

  • Always use the in-app "Quit" button to ensure RawInput hooks detach safely

  • This software is an independent training tool for reaction and muscle memory, and does not replicate or replace specific mechanics of third-party games

  • Utilizes native Windows RawInput passive listening and external Overlay rendering—free of memory access, process injection, or input automation

  • Configuration and calibration files can be saved to Steam Cloud

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit)
    • Processor: Intel Celeron / AMD Dual-Core or equivalent
    • Memory: 2 GB RAM
    • Graphics: Any integrated graphics
    • DirectX: Version 11
    • Storage: 150 MB available space
    • Additional Notes: Target games must run in Borderless Windowed or Windowed Fullscreen mode. Requires Administrator privileges (UAC) for low-level RawInput listening.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 / 11 (64-bit)
    • Processor: Intel Core i3 / AMD Ryzen 3 or better
    • Memory: 4 GB RAM
    • Graphics: Any integrated graphics
    • DirectX: Version 11
    • Storage: 150 MB available space
    • Additional Notes: Target games must run in Borderless Windowed or Windowed Fullscreen mode. Requires Administrator privileges (UAC) for low-level RawInput listening.
There are no reviews for this product

You can write your own review for this product to share your experience with the community. Use the area above the purchase buttons on this page to write your review.

Review Filters