A push-your-luck roguelike sackbuilder where you feed candy to a worm called Grommy. Draw candies from your sack, chain their effects, and feed Gromintler BUT NOT TOO SWEET!

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Feed Grommy Candy is already a full run you can play from start to finish, but it gets better every time people play it and tell us what they think. Early Access lets us keep adding candy, pantry items and new ways to play while players help us get the balance right. We would rather build it with the people playing it than guess on our own.”

Approximately how long will this game be in Early Access?

“We expect Feed Grommy Candy to be in Early Access for about 6 to 12 months, depending on player feedback and how much new content we add.”

How is the full version planned to differ from the Early Access version?

“We plan to add more candy, pantry items, fridge ingredients and coupons, more sacks to start a run with, more achievements and unlockables, and new challenges for the later levels and endless. We also plan to keep tuning balance and difficulty, and to keep polishing the art, sound and music based on what players tell us.”

What is the current state of the Early Access version?

“The game is fully playable. A run is 6 levels of 4 rounds each, and endless opens up after that. Right now there are:
- 48 candies to buy across 5 candy classes
- 36 pantry items
- 16 fridge ingredients from the Spinner
- 14 coupons
- 5 sacks to start a run with
- 25 achievements
- A guided first level where Grommy shows you how to play
Expect balance changes and the odd rough edge while we keep working on it.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we add new content and features, so the earliest players get it for the lowest price.”

How are you planning on involving the Community in your development process?

“We read every review, Steam discussion post and bug report, and we use them to decide what to fix and add next. We plan to post regular updates with patch notes, and to ask players what they want to see, like new candy ideas and balance changes. The Steam discussions for the game are the best place to reach us.”
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Download NARNOK: Feed Grommy Candy Demo

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About This Game

Draw candies from your sack and maximize score.

Feed Gromintler before the tray gets too sweet and he refuses to eat it.

A tray fed safely earns no money so you want to ride the edge of sweetness in order to get rewards from Grommy.
Build your sack and create synergies that result in a very happy Grommy!

Playing unlocks new candies and pantry items, that create a unique flavor for every run.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Dual-core 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.3 compatible GPU
    • Storage: 500 MB available space
    • Sound Card: Any
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64-bit
    • Processor: Quad-core 2.5 GHz
    • Memory: 4 GB RAM
    • Graphics: Dedicated or modern integrated OpenGL-compatible GPU
    • Storage: 1 GB available space
    • Sound Card: Any
    Minimum:
    • OS: macOS 10.12 Intel / macOS 11 Apple Silicon
    • Processor: Intel Core i3 or Apple Silicon
    • Memory: 2 GB RAM
    • Graphics: OpenGL-compatible GPU
    • Storage: 500 MB available space
    • Sound Card: Any
    Recommended:
    • OS: macOS 11 or newer
    • Processor: Intel Core i5 or Apple Silicon
    • Memory: 4 GB RAM
    • Graphics: Modern integrated or dedicated GPU
    • Storage: 1 GB available space
    • Sound Card: Any
    Minimum:
    • OS: 64-bit Linux / SteamOS
    • Processor: Dual-core 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.3 compatible GPU
    • Storage: 500 MB available space
    • Sound Card: Any
    Recommended:
    • OS: Ubuntu 20.04+, SteamOS, or equivalent 64-bit Linux
    • Processor: Quad-core 2.5 GHz
    • Memory: 4 GB RAM
    • Graphics: Modern integrated or dedicated OpenGL-compatible GPU
    • Storage: 1 GB available space
    • Sound Card: Any