This 1-4 player cooperative horror game centers on breath and sound management. In darkness, every breath, step, and collision can expose you to the Lich King. Team up to gather resources, distract threats, and rescue each other.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are a two-person indie studio, and we adopt the early access model to better collect player feedback, so as to help us improve the gaming experience more quickly.”

Approximately how long will this game be in Early Access?

“It will last for about 6 to 12 months”

How is the full version planned to differ from the Early Access version?

“For the early access version, we plan to provide three maps to test players' experience and collect feedback. Going forward, we will add features such as player skins and talents, as well as brand-new maps to enrich the content and gameplay.”

What is the current state of the Early Access version?

“The early access version features 4 characters and 3 maps, each with unique gameplay mechanics and three difficulty levels. For a single player to complete all maps across all difficulty levels, the estimated playtime ranges from 6 to 10 hours.”

Will the game be priced differently during and after Early Access?

“We expect to gradually increase the price based on the completion status and the launch of new content.”

How are you planning on involving the Community in your development process?

“During the early access and demo trial phases, we will post threads in the community for suggestion collection, gameplay discussion and more, to help us improve the game's quality and mechanics.”
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About This Game

- 1-4 player cooperative horror: survival depends on teamwork and role division.

- Breath and sound exposure system: not just hiding from sight, but managing your breath and noise.

- Sightless zombie hunting: the corpse king does not rely on vision, but on smell and hearing.

- Chinese Hong Kong-style environments: ancestral estates, walled campus, public hospital, tong lau tenement buildings, and more.

- Objective progression and rescue loop: sealing, rescuing, hunting, and delivery actions create high-pressure pacing.

- Stream-worthy tension: running, gasping, collisions, bell ringing, and teammate chaos all make for memorable moments.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

As independent developers, we used some AI-generated art assets to complete the game content. Thank you for your understanding and support!

System Requirements

    Minimum:
    • OS: win 9
    • Memory: 8 GB RAM
    • Graphics: GTX 2060
    • DirectX: Version 11
    • Storage: 10 GB available space
    Recommended:
    • OS: win 10
    • Memory: 16 GB RAM
    • Graphics: GTX 3060
    • DirectX: Version 12
    • Storage: 20 GB available space
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