Build a computer from a single NAND gate: wire relays into logic, memory and a 16-bit CPU with a pipeline, branch prediction and a cache, then program it. Robots in mazes, Nim, even a shooter on your own CPU. 201 levels across six eras, plus a level editor and Steam Workshop.

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Planned Release Date: March 2027

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About This Game

Build a computer from a single NAND gate: from clicking relays to a 16-bit CPU with a pipeline, branch prediction and a cache. Then write the programs it runs.


You start with one NAND gate. Wire it into NOT, AND and OR, then adders, latches, registers and memory.

Every part you finish goes into your palette and becomes a building block for the next level.




  • Relays · 26 levels: logic, selection, binary numbers

  • Transistors · 33 levels: memory, clocks, the ALU, RAM, a Turing machine

  • Integrated circuits · 21 levels: your first processor, programs, I/O ports

  • Microprocessors · 85 levels: your own instructions, a stack, algorithms, robots, a RISC-V-style core

  • Speed · 31 levels: pipeline, branch prediction, cache and your own game

  • System · 5 levels: booting and multitasking




  • Built-in code editor: assembler, HEX view, clear error messages

  • Games on I/O ports: a robot in a maze, Guess the Number, Nim

  • Tests that explain: truth tables and cycle-by-cycle checks show exactly where your circuit goes wrong




Circuits are simulated gate by gate, fast enough to run a whole processor live.

In era V you add a keyboard and a pixel screen, then run a first-person shooter on the CPU you wired yourself.




The section editor builds your own level chains with reference solutions, tests, briefs and hints. Share them on the Steam Workshop.




  • 201 levels across 6 eras

  • No black boxes: every complex part is built from parts you made earlier

  • A reference card for every part

  • Sandbox, Steam Workshop, achievements and Steam Cloud saves

  • 13 languages

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

The game contains AI-generated materials, including artwork, code, and translations.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: Windows 10 64-bit
    • Processor: 2 GHz dual core
    • Memory: 4 GB RAM
    • Graphics: Any GPU with DirectX 12 or Vulkan support
    • DirectX: Version 12
    • Storage: 200 MB available space
    • Additional Notes: A 32-bit Windows build is also available. Keyboard and mouse required.
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: 2 GHz dual core
    • Memory: 8 GB RAM
    • Graphics: Any GPU with DirectX 12 or Vulkan support
    • DirectX: Version 12
    • Storage: 200 MB available space
    Minimum:
    • OS: macOS 10.15 Catalina or later
    • Processor: 2 GHz dual core (Intel or Apple Silicon)
    • Memory: 4 GB RAM
    • Graphics: Any Metal-capable GPU
    • Storage: 200 MB available space
    • Additional Notes: Universal build: runs natively on Intel and Apple Silicon Macs. Keyboard and mouse required.
    Recommended:
    • OS: macOS 10.15 Catalina or later
    • Processor: 2 GHz dual core (Intel or Apple Silicon)
    • Memory: 8 GB RAM
    • Graphics: Any Metal-capable GPU
    • Storage: 200 MB available space
    Minimum:
    • OS: 64-bit Linux with glibc 2.31 or newer (e.g. Ubuntu 20.04+), SteamOS
    • Processor: 2 GHz dual core
    • Memory: 4 GB RAM
    • Graphics: Any GPU with Vulkan support
    • Storage: 200 MB available space
    • Additional Notes: Keyboard and mouse required.
    Recommended:
    • OS: 64-bit Linux with glibc 2.31 or newer, SteamOS
    • Processor: 2 GHz dual core
    • Memory: 8 GB RAM
    • Graphics: Any GPU with Vulkan support
    • Storage: 200 MB available space
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