Launch glowing neon shapes across a floating grid arena and sink them into matching holes, pinball-style. Chase a high score in frantic five-minute runs or play a course of handcrafted neon crazy golf. Two games in one, all using the same shapes and physics. Easy to learn, endlessly masterable.

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About This Game

Squircle is a totally super cool and retro arcade game. Aim your launcher, charge it up, and fire glowing shapes out across a floating grid arena; they ricochet off bumpers and pads like a golf ball (or pinball) and your job is to steer each one home into its matching hole. You'll understand it in ten seconds. Then you'll spend hours mastering it (or you'll just be great from the start... who am I to judge).

And it's two games in one: a frantic five-minute score chase and a course of handcrafted neon crazy golf; the same shapes, holes, and physics, arranged into two completely different ways to play.

Match the shape, sink to score

Every shape: circle, triangle, square, pentagon, hexagon, star - has a hole made just for it. Drop the right shape into the right hole and score big; wrong shapes bounce off the rim. Each hole gravity-assists a matching shape that arrives close and slow, so a soft, well-judged shot beats a full-power blast every time - aim matters more than force. And every hole is a real well cut clean through the board, with a glowing rim and a starfield floor. Sinking a shape looks like dropping it into space.

The board is ALIVE!

The playfield isn't a backdrop (well it sort of is but let's not get into that), it's a living mass-spring grid that waves, dents, and ripples at everything that happens on it. Sink a shape and the grid dips where it landed; trigger an explosion and a shockwave rolls out across the grid. All of it floating in a slow-drifting galaxy of deep blue, purple and magenta. The neon spectacle is the feature, not the skin.

PINBALL MODE - can you get the highest score? 

The core five-minute run on a freshly generated board every time. No fail state: when the timer hits zero, your score is your score.

  • Multiball mayhem - several shapes live at once. Two of a kind colliding go off with a bang; two different types ricochet apart with a bonus.

  • Chase the multiplier - keep scoring and your global multiplier climbs, the score growing and shifting colour as it rises. Go quiet and it cools right back down.

  • The end-of-match multiplier - every sink feeds a per-shape counter, and at the buzzer your score is multiplied through all six. Neglect a shape and it drags you down; play them all and the final number goes explosive.

  • Power-ups & abilities - bigger holes, faster shapes, score boosts and a one-tap active ability drop in mid-run.

  • Friends leaderboard - one more go, one place higher.

GOLF MODE - neon crazy golf

A course of handcrafted levels, and a completely different game. All six shapes sit on the board, one of each, and you sink every one in as few strokes as you can.

  • A launcher that travels - after the opening shots it relocates to whichever shape you choose next, with full 360° aim. Golf, with six balls in play and full physics chaos between them.

  • Play the lie - you fire each shape from wherever it came to rest. A clever strike can knock another shape toward its hole… or away from it.

  • Strokes, par and the clock - every shape is scored against par in plain golf terms, and the faster you finish, the bigger your end multiplier.

  • A leaderboard per level - master each hole, not just the run.

Play it your way

mouse-only, mouse-and-keyboard, and keyboard-only support, (controller coming soon, hopefully before launch!), all selectable - and built from the ground up for the couch and Steam Deck as much as the desktop.

In short

  • Physics-driven shape-pinball scoring with a living neon glow

  • Two modes: a 5-minute score chase AND a handcrafted crazy-golf campaign

  • Six shapes, matching holes, and a mass-spring gravity grid that reacts to everything

  • Multiball, a climbing multiplier, and an explosive end-of-match finale (Pinball mode)

  • A travelling launcher, 360° aim and per-level leaderboards (Golf mode)

  • Friends leaderboards, no fail state, pure pick-up-and-play

  • Full controller & Steam Deck support (also coming soon).

Line up the shot. Hold the multiplier. One more run.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Dual-core ~2.5 GHz (Intel Core i3 / AMD Ryzen 3)
    • Memory: 4 GB RAM
    • Graphics: DirectX 12 / Vulkan-capable GPU, 1 GB VRAM (Intel HD 620 / integrated Vega / GTX 900-series)
    • DirectX: Version 12
    Recommended:
    • OS: Windows 11 64-bit
    • Processor: Quad-core ~3 GHz (Intel Core i5 / AMD Ryzen 5)
    • Memory: 8 GB RAM
    • Graphics: Dedicated GPU, 2 GB+ VRAM (GTX 1050 / RX 560 or better)
    • DirectX: Version 12
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