A vertical-climbing action roguelike: scale a massive tower as a capybara while your weapons fire on their own, bullet-heaven style. Level up, shape your build, take on quests, and unlock weapons and characters. Every run generates a brand-new tower.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Capy of Gods is already a complete game: you can play the whole story from the first floor of the tower to the final boss and the ending. I'm releasing it in Early Access because I'm a solo developer and a roguelike lives or dies by its balance. With hundreds of weapon, instinct and item combinations, I want real players breaking builds, finding bugs and telling me what feels great and what doesn't, so the 1.0 launch is as polished as it can be.”

Approximately how long will this game be in Early Access?

“I plan to stay in Early Access for about 3 months, aiming to release version 1.0 around February 2027.”

How is the full version planned to differ from the Early Access version?

“I plan to add 3 new playable capybaras, each with their own weapon and passive, in updates during Early Access, along with new items to unlock in The Summit. I also plan to keep improving the balance, fixing bugs and adding quality-of-life improvements based on player feedback.”

What is the current state of the Early Access version?

“The full story is playable from start to finish:
- 12 playable capybaras
- 3 phases: The Tower, The Labyrinth and The Summit, with a final boss and an ending
- 6 biomes and more than 20 bosses
- Secret trap rooms, challenge statues, shrines and side missions
- Permanent progression: unlock characters, weapons, instincts and upgrades with rubies
- Steam achievements and leaderboards
- Full controller support
- 29 languages

Expect some rough edges in balance and the occasional bug, which is exactly what Early Access is for.”

Will the game be priced differently during and after Early Access?

“I don't plan to change the price when the game leaves Early Access. Everything added during Early Access, including new capybaras and items, will be free for everyone who owns the game.”

How are you planning on involving the Community in your development process?

“Through the Steam discussions and the official Discord, where I read every bug report and suggestion. Each update will come with patch notes explaining what changed and why, and many balance changes will come directly from what players report. Leaderboards will also help me see which builds and characters are overperforming.”
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Download Capy of Gods Demo

This game is not yet available on Steam

Planned Release Date: Nov 9, 2026

This game plans to unlock in approximately 3 weeks

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About This Game

Climb the tower. Survive the horde. Become a god.

Capy of Gods is an action roguelike about a capybara climbing a colossal tower while waves of enemies try to drag it back down. It blends vertical platforming with automatic bullet heaven combat: you focus on climbing and dodging, your weapons fire on their own.

Every run is different. Every floor is fresh chaos.

⚔️ Fight as you climb
Your weapons attack automatically: you decide where to move, when to jump, and when to dash to dodge. Gain XP, level up, and pick from 3 upgrades: new weapons, animal instincts, and synergies that reshape your entire build.

🗼 A tower that builds itself
Platforms, traps, chests, secret rooms, and biomes (stone, moss, blood) — all procedurally generated every run. You never climb the same tower twice.

👹 Bosses and semi-bosses
Face flying semi-bosses with unique attack patterns and a floor boss you summon when you're ready. Survive the horde… and whatever the horde is hiding.

💎 Persistent progression
Earn rubies every run and unlock permanent attributes, weapons, instincts, items, and new capybara characters — each with its own playstyle.

🎮 Easy to pick up, hard to put down
Simple controls, fast runs, deep decisions. Full keyboard and controller support.

🌍 Available in 29 languages
English, Español (España), Español (Latinoamérica), Français, Italiano, Deutsch, Nederlands, Dansk, Svenska, Norsk, Suomi, Português (Brasil), Português (Portugal), Polski, Čeština, Magyar, Română, Türkçe, Русский, Українська, Български, Ελληνικά, Bahasa Indonesia, Bahasa Melayu, Tiếng Việt, 简体中文, 繁體中文, 日本語, 한국어

How high will you climb before the tower swallows you whole?

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Capy of Gods is built on the work of 22 independent pixel artists. Most of the enemies, bosses, weapons, effects and traps come from asset packs purchased on itch.io from creators like Admurin, Clembod, elesrech, Fellor, GandalfHardcore, Penusbmic and many more. Full credits are listed in the game.

As a solo developer, I used generative AI as a supplementary tool to create original content not covered by those asset packs, including some sprites, item icons, illustrations, sounds, and translations into languages beyond English and Spanish. Every AI-assisted visual was reviewed and repainted by hand to match the overall artistic style and my vision for the game.

Nothing is generated while you play.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: Windows 10/11 (64-bit)
    • Processor: Intel Core i3 / AMD equivalent (dual-core, 2.0 GHz)
    • Memory: 4 GB RAM
    • Graphics: Vulkan-compatible GPU with 1 GB VRAM (Intel HD Graphics 520, NVIDIA GT 1030, AMD Radeon R7 or better)
    • Storage: 1 GB available space
    • Sound Card: DirectX compatible
    • Additional Notes: Requires a Vulkan-capable GPU. Full controller support (Xbox).
    Recommended:
    • OS: Windows 10/11 (64-bit)
    • Processor: Intel Core i5 / AMD Ryzen 5
    • Memory: 8 GB RAM
    • Graphics: Dedicated GPU with 2 GB VRAM (NVIDIA GTX 1050, AMD RX 560 or better)
    • Storage: 1 GB available space
    • Sound Card: DirectX compatible
    • Additional Notes: Full controller support (Xbox). Best experienced at 1080p or higher.
    Minimum:
    • OS: macOS 11 Big Sur
    • Processor: Apple M1 or Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: Metal-compatible GPU (integrated graphics OK)
    • Storage: 1 GB available space
    • Additional Notes: Universal binary: native on Apple Silicon and Intel.
    Recommended:
    • OS: macOS 13 Ventura or later
    • Processor: Apple M1 or bette
    • Memory: 8 GB RAM
    • Graphics: Apple Silicon integrated GPU
    • Storage: 1 MB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
    Minimum:
    • OS: Ubuntu 22.04 or equivalent (64-bit)
    • Processor: Dual-core 2.0 GHz
    • Memory: 4 GB RAM
    • Graphics: Vulkan 1.0 compatible GPU
    • Storage: 1 GB available space
    Recommended:
    • OS: Ubuntu 24.04 or equivalent (64-bit)
    • Processor: Quad-core 3.0 GHz
    • Memory: 8 GB RAM
    • Graphics: Vulkan 1.2 compatible GPU, 2 GB VRAM
    • Storage: 1 GB available space
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