A turn-based roguelike RPG for wizards with no self-control. Stack charms until your spark throws knives, calls meteors and builds Tesla turrets that zap whatever moves. Pick your path across a map of shops, treasure and weirdos. Rob graves or play the saint, and your magic goes holy or full devil.

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About This Game

Start with a spark. Finish with meteors, bees, Tesla turrets and a ghost that shoots through rocks.

Fights are turn-based, but you're not stuck in a menu. On your turn you walk the battlefield, then aim your magic exactly where you want it. Rocks stop spells dead, yours and the monsters', so duck behind one when something big is lining you up, then step out and return the favor. Your active charges as the turns go by, and when it's full you drop it on the whole pack. Find a new one and it takes the old one's place. This ain't no deckbuilder.

There are over 200 charms, and you keep every one you pick up. They don't just add numbers, they change your magic. Your spell starts throwing knives. It bounces to the next enemy, then comes back like a boomerang and hits them all again. A ring of fire burns anything that gets too close. Your attack might turn into a ball and chain that knocks them back. Hit something and a bee might fly out and sting it. Find the right few and that little spark is clearing the room on its own.

22 hand-drawn tarot cards that pay homage to my favorite games. Each one is a one-time miracle: kill the weakest enemy outright, take another turn, fully charge your active, or drag an elite into the fight and rob it of a charm.

Every act is a branching map, and where your pawn goes is up to you. Chase the red coins for elite fights and the charms they drop, swing by Briar's cottage when your pockets are full, or go poke at the weird stuff: a red door, a wishing well, buried treasure, a grave you can pay your respects to or rob blind.

Meet zany characters along the way, and most of them want something from you. Einstein will redraw the whole map if you're bored of it. Ada will trade three of your charms for one really good one. Henri the Judgemental Geologist sets a stone into you that changes how you fight. Kaero runs a table that only takes payment in Max HP.

Featuring incredible new music from the composer of MEGABONK, Miguelangell960, and hand drawn artwork from various artists to bring Carta Bellum to life.

Carta Bellum is a love letter to the games that defined my life, and you'll see many familiar systems from iconic games here, blended to create its own, unique experience.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-4460 / AMD FX-6300
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1070 8 GB / AMD Radeon RX 580 8 GB
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 16 GB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: Requires a 64-bit processor and operating system.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 XT
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 16 GB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: Requires a 64-bit processor and operating system.