Praey for the Gods is a brutal journey set on a desolate frozen island, where your only chance of survival is to destroy the very gods you believe in.
Recent Reviews:
Mostly Positive (32) - 75% of the 32 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (342) - 81% of the 342 user reviews for this game are positive.
Release Date:
Jan 31, 2019

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Praey for the Gods is an entirely crowdfunded game being developed by a team of 3. The game has been tested by our crowdfunding backers in pre-alpha, closed alpha and closed beta phases for the past 2 years. At this point, the core game play is starting to feel solid and we've delivered on the list of content we said we would for our backers. However, we aren't done yet! We love making this game and want to add additional bosses, more content, expanded lore, a proper ending, polish, and optimization (improved frame rate) prior to a 1.0 release.

Since the beginning our community has meant everything to us. We want to continue to work closely with our players to make PFTG the best experience it can be.

As we are in active development, Praey for the Gods may have bugs, crashes, and performance issues. We will try our best to keep the game experience as stable as possible, however issues will crop up from time to time. Supporting Praey for the Gods now in early access will allow us to fine tune, and add new content in conjunction with player feedback that will help us shape the full release of the game.”

Approximately how long will this game be in Early Access?

“We are planning to stay in early access for approx 6-12 months, however this is an estimate and may go longer if we need additional time to reach v1.0.”

How is the full version planned to differ from the Early Access version?

“The full version of PFTG will have additional bosses, more content, optimization, proper ending, and further polish as we intend for it to be a complete boss climbing exploration survival experience.”

What is the current state of the Early Access version?

“Praey for the Gods has been under daily development for well over 2 years prior to being on Early Access. Much of our core systems, and game play experience are fully playable. Read the "About This" section for more details. We expect to continue this approach of development and look to have new features roll out that compliment and improve the experience for both new and veteran players.”

Will the game be priced differently during and after Early Access?

“Not at this time.”

How are you planning on involving the Community in your development process?

“From the get go, we've relied heavily on our community and their feedback to make this game the best it can be. We've done our best to be transparent in our development. We have an in-game feedback button where any player can leave feedback/bugs they find and want to share with us. We put out quarterly newsletters, and are very active on Discord, Twitter, Facebook, and YouTube. While in Early Access, we look to continue this approach to our development and are always looking for more ways to connect with our community.

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Recent updates View all (14)

March 17

Early Access Build 0.5.025 Camera Distance & Bug Fixes

Hi everyone.
We are pleased to present you with another update. You can now adjust the camera distance from the player. This was a request we received in feedback. The camera defaults to the original distance. If you want the camera a bit closer or farther away it's up to you. We also cleaned up some issues we were seeing in recent streams as well as in our bug/reports.

Early Access Build 0.5.025

- Added ability to change camera view default distance
- Fixed white screen soft lock
- Fixed 1st Boss arena pull switch not having the proper vfx
- Fixed 1st Boss arena pull switch not turning black when disabling.
- Fixed respawn events happening while in caves, potentially trapping players in puzzles.
- Fixed chromatic aberration not saving
- Fixed graphics settings not showing while in menu.
- Fixed champion combat radius breaking campfires
- Fixed keyboard rebinding not giving the option to save if you delete keys

Follow Praey for the Gods development
Review our Early Access Roadmap
You can also find out about the latest PFTG updates in all sorts of ways.
Follow the No Matter Studios and Praey for the Gods Steam groups to get a notification on Steam. Sign up to the PFTG Newsletter to receive quarterly updates on our development.

You can also follow us on social media
@Praeyforthegods on Twitter
Discord Chat with fans and the Praey for the Gods Dev Team
YouTube for trailers and reposted Dev Streams.
Twitch for Development Streams

Thanks again for all the great feedback and bug reports -- we're digging through it as quickly as we can. Keep it coming!
No Matter Studios

PS. We'll be at GDC from Mar 19-23rd and PFTG will be demoed at the Unity Booth. Sweet!
5 comments Read more

March 9

Early Access Build 0.5.024 Hot Fix

Hi everyone.
This is a quick update, thanks to a players feedback we were able to catch a bug with weapon repair quickly and put out this hot fix.

Early Access Build 0.5.024

- Fixed weapon repair duplication glitch

Thanks again for all the great feedback and bug reports!
No Matter Studios
3 comments Read more
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About This Game

Praey for the Gods is a boss climbing open world adventure game where you play as a lone hero sent to the edge of a dying frozen world to discover the mystery behind a never-ending winter. Arriving with only the clothes on your back, you must survive the colossal dangers that you encounter. To restore balance and reclaim the land from the brink, you will be faced with questions that not even a God knows the answer to.
NOTE: Praey for the Gods has full in-game controller support aside from the launcher.

Scale Massive Beasts

Overcome impossible odds to climb atop and defeat the massive beasts that are bound to this land.

Climb, Glide, Swim

You can climb on virtually anything you can get your hands on, from ruins and mountains to the massive beasts that inhabit the land. Ascend to the tops of mountains and then glide over the open world to reach previously inaccessible locations. Swim in frigid water to uncover hidden locations that contain secrets and treasure, but don't stay in too long or your swim could become your last.

Explore, Craft, and Survive

You'll arrive on a frozen island with only the clothes on your back -- it's up to you to survive. Make fires, hunt for food, and find the equipment you need to make it through an eternal winter. Nature isn't the only danger, so craft weapons, defeat minions for better gear, and venture into long forgotten caves to discover their secrets. Triumphing over these trials will prepare you for the impossible odds that wait.

Make Your Path

Praey for the Gods is a non-linear game where you choose who you battle and how. The large beasts can be attempted in any order allowing you to set the course.

Unravel the Mystery

Why won't the winter stop? Why has no one returned? Cryptic paintings left behind allude to a story once thought forgotten. To restore balance and reclaim the land, you you will be faced with questions that not even the gods know the answer to.

A Beautifully Frigid World

Explore a landscape of unending winter framed by snow-capped peaks and crawling fog. The remnants of an ancient civilization lie before you, but don't let awe turn into carelessness -- snow storms can crop up at any moment and bury you in a blizzard. Luckily, you can leave footprints in the snow and follow your footsteps back if you are lost.

About the Development Team

Praey for the Gods is being created by No Matter Studios a tiny studio of 3. Brian Parnell, Tim Wiese (glasses) and Hung-Chien Liao. In 2014, the friends began working after-hours on their first game. By January 2016, they had enough confidence in their progress to leave game-studio jobs in San Francisco and move to Seattle. Working in Parnell’s basement, they pursued an all-or-nothing dream to make the game of their dreams.

System Requirements

    • OS: 64-bit Windows 7
    • Processor: Intel CPU Core i5-2500K 3.3GHz, AMD CPU Phenom II X4 940
    • Memory: 6 GB RAM
    • Graphics: Nvidia GPU GeForce GTX 670 or AMD GPU Radeon HD 7870
    • DirectX: Version 11
    • Storage: 8 GB available space
    • Additional Notes: DirectX 11 is necessary to run the game.
    • OS: 64-bit Windows 7 or 64-bit Windows 8 (8.1) or Windows 10
    • Processor: Intel CPU Core i7 3770 3.4 GHz, AMD CPU AMD FX-8350 4 GHz
    • Memory: 6 GB RAM
    • Graphics: Nvidia GPU GeForce GTX 770 or AMD GPU Radeon R9 290
    • DirectX: Version 11
    • Storage: 8 GB available space
    • Additional Notes: DirectX 11 is necessary to run the game.

What Curators Say

22 Curators have reviewed this product. Click here to see them.

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