Build music out of blocks! Place, pitch, and sequence sounds in a 3D world, solo or with friends in real time. Jam over built-in voice chat, shape terrain and scenery around your songs, then publish your creations for the world to browse, remix, and play.

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Planned Release Date: Dec 4, 2026

This game plans to unlock in approximately 2 weeks

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About This Game

Build. Jam. Share.

Chunk DAW is a multiplayer music sandbox where every song is something you build, block by block. Place sound blocks in a 3D world, shape them into melodies and beats, and watch your track come alive as the blocks light up and pulse in time. Then step back, hop on voice chat with friends, and jam together. It’s part instrument, part building game, and a lot of fun.

Compose with blocks, not menus
Every sound block is a note. Place, pitch, rotate, and sequence them right in the world. Add chords, change note lengths, nudge timing, or bend pitches into microtones. Turn on Ping Pong to bounce a phrase back and forth, or mark out Repeat Regions for the parts you want to loop. Scrub through your song to hear any moment, and bring your own sounds by recording samples in-game or dropping in your own. The game is the DAW.

A real mixer, right in the world
Open the built-in mixer to balance your groups and master with faders, live level meters, and mute/solo. Shape each block with EQ, compression, reverb, and pan. When the song is done, export the whole track, individual stems, or a live performance, and bring MIDI in or out to work with the rest of your studio.

Build a world worth playing in
Generate rolling terrain with biomes, oceans, rivers, lakes, and drifting clouds, then swim, wade, and listen to everything go muffled when you dive under. Grow villages with winding paths between the houses, or sculpt your own scenery with lines, boxes, circles, and a full set of building blocks in four sizes, from tiny details to huge landmarks. Add animated flora, change the sky, and play with retro video effects like pixelation, film grain, vignette, and dithered palettes. Switch between isometric, perspective, and first-person cameras, or use the cinematic follow camera to ride along with your song.

Play together, out loud
Build live with friends and hear the same track in sync. Low-latency voice chat is built in, with global and proximity modes, so you can sing, rap, or talk through an idea while the music plays. Stream your session to OBS if you want to share the jam with an audience.

Make it yours
Design pixel-art materials in the Material Designer, with selection tools, zoom, mirroring, glow, and up to 64×64 canvases. Build custom block skins and player skins and keep them all in your library, organized in folders. Everything you make can look as unique as it sounds.

Publish, discover, remix
A Chunk is a song. A Map is an album. A Prefab is a melody or drum loop you can drop into anything. Publish all three, browse the community’s creations, tag and search for what you want, follow and friend other creators, and remix the songs you love, with credit always tracing back to the original artist. Send a build to a friend with a one-click share code. Creators can flag explicit content, and parental controls can hide it.

Learn as you go, play how you like
A full interactive tutorial walks you through every part of the game, from your first note to mixing. Play with keyboard and mouse or a controller. Rebind any key, and use the accessibility options, including a photosensitivity warning and a Reduce Flashing mode. Unlock Steam achievements along the way.

Key Features

  • Block-based music sequencing with chords, microtones, repeats, ping pong, and scrubbing

  • Record your own samples or bring in custom sounds

  • Built-in mixer with EQ, compression, reverb, and stem, song, and performance export

  • MIDI import and export

  • Generated terrain with biomes, water, swimming, and villages

  • Building blocks in four sizes, plus animated flora and a Material Designer for custom textures

  • Multiplayer building with low-latency voice chat, including proximity voice

  • Isometric, perspective, and first-person cameras, a cinematic follow camera, and retro video effects

  • Chunks, Maps, and Prefabs: publish, browse, tag, and remix, with creator credit and share codes

  • Interactive tutorial, controller support, rebindable controls, and Steam achievements

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Chunk DAW's in-game UI is pre-generated with AI. Things like the loading blocks in the menus are the main visual generative AI, but all other assets and materials/sounds that are experienced in game are not. The in-game tutorial has been assisted with AI. AI was also used in development as a code assistant.

While I disagree with the negative effects AI has for the environment, Chunk DAW is designed to be a creative space that encourages people to create for themselves. It is a new self-contained environment in which music and worlds can be built, shared, and experienced by anyone in the world. Chunk DAW is also a new way to make music that is accessible for neurodivergent learners who prefer to learn and create in a more tactile way, opening doors for self-expression to folks who may not be able to otherwise.

In Chunk DAW, I've recorded all of the sounds with instruments in my home studio. My partner and I have walked the streets of Montreal with a hand-scanner to collect the materials used in game, and I'm in the process of refining how to capture the backgrounds with my 360 camera around Montreal. I've also spent over 20 hours refining the font you see in game. The content you experience in game is hand-crafted.

If you haven't been following me for awhile, I have been playing music and creating art for 18 years. Go back in time on my Instagram to see the multi-media evolution of my creative expression that got me to where I am today. I am dedicated to the craft of making art and expressing myself, ask anyone who knows me.

If you feel like you aren't comfortable participating in the experience because of this AI usage, I completely understand. I hope that Chunk DAW inspires people to reduce their AI usage and get back to what makes creativity fun in the first place: Play.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Dual-core, 2.5 GHz (e.g. Intel Core i3-4130 / AMD FX-6300 or equivalent)
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 compatible, integrated graphics (Intel HD 4000 or equivalent)
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Sound Card: ASIO recommended for in-game recording/soundcard audio playback
    • Additional Notes: Recommended to be used with Audio interface. Microphone optional (only needed for voice chat)
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64-bit
    • Processor: Quad-core, 3.0 GHz+ (e.g. Intel Core i5-8400 / AMD Ryzen 5 2600 or equivalent)
    • Memory: 8 GB RAM
    • Graphics: Dedicated GPU, DirectX 11 compatible (e.g. NVIDIA GTX 1050 / AMD RX 560 or equivalent)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Sound Card: ASIO recommended for in-game recording/soundcard audio playback
    • Additional Notes: Recommended to be used with Audio interface. Microphone optional (only needed for voice chat)
    Minimum:
    • OS: macOS 12 Monterey
    • Processor: Apple M1 or Intel i5
    • Memory: 4 GB RAM
    • Graphics: Metal-capable GPU
    • Storage: 2 GB available space
    • Additional Notes: Recommended to be used with Audio interface. Microphone optional (only needed for voice chat)
    Recommended:
    • OS: macOS 13+
    • Processor: M1 or newer
    • Memory: 8 GB RAM
    • Graphics: Metal-capable GPU
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Sound Card: For better audio recording/playback functionality
    • Additional Notes: Recommended to be used with Audio interface. Microphone optional (only needed for voice chat)
    Minimum:
    • OS: Ubuntu 22.04, 64-bit
    • Processor: Dual-core x86-64 with SSE2
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.2+ or Vulkan
    • Storage: 2 GB available space
    • Sound Card: Not required, but use for better audio recording/playback functionality
    Recommended:
    • OS: Ubuntu 24.04
    • Processor: quad-core
    • Memory: 8 GB RAM
    • Graphics: Vulkan GPU
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Sound Card: For better audio recording/playback functionality