A punishing roguelite dungeon crawler about a lone frog knight trying to climb a tower that's slowly corrupting the world around it. Fight through rooms of twisted creatures, discover powerful treasures to aid you, and uncover the secrets of the tower before it finishes what it started.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I have decided to release my game in Early Access as I want as much of a chance as I can to gain feedback and insight from the community, to help the game reach its full potential. This is combined with the fact that I am a solo developer, so I feel that Early Access makes the most sense.”

Approximately how long will this game be in Early Access?

“I plan for the game to be in Early Access for about a year after its initial release, to add all of the main features that I have planned for this game for me to be able to say with confidence that it is a complete game that lives up to my vision. This timeframe may change over the course of development though, so I will be sure to keep the community updated.”

How is the full version planned to differ from the Early Access version?

“The early access version currently only has a subset of the planned biomes, enemies, bosses, items, consumables, characters, potentially abilities, etc., so for the full game I plan to have at least 6 biomes, 4 unique enemies per biome, 2 bosses per biome, more room types that either challenge players in different ways or do something else entirely, unlockable items and consumables with enough variation and intrigue where every run feels different, NPCs to fill out the world and its lore, and generally just more polish.”

What is the current state of the Early Access version?

“The current state of the Early Access version has 3 different biomes, 4 unique enemies per biome, 1 boss per biome, 8 room types (spawn, hub, enemy, challenge, shop, reward, boss, and exit), ~10 consumables, ~50 items, and one ability.”

Will the game be priced differently during and after Early Access?

“The price of the game may be raised when transitioning from Early Access to a full release, but I plan for the price to be consistent while in Early Access.”

How are you planning on involving the Community in your development process?

“I plan to involve the community through my social media channels on TikTok and YouTube, as well as through community discussions and reviews on Steam itself.”
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About This Game

The Frog and the Tower is a punishing action roguelite dungeon crawler about a lone frog knight fighting his way up a corrupted, unpredictable tower. You must master fast-paced combat, loot powerful relics that reshape how you fight, and battle through rooms of twisted enemies and bosses standing between you and your mission to stop the corruption.

The Tower

A huge, imposing, and mysterious tower, filled with countless levels where procedural generation is mixed with hand-crafted rooms, ensuring no two runs, and no two levels, ever play the same. Fight, loot, and survive your way from the dilapidated Forgotten Dungeon, to the overgrown Verdant Ruins, to the fleshy, disturbing spaces deeper in Inside the Tower. Each biome brings new enemies, new dangers, and a boss standing between you and your ascent.

The Inhabitants

From former people twisted into something new, to creatures born from the tower itself, the inhabitants will stop at nothing to keep you from reaching what lies above. Fight through rooms of them across each level, adapt to their attacks, and take down each biome's boss to press deeper.

The Frog Knight

You play as a lone knight who was one day transformed into a frog after the effects of the tower’s corruption reached you. You set out on a journey to discover the source of this corruption, and stop it before it's too late. Armed with nothing but a sword, your wits, and whatever you can find in the tower, you'll need sharp reflexes and powerful builds to survive the countless trials within the tower.

The Items

Scattered throughout the tower are strange and powerful items conjured up by the tower itself, from ages old and new. On each level, you'll also find mysterious stalls offering various useful consumables in trade; a chance to prepare before pressing deeper. But it's the items themselves that matter most: each one shapes how you play, making you stronger, sometimes with a trade-off, and defining your build as you fend off enemies and make your ascent.

Why did the towers appear? What is becoming of the world? The higher you climb, the more the tower reveals; if you're strong enough to find out.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64-bit
    • Processor: Intel i5-8400 or equivalent
    • Memory: 8 GB RAM
    • Graphics: GTX 1050 Ti or equivalent
    • DirectX: Version 12
    • Storage: 540 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
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