A maze of cubic rooms. Traps that never forgive. A voice logging your every move. Other subjects ready to betray you. Officially, you don't exist… but the horrors you'll commit to survive — those will exist.

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Planned Release Date: To be announced

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About This Game

— intercepted transmission fragment: "…the subject is awake. Begin the evaluation."

Officially, you don't exist. A maze of cubic rooms, a voice that calls it "testing" — and no one is coming for you.

A place with no name

You wake up in a cubic room. Four doors, one per wall, cold neon and nothing else. No explanation — just a voice through the speakers welcoming you to your "tests". To that voice, you are not a person. You are Subject 101.

The traps never forgive

Laser curtains, flamethrowers, electrified floor tiles: every room has its own way of killing you. You can backtrack, go around, wait it out. The traps never deactivate — and you won't know which one is waiting until the door is open.

Trust is a gamble

Other subjects share the maze. Some will help you. Others will wait until your back is turned — or gang up three on one to make sure. Deciding who to trust is the most dangerous mechanic in the game. There is no morality meter on screen — but nothing is forgotten.

Someone is watching, all the time

Dozens of cameras cover the facility, and you can pull up their feeds. A corridor. A door. A room where two subjects walk far in the distance, unaware they are being filmed. Then a screen goes SIGNAL LOST. You get to imagine why.

They give you a home

Surviving the tests is only the beginning: the facility doesn't just evaluate you — it moves you in. A library, a greenhouse, a great hall — and a room with your name on it. The other subjects live here, some for a very long time. The more normal this life starts to feel, the less you'll ask what it costs.

Features

  • A maze of cubic rooms to explore freely — push forward, backtrack, go around
  • Lethal traps and puzzles, always active, never forgiving
  • A dozen survivors: potential allies, guaranteed traitors
  • Between the tests, a life among the other subjects: a room, routines, bonds — and what they cost
  • An ever-present voice that comments, taunts and judges (fully voiced in French and English)
  • Subtitles in 7 languages (English, French, Spanish, German, Italian, Dutch, Brazilian Portuguese)
  • Your moral choices matter: multiple endings based on how you play
  • A claustrophobic atmosphere: cold neon, half-light, silence that listens
  • As a bonus, 2-player local split screen (Versus races, Duo Survival) — requires a controller and a keyboard (or two controllers)

Inspired by paranoid sci-fi chamber thrillers (Cube) — a psychological thriller where the real question isn't "how do I get out", but "who will I be when I do".

We Don't Exist is still in active development — more content is on the way before release.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Voice lines for the game's characters are generated using AI text-to-speech tools (ElevenLabs), from scripts written entirely by the developer, then edited and integrated by hand. All AI-generated content is pre-rendered: the game does not generate any content at runtime.

Mature Content Description

The developers describe the content like this:

This game contains first-person violence, blood, violent deaths (traps, player-driven choices), dark psychological themes (confinement, experimentation, distress) and occasional strong language. No sexual content.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-4460 / AMD FX-8350
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1050 / AMD Radeon RX 560 (Vulkan-compatible)
    • Storage: 4 GB available space
    • Additional Notes: Requires a Vulkan-compatible GPU.
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5-9400 / AMD Ryzen 5 2600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1660 / AMD Radeon RX 580
    • Storage: 4 GB available space
    • Additional Notes: Requires a Vulkan-compatible GPU.
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