A fast-paced top-down action game where up to 12 players slaughter enemies and each other with absurd weapons, brutal pixel gore, and chaotic physics. Fight solo or online, grab dropped gear, and discover new weapons and tools as the mayhem keeps growing.

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Uwaga: gry oferowane w formie wczesnego dostępu nie zostały jeszcze ukończone i do momentu pełnego wydania mogą ulec zmianom lub nie zmienić się w ogóle. Jeśli ta gra w jej obecnym stanie nie interesuje cię, sugerujemy poczekać, by zobaczyć, czy prace nad nią pójdą dalej. Dowiedz się więcej.

Od twórców:

Dlaczego wczesny dostęp?

„AMEN: MAYHEM already has its core combat and gameplay systems in place, but we want to expand and refine the game with player feedback. Early Access gives us the opportunity to improve balance, polish existing systems, and develop additional characters, weapons, modes, and content over the course of Early Access.”

Mniej więcej jak długo gra będzie w fazie wczesnego dostępu?

„We currently expect AMEN: MAYHEM to remain in Early Access for approximately 6 to 12 months. This timeframe may change depending on development progress and player feedback.”

Czym różni się zaplanowana pełna wersja od tej z wczesnego dostępu?

„For the full version, we plan to expand the selection of characters and weapons, add more game modes and content, further develop the single-player experience, and continue refining balance, polish, and optimization. The exact scope may evolve during Early Access based on development progress and community feedback.”

Jaki jest obecny stan wersji z wczesnego dostępu?

„The current Early Access build includes the core combat system, playable characters and weapons, single-player gameplay with bots, and online multiplayer. Some areas are still limited in scope and will continue to receive balance adjustments, bug fixes, optimization, and additional content throughout Early Access.”

Czy cena gry ulegnie zmianie podczas i po wczesnym dostępie?

„We plan to offer AMEN: MAYHEM at a lower price during Early Access. The price may increase as the game receives significant new content and features, and may be adjusted again when the game leaves Early Access.”

Jak zamierzacie włączyć społeczność w wasz proces tworzenia?

„We plan to gather feedback through Steam Discussions and other community channels, with particular attention to bug reports, balance, weapons, characters, game modes, and overall gameplay. Community feedback will help us identify issues, evaluate existing systems, and decide where further improvements may be most useful during Early Access.”
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Planowana data wydania: październik 2026

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O tej grze

ABOUT THIS GAME

WELCOME TO THE MAYHEM

Fight monsters.

Fight alongside other players.

When the moment comes...

Fight each other.

Then claim whatever the dead leave behind.

AMEN: MAYHEM is a fast-paced top-down action game where up to 12 fighters clash across dark fantasy battlefields filled with devastating weapons, brutal pixel gore, chaotic physics, and complete disorder.

Sometimes victory belongs to the strongest.

Sometimes it belongs to whoever survives everyone else.

EVERY BATTLE FALLS APART

Order never lasts.

A sword fight becomes a magical explosion.

One shield charge destroys everyone's plan.

The fighter dominating the battlefield falls...

And someone else walks away with the armor.

Weapons constantly change hands.

Unexpected attacks come from every direction.

Someone always makes a terrible decision.

Plans survive...

Until the first explosion.

THE DEAD LEAVE EVERYTHING BEHIND

Defeated fighters drop their weapons and equipment.

Found something stronger?

Take it.

Lost everything?

Take it back.

Power never disappears.

It simply changes owners.

A single death can change the balance of an entire fight.

PLAY SOLO OR WITH UP TO 12 FIGHTERS

Fight through dangerous stages on your own, or jump into online multiplayer battles with up to 12 fighters.

Play with real people.

Add bots.

Or mix both together in the same match.

Sometimes you'll fight side by side.

Sometimes you'll be fighting over the same weapon seconds later.

Every battle can turn in an instant.

BOTS THAT ACTUALLY FIGHT BACK

Bots aren't just there to fill empty slots.

Intelligent AI fighters are designed to behave like real participants, reacting to the battlefield, competing for weapons and equipment, and making their own combat decisions.

They look for opportunities.

They know when to attack.

They know when to back off.

And they adapt when the battlefield suddenly changes.

This is a game built for those moments when you don't want to overthink anything.

Jump in.

Grab something dangerous.

Start a fight.

And blow off some steam.

Play a quick match with intelligent AI, or head online and fight actual people.

Mix both together if you want.

You don't need a full lobby to start the mayhem.

WEAPONS BUILT TO CAUSE PROBLEMS

Every weapon changes the fight.

Cut through enemies with oversized blades.

Crash into crowds with massive shields.

Rain destruction from above.

Detonate explosives.

Pilot heavy armor.

Wield strange magical weapons and divine artifacts capable of changing the entire battlefield.

Some weapons reward precision.

Others reward poor decisions.

Most reward absolute chaos.

And the arsenal won't stay still.

New weapons and tools are planned for future updates.

SHORT MATCHES. BIG DISASTERS.

Every match is easy to understand.

No match is easy to predict.

New weapons appear.

Power changes hands.

Strong fighters fall.

Someone else seizes the opportunity.

Win through skill.

Steal someone else's advantage.

Or simply survive everyone else's mistakes.

Then do it all again.

A WORLD CONSUMED BY WAR

At first, it seems like a simple mission.

Fight.

Survive.

Move on to the next battlefield.

But something feels wrong from the very beginning.

The weapons placed in your hands are far too dangerous for any one person to possess.

And here, that seems to be considered perfectly normal.

The fighting continues.

The scale of destruction keeps growing.

And no one talks about when the war will end.

The further you go, the more questions remain.

Why is this much power necessary?

And more importantly...

What exactly are you fighting for?

FEATURES

  • Online multiplayer battles with up to 12 fighters

  • Intelligent AI available in both single-player and multiplayer

  • Mix human players and AI fighters in the same multiplayer match

  • Loot weapons and equipment from defeated opponents

  • Brutal pixel gore, destruction, and satisfying combat

  • Swords, magic, explosives, shields, heavy armor, and divine artifacts

  • Free-for-All, Team Battle, Arena, and Elimination game modes

  • Fast, replayable matches designed for quick bursts of action

  • New weapons and tools planned for future updates

BLESS THIS MESS.

Grab a weapon.

Lose a friend.

AMEN.

Oświadczenie w sprawie treści generowanych przez SI

Producenci opisują, jak ich gra korzysta z treści generowanych przez SI, w następujący sposób:

The game's core visual presentation is built around human-created playable character sprite sheets and map artwork, while the level layouts and game design are created by the developer. Generative AI was used for selected pre-generated audio, localization, and supporting visual content such as the logo and key art. No generative AI content is generated during gameplay.

Opis dotyczący treści dla dorosłych

Producenci opisują te treści w następujący sposób:

AMEN: MAYHEM contains frequent stylized pixel-art violence, blood, and gore, including dismemberment, body parts, corpses, and explosions. Characters can kill one another using melee weapons, magic, and other destructive equipment. The game also features self-destructive equipment capable of killing the player's own character. Gore can be reduced or disabled in the game settings.

Wymagania systemowe

    Konfiguracja minimalna:
    • Wymaga 64-bitowego procesora i systemu operacyjnego
    • System operacyjny: Windows 10 (64-bit)
    • Procesor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Pamięć: 8 GB RAM
    • Karta graficzna: NVIDIA GeForce GTX 1060 / AMD Radeon RX 580
    • DirectX: Wersja 11
    • Sieć: Szerokopasmowe połączenie internetowe
    • Miejsce na dysku: 2 GB dostępnej przestrzeni
    • Dodatkowe uwagi: Requires a 64-bit processor and operating system.
    Konfiguracja zalecana:
    • Wymaga 64-bitowego procesora i systemu operacyjnego
    • System operacyjny: Windows 11 64-bit
    • Procesor: Intel Core i5-10400 / AMD Ryzen 5 3600
    • Pamięć: 16 GB RAM
    • Karta graficzna: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600
    • DirectX: Wersja 11
    • Sieć: Szerokopasmowe połączenie internetowe
    • Miejsce na dysku: 2 GB dostępnej przestrzeni
    • Dodatkowe uwagi: Requires a 64-bit processor and operating system.
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