A first-person co-op party game for 1-4 players. Haul cargo down a wild river on a raft you can barely steer, and grabbing crates by hand or lasso to keep your load aboard. Upgrade your raft, find items and cosmetics, all while trying to meet a quota that continuously gets larger and larger.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Rapid Raccoons is a co-op game, and co-op games are shaped by the crews that play them. The full loop is built and playable, but the things that make a party game good, how a run should be balanced, which hazards get the biggest laughs, what a crew of four does that a crew of two never would, only show up with real crews on the river. Early Access lets us build the rest of the game around what players actually do rather than what we guessed they would do.”

Approximately how long will this game be in Early Access?

“We are planning on roughly a year. That is an estimate, not a promise. We would rather leave Early Access when the game is ready than on a date, and we will keep the community posted as the picture gets clearer.”

How is the full version planned to differ from the Early Access version?

“We plan to keep growing the game throughout Early Access. In broad strokes that means more to run into on the river, more ways to kit out the raft, more cargo, hazards and wildlife, and more cosmetics to lose your dignity in. We also plan an ongoing balance pass driven by how Early Access crews actually play. Our priorities may shift as we learn from the community, so read this as a direction rather than a checklist.”

What is the current state of the Early Access version?

“The core game is complete and playable from start to finish: one river, the full loop from the cabin to the river to the dock and back, escalating quotas, 1 to 4 player online co-op with proximity voice chat, the raft upgrade tree and physical raft modifications, static hazards like rocks and trees along with a cast of wildlife, the tavern's card tables and prize machine, cosmetics, campaign saves, and a short optional solo tutorial. It is Early Access, so expect rough edges, balance swings and the occasional bug. Those are exactly what we are here to fix.”

Will the game be priced differently during and after Early Access?

“We plan to raise the price when the game leaves Early Access, to reflect the content added along the way. Buying during Early Access gets you the full game at the lower price, including every update through release.”

How are you planning on involving the Community in your development process?

“Through the Steam Community Hub, first and foremost. Bug reports, balance complaints and clips of things going wrong all land in the same pile and shape what we work on next. We are running a Steam Playtest ahead of launch and plan to keep using it to try new features with real crews before they ship, and we plan to post updates on what changed and why”
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This game is not yet available on Steam

Planned Release Date: Dec 1, 2026

This game plans to unlock in approximately 2 months

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About This Game

You and your small crew are tiny woodland critters working the cleanup shift on a dangerous white water rapids river. Your raft responds to weight, has no real steering, and an anchor at the back in the beginning. The delivery crew that went before you dropped priceless cargo into the water worth lots of shiny acorns.

Go and get it. Then get it to the dock in one piece. Or close enough.

YOU ARE THE CLEAN UP CREW

Cargo is out on the white water rapids, wedged against rocks, and stranded on islands you cannot climb from the water. A river map shows what is coming and roughly how long you have, which is never very long.

Only what reaches the hold counts. A crate knocked loose from the hold doesn't count once you arrive at the docks. You have to constantly keep a watch on your cargo to make sure it doesn't come loose.

You can only store so much cargo in your hold, so pick and choose which cargo are the most valuable to get in the moment.

SUCCESS IS THE PROBLEM

You start empty. Light, quick, nothing to lose. Every crate you win makes the raft heavier, slower and more stressed, and hands the river more to take from you. The hold starts small, but can be upgraded to allow for more storage.

THE LASSO

Use RMB to twirl a lasso, the main mechanic for getting your hands on the cargo without getting your feet wet. Aim well and secure the cargo in your lasso to bring back to the raft and secure in the hold.

  • Hook a crate to reel it in and place into the hold.

  • Hook a crewmate and drag them back aboard before the water takes them.

THE RIVER FIGHTS BACK

Rocks, boulders and fallen logs. Branches that catch the raft and hold it while you cut loose. Bears on the bank, eagles overhead, snapping turtles that bite. Turbulent water that throws the deck out from under you. Sun, fog, rain and thunderstorms.

And behind all of it, a wall of water that never stops and never gets tired.

Drop the anchor to come to a stop, if you think you have the time.

BETTER WITH A CREW

  • 1 to 4 player online co-op. Invite friends straight through Steam.

  • No fixed roles. Find your niche on the raft, whether that's the lookout, the cargo wrangler, the fisherman, or the useless critter.

  • Islands. Some cargo you can't reach and the lasso is a must, better hone your skills.

  • Pull your crew out. Reach over the edge or throw a rope before they go under.

SPEND IT BETWEEN RUNS

Shiny acorns split between raft upgrades, and raft modifications. Upgrade your speed, resilience, or cargo capacity in the raft upgrade station or purchase a crow's nest, a fishing station, or a forward steering mount from the raft modification station.

Spend acorns at the prize machine, the bar menu, the supply shop, or save up to beat your buddies when playing poker and blackjack. 30+ perks inside the prize machine sorted into common, rare, and shiny. Items purchasable from the bar and supply shop's and an NPC who converts regular boring acorns into shiny ones.

Sit at the card table and bet your acorns on a hand of blackjack before you set off. Then dress your critter in hats, glasses, scarves and coats, because the wave does not care but your crew will yell at you if you aren't dripped out.

RUN AFTER RUN

Quotas climb every run. Each run starts fresh; your unlocks and your personal bests do not. Afterwards the map lays out the route you took, how far you got and how close the wave came.

Sooner or later the river wins. The only question is how far you get first.

Grab a crewmate, grab the cargo, and see how far the river lets you go.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-4460 / AMD FX-6300 (quad-core)
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 960 / AMD Radeon R9 280 (2 GB VRAM, DX11)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64-bit
    • Processor: Intel Core i5-9400 / AMD Ryzen 5 3600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060 / AMD Radeon RX 580 (6 GB VRAM)
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
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