We’re extremely excited about the launch for Minion Masters, the crazy BetaDwarf take on Free-to-play skill-based minion action! It’s the game we always wanted to play, so we made it! Join us and over a million players, and show us your unique strategy!
All Reviews:
Very Positive (17,104) - 89% of the 17,104 user reviews for this game are positive.
Release Date:
May 24, 2019

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Recent updates View all (100)

May 24

Celebrating v1.0 & 9 years of Dev with -100% off DLC and Free games!

We just can’t help ourselves today, Masters!

Here at Betadwarf, we’re celebrating v1.0 and 9 years of making games with a -100% off Accursed Army Pack DLC and giving away 99,999 copies of our games!

How do we make money when we keep giving away gifts, DLC and our games?
We don’t care, it’s the release of Minion Masters!

We’ve compiled this handy list of Acquisition for you:
  1. Hurry and read Chapter 3 of our crazy story to claim a free key for our games!
  2. Head to the Steam store and grab your -100% off Accursed DLC
  3. Join our Discord Server for more giveaways in the following days!

Phew, so much giving wears you out, but there’s no rest at the BetaDwarf fortress. We’ll be active on all the channels today, answering questions and collecting information, and you might even find us on the ladder. Strictly testing, of course.

But first, we celebrate, and we want you to send your best toast our way!
28 comments Read more

May 24

v1.0 Released - Bones & Bravery

Minion Masters!

v1.0 is here and the game is released!
As we look back at our time in Early Access, we see a long list of planned and unplanned features that took shape with your help!
We'll remember major experiments such as Expeditions - if you haven’t heard Videogamer77 shout “Baguettes!” on stream, you really should check him out. The introduction of Team Battle brought a whole new group of players into the fold, and the various events we've iterated on throughout the 1½ years of Early Access turned into a dependable way for Streamers and the community to share rewards.

v1.0 is a major milestone. We’ve finished the core of Minion Masters - and we'll use that to build the future.
Guilds was the last big thing to iterate on, and we've ironed out many issues and successfully completed Conquest (for now - we still have plenty we want to do!).
Quite importantly however, is the fact that Minion Masters releases on Xbox One today, and a whole new community joins us to enjoy the game!
Of course, there’s no 1.0 without a good batch of new things, so with this update comes the Battle Pass Bones & Bravery, balance and more!

As mentioned, v1.0 is but a milestone. It's not the end, it's not even the beginning. But it is a beginning.
From here we will keep updating the game with new Battle Passes, iterations on old features, possibly new platforms, and of course a bunch of new and exciting features!
There's still much to do in optimizing, bug fixing and balancing, and it'll all come along the way.
With your help we'll keep gathering information about every obscure (or obvious) bug in existence, and we'll thank you for your contributions!

As a great way to kick off this new evolving period - we've revealed a brand new Master coming to the game - Morellia, the Lich Queen!
You can check her out on theupdate site

And without further ado, let's get into the changelog:

Bones & Bravery

Accursed Ascension
Collect 20 Spectral Essence to activate Accursed Ascension.
Spectral Essence is gained from Accursed Minion and Spells.

  • This content season will last until August
  • 8 new cards have been released!

Twitch Extension and Twitch Drops
With v1.0 we’re also releasing an upgraded version of our Streamer integrations. Now, when a Streamer wins a Watch & Win fight while streaming, every member of their audience who has linked their in-game and Twitch accounts will receive the prize via Twitch Drops instead of the shareable code system.

Twitch Extension - Streamer Audience
  • The Streamer Audience is now integrated with a Twitch Extension interface
  • Viewers on Twitch get their own character in-game to cheer the Streamer on!
  • Read more about it on the Streamer Boost website

Twitch Drops - Legendary House Event
  • Starting with v1.0 is a new Legendary House Event! Collect 15 keys for the house of your choice to earn a copy of Ghost, Howling Moon or a Random Legendary Card. You can only claim the reward for one House, so choose wisely!
  • Keys are earned through Prize Fight events while playing that will appear at random when a match starts. Win the match to earn a key!
  • Keys are also earned through watching Streamers that complete Watch & Win events. Make sure you have your in-game account linked to Twitch to receive Twitch Drops!

  • (Mechanic) Spirit
    • Health Bonus 100 > 200
    • No longer stacks
    • Grants one Spectral Essence to the buff’s owner once the unit dies
  • Developer Comments
  • Check out our Blog Post on the Spirit rework on our blog

  • Spirit Vessel
    • Mana Cost 3 > 2
    • Health 250 > 50
    • Damage 40 > 25
    • Attack Speed 1.1 > 2.0

  • AIM Bot
    • Now also gains Shield when Summoned
  • Developer Comments
  • AIM Bot's original intention was to trade off the increased Mana Cost by making it a safer supportive card through the use of Marksmanship, but the increase in range simply was never useful enough to justify paying the premium for it over Drone Walker. We'd like to reinforce the "safe" aspect of the card by making it much more durable against removal through the addition of a Shield, while not removing its weakness against cards that can close the distance quickly such as a Prowler or Incubus.

  • Rampage
    • Mana Cost 3 > 2
    • Area of Effect 8 > 6
  • Developer Comments
  • Rampage is a card that has been in a weak spot ever since the Rage nerf removed its volatile nature. Increasing the usability of the card as such should make it an easier inclusion in the types of decks that would effectively make use of the Damage increase while hopefully not being as explosive to play against as the status effect was in its prime.

  • Caeleth Dawnhammer
    • Mana Cost 9 > 8
  • Developer Comments
  • This change to Caeleth is fairly straightforward - He was too difficult to make use of at 9 mana, with his Divine Shield effect, while strong, not being enough of a justification to include in most decks. Hopefully this change will give him the boost he needs to be useful for play.

  • Demon Warrior
    • Attack Speed 2.5 > 2.2
  • Developer Comments
  • One noted weakness of Demon Warrior was when she had to face off against multiple units. Even as a win condition, she would suffer against even the smallest groups of swarm due to her slow Attack Speed - So we're giving that aspect of her a significant boost, but not to the extent that it removes her primary weakness. This change should make her more of an immediate threat that you have to answer.

  • Dragon Ball
    • Mana Cost 5 > 6
    • Mana Cost to activate Dragon Ball’s effect 6 > 6+
  • Developer Comments
  • Dragon Ball has been a particularly efficient card ever since its inception, finding a home in aggressive decks of all shapes and sizes. We've tried to keep it at 5 Mana so that it met two particular goals; that it didn't feel too bad to play unactivated, and to be a viable activator for Shars'Rakk Twins. However, the value provided from the Dragon Whelp ultimately proved to be too much regardless of what mana cost the Activator was at, merely shifting around what kind of deck could make the most of the card. As such we're opting to push it to the 6 Mana mark, but in exchange make it slightly easier to activate in a deckbuilding sense by expanding the range of options you have to combo it with.

  • Shieldguard of Light
    • Mana Cost 6 > 7
  • Developer Comments
  • Shieldguard has been a powerhouse card for a while, and how best to change him was a frequent topic of discussion internally after our previous smaller adjustment didn't have an effect on his prominence. Suggestions included lowering his health or cutting his damage and focusing on his charge, and while we did consider and work with these changes at first, we iterated into focusing on the "One Man Army" identity of the card. We wanted him to be powerful, and thus we are instead opting to put him at a higher mana cost without particularly reducing his effectiveness on the battlefield.

  • The Leaderboard has been reverted from Top 150 to Top 20 to help reduce server load.

  • Fixed Shen Stormstrike ignoring volume options - Thanks everyone
  • Fixed Xiao Long's card indicator not disappearing if it dies while hypnotised.
  • Fixed Pirate Mordar’s jaw stretching into infinity again.
  • Fixed Bannerman’s buff indicator radius being based upon where your cursor is - Thanks TomatoMato!
  • Fixed the Leaderboard not grouping cards together correctly - Thanks Thigh Imp!
  • Fixed the Leaderboard showing the glory of your cards on everyone’s decks - Thanks Sunny!
  • Fixed instances where Volco’s hammer would not return to his hands properly - Thanks Jess Tha Bes’!
  • Fixed Jungle Jumble being obtainable from Future Past & Present - Thanks TGXAndy!
  • Fixed the wrong rank image being displayed after ranking up - Thanks Zundmaster!
  • Fixed Harbinger applying knockback to units that were black holed as the attack hit - Thanks Khazlariko!

Finally, if you’re ever wondering what we’re working on, check out the Roadmap on our store page and you’ll catch a glimpse.

Cheers from BetaDwarf!
14 comments Read more


“Is this by those Forced Showdown guys?! Is this the greatest game of all time?”
Penny Arcade

“It's really slick. It plays really really well.”
Total Biscuit

“Better than any other game of its kind that I have ever seen.”

Living Roadmap

About This Game

Engage in epic 1v1 or 2v2 battles, in this fast-paced strategic minion brawler that's easy to pick-up but hard to master.
In Minion Masters there are many different Masters with unique hero abilities and you collect awesome minions like fierce demons, cute creatures, devastating spells and much more.
Utilize your minions to destroy the enemy Master! When a minion has been summoned they can no longer be controlled, so place them wisely to win!

Game Modes

  • 1v1 - Fight against other players and see how far your skills can take you. The rank of Grandmaster awaits if you become one of the best!
  • 2v2 - Join with your friend or queue up with strangers to take down other teams in this super intense 2v2 action. Twice the minions, twice the action!
  • 1v1 Draft - Build your deck from a random selection of cards each run. You gain better rewards if you defeat more opponents, but be careful, 3 losses and you're out!
  • Mayhem - New crazy rules to try out every week!
  • Expeditions - Rewarding and challenging journeys!
  • Solo challenges - Hone your skills by practicing against AI Masters!

Legendary Masters

Learning how to use your master’s abilities to their full potential and building your deck around them is crucial for victory! Each Master has their own unique personality and play-style, with opportunities for all kinds of strategies! Only the most determined players learn to use a Master to their greatest potential!

Unlock and Craft Mighty Minions and Spicy Spells!

Over 100 unique cards (minions, spells, buildings) with more being added all the time!

  • Like the peace-loving Mana Puff, that gives you extra mana when it's happy - which is always!
  • Or the Troubadour, who refuses to do anything but play his bagpipe, making all the other minions attack him regardless of what else is going on just to make it stop...
  • Of course, you could also get the Undying Skeleton who comes back to life after you kill it!

Free Expansions!

We are constantly adding new content to the game, it is a priority for us that you will always have new stuff to experience and master! A lot of our new content comes from our regular big expansion packs, they contain new cards, skins, avatars, emotes or even new Masters and are released roughly every two months.


New expeditions appear in the game all the time. Travel around the world of Minion Masters to explore new worlds, fight other players and defeat PvE challenges that lead to epic loot!


We believe in creating a forever fun and always engaging experience in Minion Masters, so we regularly spice things up with new events that last for a limited time. They range from challenges, friend events, tournaments, to new game modes, bonus quests and many more.


We have a thriving community in our steam forums and in-game where both developers and players answer questions, discuss and help you learn the game.
Come join us now!!


Customize your character with epic skins!

You can even change your side of the playing area to a look that suits you, by swapping your arena with a new one. Want to fight on a lava world? Maybe in a sunken temple? Or a graveyard? There are many options and the choice is yours.


Several community-driven tournaments have emerged around the game. Different tournaments happen every month, some for cash prizes, others for in-game currency or just bragging rights!
Are you the best? Prove it!

Participate in Minion Masters E-Sport:

You can read more about this and other amazing stuff on our blog: http://blog.betadwarf.com/

Twitch Streamer Feature

With the Twitch feature you can link your Twitch account. By winning our special streamer events you can get rewards for you and your viewers. We also feature twitch streamers in the game so people can see who is streaming.

Feature List

  • 1v1 Ranked
  • 2v2 Ranked
  • 2v2 premade Ranked
  • Draft
  • PvE challenges
  • 9 Masters (More coming soon!)
  • 100+ cards/minions (More coming soon!)
  • Events
  • Active Community
  • E-Sports scene
  • Crafting system
  • Ingame chat and emotes.
  • Recurring stream event
  • Master skins (More coming soon!)
  • Custom arena skins. (More coming soon!)
  • Replays!
  • Expeditions!
  • Rapid game updates!
  • Collect your own Arenas!
  • Season rankings!
  • Gorgeous 3D visuals that we are always updating and working on!
  • Pick one of a bajillion strategies
  • Did we mention the Puffs? There’s even a King Puff!

Gameplay description

  • Each player has a pool of mana and a deck of 10 cards (minions/spells/buildings).
    A card can costs between 0-10 mana and your mana regenerates over time during the match.
  • There are 2 bridges in the middle that you need to capture and hold. They generate experience so your hero can level up his abilities before the enemy.
  • You place minions on your side of the arena and the goal is to have them destroy the enemy’s tower.
  • Minions have minds of their own and once you have summoned them, they can no longer be controlled, so place them wisely!
  • Most minions have unique abilities. A few examples of this are: AOE damage, healing, teleporting, mana regen, flying and many more.
  • Spells can be used to change the flow of the game in your favour. Spells such as healing, mind control or stuns can be devastating in the hands of a skilled player.
  • Each hero has unique abilities that change the game drastically as they become active.
  • Awareness, strategy and dedication is needed if you want to become great at the game.

Join in and have fun in our amazing world of Minion Masters!
- The Betadwarf team

System Requirements

    • OS: Windows 7, Windows 8, Windows 10
    • Processor: Intel Core i3, 2.4 Ghz or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce GT 240 or equivalent, minimum 512 MB of VRAM
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 6 GB available space

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