Riftslayer is a fast-paced 3D action roguelite. Fight massive waves of enemies, combine weapons and perks into powerful builds, and face dangerous bosses. Every run becomes more chaotic, more powerful, and more unpredictable.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to build Riftslayer together with the community instead of developing the entire game in isolation.

The current version already offers a solid and playable foundation, but there are still many areas we want to expand, including additional maps, characters, bosses, game modes, synergies, customization options and progression systems.

Early Access allows us to gather feedback while these systems are still being developed. This gives players the opportunity to influence balancing, priorities, new content and the overall direction of the game.”

Approximately how long will this game be in Early Access?

“I currently expect Riftslayer to stay in Early Access for around 6 to 12 months.

That is only an estimate. The timeline may change depending on feedback, development progress and how much I decide to add before the full release.”

How is the full version planned to differ from the Early Access version?

“The full version is planned to have more content, more variety and better (finished) balancing.

This may include:

- More weapons and perks
- Additional maps
- New enemies and bosses
- More build combinations
- Expanded progression
- Improved visuals, sound and performance
- General balancing and polish

These plans may evolve during Early Access based on development progress and community feedback.”

What is the current state of the Early Access version?

“The current version already includes the main gameplay foundation.

Players can currently choose between three playable classes, explore three maps, use more than 20 abilities and more than 10 weapons, create different builds, interact with the Rift system and compete through the Highscore system.

The main combat and progression loop is playable, but the game is still being actively developed. Content variety, balancing, progression, user interface elements and other systems may be expanded, changed or reworked during Early Access.

Bugs, performance issues and unfinished elements may still occur. You can report any bug in the main menu by clicking on: "Bug report".”

Will the game be priced differently during and after Early Access?

“Riftslayer is planned to launch in Early Access at a lower price.

We currently plan to increase the price as substantial new content and features are added and the game approaches version 1.0.”

How are you planning on involving the Community in your development process?

“Our Discord server will be the main place for direct communication with the community.

Players will be able to share suggestions, report issues and discuss topics such as weapons, abilities, build combinations, difficulty, progression, maps, characters and future features.

Feedback may influence which areas are prioritized, how existing systems are adjusted and which ideas are developed further.

We also plan to use patch notes, development updates and public testing where appropriate to keep the community informed and gather feedback on upcoming changes before they reach the main version.”
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This game is not yet available on Steam

Planned Release Date: To be announced

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About This Game

About Riftslayer

Enter the Rift. Slay the hordes. Break the game.

Riftslayer is a fast-paced 3D action roguelite where a simple run turns into controlled chaos within minutes.

Fight through ever-growing waves of enemies, collect experience, and combine weapons with powerful upgrades. More projectiles, larger attacks, shorter cooldowns, or pure damage - you decide how far your build escalates.

Create Ridiculous Builds

Combine different weapons and perks. Discover powerful synergies and gradually turn your character into a walking disaster.

Find Your Playstyle

Melee attacks, projectiles, area effects, portals, magic, and unusual weapon mechanics give you plenty of ways to destroy the hordes.

Survive the Escalation

The pressure increases with every wave. More enemies, stronger elites, and dangerous bosses force you to keep moving and continuously improve your build.

No Run Stays Harmless

Choose your upgrades, adapt your strategy, and find out how far you can push your build before the Rift consumes you.

Riftslayer Features:

  • Fast, direct, and action-packed combat

  • Massive enemy waves and boss battles

  • Different weapons and attack types

  • Perks with powerful synergies

  • Multiple playable maps

  • Short or long runs with fast progression

  • Builds that become more ridiculous with every upgrade

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some music, sound effects, and UI icons in Riftslayer were created with the assistance of generative AI tools during development. All AI-assisted content was reviewed and selected by the developer before being included in the game.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-6600 or AMD Ryzen 3 1200
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1050 Ti or AMD Radeon RX 570
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Sound Card: DirectX compatible
    • Additional Notes: Requires a 64-bit processor and operating system
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 or Windows 11 64-bit
    • Processor: Intel Core i5-10400 or AMD Ryzen 5 3600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5600 XT
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Sound Card: DirectX compatible
    • Additional Notes: Requires a 64-bit processor and operating system, SSD recommended
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