World Climate Lab is a real-time planetary climate simulator. Import your own terrain or sculpt a world in the topography editor, then watch a living climate emerge from physics: winds, oceans, cloud bands and ice. Every climate is calculated, not painted.

Увійдіть до акаунта, щоби додати цей продукт до списку бажаного чи позначити як ігнорований.

Гра з дочасним доступом

Отримайте доступ і відразу почніть грати, беручи участь у процесі розробки.

Увага: ігри з дочасним доступом не завершені й надалі можуть як істотно змінюватися, так і ні. Якщо вам не дуже кортить грати в цю гру в її поточному стані, краще зачекайте, доки вона не набуде довершенішого вигляду. Докладніше

Що бажають сказати розробники:

Чому дочасний доступ?

«World Climate Lab has a solid, working foundation, but a planetary climate sandbox can grow in many directions, and the people who use it for their own worlds should shape the directions it takes. Releasing in Early Access lets the worldbuilding and simulation community directly influence which new planetary features, climate models, classification tools, and editor capabilities get built. Their feedback won't just find bugs; it will decide what the simulator becomes.»

Як довго гра буде у дочасному доступі?

«We plan for an Early Access period of roughly six months, though this may be adjusted as we respond to community feedback and the scope of features players request.»

Чим повна версія гри буде відрізнятися від версії для дочасного доступу?

«We plan to use the Early Access period primarily to refine and polish the simulator based on player feedback. This includes improving usability, smoothing rough edges in the interface and editor, fixing issues that emerge through varied use, and tuning the simulation and rendering for a wider range of hardware. Where the community identifies valuable additions, we would like to incorporate them, but our central goal is a more polished, stable, and refined experience rather than a fundamentally different one.»

Який поточний стан версії для дочасного доступу?

«The Early Access version is fully playable and stable. You can build worlds or import your own terrain, run real-time physics-based climate simulations, terraform real planetary bodies, and explore climates across a wide range of rotation regimes, atmospheres, planet sizes, and star systems including binaries. The core simulation, topography editor, and planet rendering are all functional. Early Access will focus on expanding the breadth and depth of what can be simulated and created and to see if worldbuilder want to try our more experimental simulation layers that are not yet fully stable but that some might appreciate, guided by community feedback.»

Чи буде відрізнятися ціна гри протягом дочасного доступу та після його завершення?

«No. We plan to keep the price the same during and after Early Access.»

Як ви плануєте залучати спільноту до розробки гри?

«We plan to gather feedback through the Steam Community forums, and direct player suggestions, and to use that input to prioritise which worlds, features, and tools we develop next. The worldbuilding and simulation communities have deep, specific knowledge, and we want that expertise to shape the simulator's direction.»
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Про цю гру

World Climate Lab

World Climate Lab is a real-time planetary climate simulator. Build a world or bring your own, set its star, rotation, and atmosphere, then watch a complete climate system develop from physical first principles. Nothing here is hand-painted or faked. Winds, ocean currents, cloud bands, rainfall, and ice form because the physics says they must.

Bring your own world, or build one here

Import your own terrain and discover the climate it would truly have, or shape a world from scratch in the built-in topography editor. Raise mountain ranges, carve oceans, and position continents, then let the simulation reveal the winds, rains, and temperature your world produces. For worldbuilders, this is the answer to a question maps alone can never settle: what would the weather actually be?

Build a world, then watch it breathe

Adjust a planet's spin and watch its weather reorganise in real time. Slow a world's rotation and see its circulation widen into vast climate bands. Lock it to its star and watch a permanent storm ring form along the line between endless day and endless night. Thicken the atmosphere, move the oceans, change the sunlight, and the whole system responds.

Terraform real worlds

Take Venus from a crushing greenhouse to a temperate world with oceans and weather. Warm a frozen Mars until rivers run. World Climate Lab models real planetary bodies, so you can test what these worlds might become.

Explore climates beyond Earth

Earth's familiar climate zones are only one possibility. World Climate Lab introduces a complete classification system for worlds that don't behave like ours, including fast rotators, slow rotators, and tidally locked planets where the rules of weather change entirely.

Real science, made visible

Every world is calculated from genuine atmospheric and physical models, then rendered with a planet shader that derives its colours, oceans, and atmospheric glow from the simulation itself. What you see is the physics, made beautiful.

Whether you are a worldbuilder testing a map you have drawn, a student of climate and physics, or someone who simply wants to watch a world come alive, World Climate Lab turns planetary science into something you can hold in your hands and play with.

Розкриття інформації щодо вмісту, згенерованого ШІ

Розробники так описують використання в грі вмісту, згенерованого штучним інтелектом:

AI was used to help localise languages I do not currently have resources for (Russian, German and Chinese), but will be entirely human by full release once the final UI and text are finalised.

Системні вимоги

    Мінімальні:
    • Потребує 64-бітних процесора та операційної системи
    • ОС: OS Version: Windows 10 64-bit
    • Процесор: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Оперативна пам’ять: 16 GB ОП
    • Відеокарта: Vulkan-compatible dedicated GPU with 6 GB VRAM, NVIDIA GTX 1660 / AMD RX 5600 XT or better
    • Місце на диску: 2 GB доступного місця
    • Звукова карта:
    • Додаткові примітки: Requires a Vulkan-compatible graphics driver. Large exports, cinematic frame dumps, and generated maps may require additional disk space.
    Рекомендовані:
    • Потребує 64-бітних процесора та операційної системи
    • ОС: Windows 10 or Windows 11 64-bit
    • Процесор: Intel Core i5-12400 / AMD Ryzen 5 5600
    • Оперативна пам’ять: 32 GB ОП
    • Відеокарта: NVIDIA RTX 3060 12 GB / AMD RX 6700 XT 12 GB or better
    • Місце на диску: 4 GB доступного місця
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