BitVoxel is a 3D voxel sandbox where you build real digital circuits. Connect gates, switches, LEDs and wires to create simple circuits, reusable components, or massive logic systems limited only by your imagination.

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“BitVoxel is in Early Access because the core sandbox and circuit building systems are playable, but the game is still growing. I want player feedback to help improve performance, expand building tools and shape future features like structured learning, challenges, and progression.”

Approximately how long will this game be in Early Access?

“We currently expect BitVoxel to be in Early Access for approximately 12 to 18 months.

This is an estimate and may change depending on development progress, player feedback, technical needs, and how much polish is needed before the game feels ready for a full release. The goal is not to rush out of Early Access, but to use the time to improve the game into a more complete and polished sandbox circuit-building experience.”

How is the full version planned to differ from the Early Access version?

“The Early Access version of BitVoxel is focused on the core sandbox experience: building real digital circuits, testing logic designs, saving worlds, and creating reusable components.

For the full version, we plan to expand the overall scope of the game through improved building tools, better performance for larger creations, more polish, stronger world and component management, and a smoother player experience.

We also plan to explore more structured gameplay features, such as learning-focused challenges, progression, and guided ways to understand digital logic. The goal is for the full version to feel more complete and polished while keeping open ended sandbox circuit building at the center of the game.”

What is the current state of the Early Access version?

“The current Early Access version of BitVoxel has the core sandbox circuit-building experience in place. Players can build real digital circuits in a 3D voxel world using logic gates, switches, LEDs, wires, and circuit blocks.

The game currently supports free sandbox building, world saving and loading, advanced editing tools like copy, paste, move, rotate, and flip, and a component tool that allows players to save selected circuits for reuse later or in other worlds.

The game is playable, but still in development. Some areas may need more polish, performance improvements, better usability, and expanded structure around the main sandbox experience. Early Access will help shape those improvements through player feedback.”

Will the game be priced differently during and after Early Access?

“Yes. We plan for BitVoxel’s Early Access price to be lower than the full release price.

When BitVoxel leaves Early Access, we plan to increase the price to better reflect the more complete and polished version of the game. This price increase would be based on improvements made during Early Access, such as better usability, performance improvements, clearer tutorials, stronger world and component management, and the overall added polish of the full release.”

How are you planning on involving the Community in your development process?

“We plan to involve the community by listening to player feedback throughout Early Access. Feedback on building tools, performance, usability, controls, tutorials, circuit behavior, bugs, and the overall sandbox experience will help guide future improvements.

Players will be able to share suggestions, report bugs, and discuss feedback through the Steam Community Hub and Steam Discussions. Feedback may also be shared through any official community or social links listed on the Steam store page.

Community feedback will be especially important for improving the game’s polish, making large builds easier to manage, clarifying how blocks interact, improving the new-player experience, and shaping future structured gameplay features such as learning-focused challenges and progression.”
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About This Game

BitVoxel is a 3D digital logic sandbox where you build working circuit systems inside a voxel world.

Create circuits using switches, wires, LEDs, and logic gates such as AND, OR, XOR, and NOT. Start with simple input-and-output designs, then combine your circuits into larger machines, systems, and experiments.

Build Working Digital Circuits

Every circuit in BitVoxel is built from real logic behavior. Place blocks, connect signals, test your design, and watch your circuit react as you change inputs.

Build simple gates, larger systems, or massive logic creations in an open sandbox world.

Create Reusable Components

BitVoxel includes a component tool that lets you select part of a circuit, save it, and place it again later.

Build your own library of reusable circuit parts or find components other players have shared on the workshop and use them across different worlds. This makes it easier to create larger systems without rebuilding the same designs from scratch.

Build Faster With Editing Tools

Use editing tools like copy, paste, move and rotate to speed up larger projects. Expand your builds, rearrange designs, test new ideas, and keep improving your worlds as your circuits grow.

Share Builds With Steam Workshop

With Steam Workshop support, players can share their builds and reusable components with the community. Download creations from other players, share your own circuit parts, and use community-made components in larger projects.

Sandbox Building And Circuit Experimentation

BitVoxel is currently focused on sandbox building, digital logic, and circuit experimentation. Build freely, test ideas, save worlds, create reusable components, and push your designs as far as you want.

The game is in Early Access, and future updates are planned to improve the experience with more polish, better onboarding, structured learning, challenges, and progression.

Build, test, improve, and create working systems inside a 3D voxel world.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-2400 or AMD FX-6300
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 750 Ti
    • Storage: 1 GB available space
    • Sound Card: Windows compatible audio device
    • Additional Notes: Vulkan-capable graphics driver required.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5-8400 or AMD Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1050 Ti
    • Sound Card: Windows compatible audio device
    • Additional Notes: Vulkan-capable graphics driver required.

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