A colorful isometric sci-fi action-adventure. Explore handcrafted alien biomes with T.O.A.S.T.E.R., your companion drone, fight strange creatures in real time, and craft tools from what they drop to open hardlight bridges, shortcuts, and the way to the next biome.

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Planned Release Date: 2027

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About This Game

Stranded on an alien planet with a broken ship and ruined tools, Alister has one way home: deeper in. He is a field science agent, not a soldier. He survives by figuring things out, and by listening to T.O.A.S.T.E.R., the drone that used to be part of his ship and now marks threats, finds hidden enemies, and talks him through a world no one has mapped.

Every creature Alister fights drops something, and what he crafts from it changes where he can go. A hardlight bridge rises. A wall that stopped him becomes a path. The planet opens one biome at a time, from grasslands to a frozen reach and stranger places beyond.

Every fight gives you resources. Every tool you craft opens more of the world.

THE LOOP

Explore a biome. Fight what lives there. Collect what it drops. Craft tools from schematics. Open hardlight bridges, shortcuts, and boss gates. Reach the next Safe Pod. Defeat the biome boss. Push deeper.

FEATURES

A companion with opinions

T.O.A.S.T.E.R. follows Alister everywhere. He points out the nearest threat, flies over to enemies hiding in the terrain, and keeps a running commentary on everything that goes wrong. He makes sure you know what you are up against.

Handcrafted alien biomes

Each biome has its own look, its own creatures, its own hazards, and its own boss. Grasslands give way to a frozen reach, and what lies beyond is stranger still.

Combat

Real-time melee and ranged combat. Shoot on the move, swap between the Slicer and the Welder mid-fight, dash out of the way, and learn each enemy's tell. Charged attacks unlock as you progress. Challenge that feels earned, not punishing.

Crafting that opens the world

Enemy drops and Novanoom crystals become tools. Craft the Crystal Oscillator and a hardlight bridge rises. Craft a Health Capsule and survive longer. Craft a Detonator and a wall that stopped you becomes a path. Crafting is not a side system here. It is how the world opens.

Safe Pods

Safe Pods restore health and save your progress. Everything between pods is at your own risk. Push forward and gain ground, or go back and save what you have.

A world that grows as you do

New tools change what you can reach, activate, or destroy. Shortcuts open. Blocked paths become passable. The world expands one unlock at a time.

For fans of TUNIC, Death's Door, and Hob.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

All art, animation, music and in-game writing in Novanoom are made by people. The non-English in-game text was drafted with AI assistance and is being reviewed by native speakers before release.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-7400 / AMD Ryzen 3 3100
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 1660 / Radeon RX 590, 4 GB
    • DirectX: Version 11
    • Storage: 20 GB available space
    • Additional Notes: System requirements are estimates based on the current build and may change before release.
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5-10400 / AMD Ryzen 5 3600
    • Memory: 16 GB RAM
    • Graphics: GeForce RTX 2060 / Radeon RX 5600 XT, 6 GB
    • DirectX: Version 11
    • Storage: 20 GB available space