Roguelite aksi pandangan atas tentang arnab yang sangat marah, bertarung melalui bilik penuh tikus untuk mendapatkan semula snek adiknya. Setiap bilik semakin ganas, setiap kemenangan memaksa malus baharu, dan setiap larian mengubah Pinpin menjadi bebola kemarahan yang keletihan.

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Permainan Akses Awal

Dapatkan akses segera dan mula bermain; libatkan diri dengan permainan ini seiring pembangunannya.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“A Nibble Tale is already fully playable, but we believe it will become a better game by being developed alongside its community. Early Access will allow players to influence the game's evolution through their feedback. In addition to improving balance and game feel, we plan to expand the game with new enemies, bosses, rooms, upgrades, events, and gameplay features, while refining progression and replayability based on community input.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“We expect A Nibble Tale to remain in Early Access for around 6 to 12 months. This may change depending on player feedback and the amount of polish and content needed before the full release.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“The full version is planned to include additional content and expanded gameplay systems. We plan to add new enemies, bosses, rooms, upgrades, events, unlockables, and other gameplay features throughout Early Access. We also expect to improve progression systems, balancing, visuals, audio, quality-of-life features, and Steam integration. While the core gameplay loop is already playable, we expect it to evolve throughout Early Access based on community feedback.”

Bagaimanakah keadaan semasa versi Akses Awal?

“The Early Access version already includes the core gameplay loop: top-down action combat, room-based runs, several enemy types (like the final boss), permanent progression through the gym, upgrades, maluses, keyboard and controller support, Steam achievements, and Steam Cloud saves. Additional content, gameplay systems, balancing, visuals, audio, and overall polish are planned throughout Early Access.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“We plan to increase the price when A Nibble Tale leaves Early Access, reflecting the additional content and features added during development. If our plans change, we will communicate them clearly in advance.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“Community feedback will play an important role throughout Early Access. This is my favorite game I've ever made, and now it's time to make it yours too. Your ideas and feedback will help shape future content, influence gameplay features, refine progression systems, and guide development priorities. Alongside balancing and quality-of-life improvements, we plan to actively gather feedback through the Steam Community hub, follow discussions closely, and regularly share updates as A Nibble Tale evolves.”
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Beli A Nibble Tale

 
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Tentang Permainan Ini

A Nibble Tale — Roguelite aksi pandangan atas tentang arnab yang sangat marah, bertarung melalui bilik penuh tikus untuk mendapatkan semula snek adiknya. Setiap bilik semakin ganas, setiap kemenangan memaksa malus baharu, dan setiap larian mengubah Pinpin menjadi bebola kemarahan yang keletihan.

Ciri Utama:

  • Top-down action combat.

  • Short runs through successive rooms.

  • Elimination, survival and priority-target objectives.

  • Cumulative malus system after every completed room.

  • Fast rats, grenadiers, shamans, tanks, spiders, elites and a miniboss.

  • Permanent progression through the gym.

  • Keyboard and controller support.

Kitaran Permainan:

  • 1. Leave the gym.

  • 2. Enter a generated room.

  • 3. Complete the objective.

  • 4. Choose a malus.

  • 5. Reach the miniboss and the sewers.

  • 6. Die, progress and try again.

The further the run goes, the more exhausted and difficult to control Pinpin becomes. This escalating discomfort is intentional and central to the game.

Malus

Hero, monster, room, super and little-brother maluses progressively increase the difficulty of each run.

Nada dan Dunia

A Nibble Tale combines a cute rabbit and colorful world with absurd cartoon violence over one very small problem: a stolen snack.

Status Permainan

The game is currently in beta. Content, balancing, visuals, rooms, enemies and maluses are still evolving.

Kawalan

Keyboard: WASD / ZQSD, I attack, O special attack, P dash, F interact, Escape pause.

Controller: left stick movement, face button attack, action/shoulder buttons for dash and skills, Start / Options pause.

Pendedahan Kandungan Dihasilkan AI

Pembangun menerangkan cara permainan mereka menggunakan Kandungan Dihasilkan AI seperti berikut:

'm a solo developer making this game with a very limited budget. While I was able to hire artists for some of the game's assets, I simply couldn't afford to commission every piece of content needed to complete the project.

Because of that, I used generative AI as a supplementary tool for certain assets and to assist with English translation. Since English isn't my native language, AI also helped me ensure that dialogue, jokes, and other text conveyed the intended meaning naturally.

Whenever possible, I chose to work with human artists, and all AI-generated content was carefully reviewed, edited, and integrated by me. My goal was never to replace artists, but to make it possible to finish the game as an independent developer.

Keperluan Sistem

Windows
macOS
    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10 64-bit
    • Pemproses: Intel Core i3 or equivalent
    • Memori: 4 GB RAM
    • Grafik: DirectX 11 / WebGL 2 compatible GPU, Intel HD Graphics 520 or equivalent
    • DirectX: Versi 11
    • Storan: 1 GB ruang tersedia
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    Minimum:
    • Memerlukan pemproses Apple
    • OS: macOS 12 Monterey or newer
    • Pemproses: Apple Silicon M1 or newer
    • Memori: 4 GB RAM
    • Grafik: Apple Silicon integrated GPU with Metal support
    • Storan: 1 GB ruang tersedia
    Dicadangkan:
    • Memerlukan pemproses Apple
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