A 99-floor roguelike of cards that vanish the moment they're played. Lead two guardians of living stationery into a picture book someone stopped drawing. Your cards are finite—choosing when to spend them is life or death. And at the end of the world waits the one who—

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Download Ink & Lore Demo

This game is not yet available on Steam

Planned Release Date: Dec 8, 2026

This game plans to unlock in approximately 4 weeks

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About This Game

Cards That Vanish When Used


Every card is consumable: play it once and it is gone forever. You don't "build" a deck. You decide when and where to spend a finite supply of cards. Every move carries weight, the way scrolls and wands do in a classic roguelike.

Into a Picture Book Someone Stopped Drawing


You are inside a picture book someone stopped drawing. The ink has dried, the story has stopped mid-page, and the people in it are slowly being forgotten. Two guardians of living stationery travel 99 pages to win the lost tale back.

Two Guardians


Choose two of the four guardians to form a party of two, each with their own HP, level, and equipment. A fallen ally can only be brought back with a revival item. Save it, or use it now? As the bond between the pair deepens, new paths open in both story and battle.

Growth & Equipment


Defeat enemies to level up. Equip a sword (attack), a shield (defense), and a bookmark (special effects), then upgrade and engrave them at the smithy. Cards, gear, and your gold all have to work together if you want to reach the depths.

99 Floors, and What Waits at the Bottom


99 floors unlock in stages, with 10 bosses standing in your way. And on the deepest page, something is waiting for the two of you. You'll only find out what it is at journey's end.

A World of Ink and Watercolor


Pencil lines, bleeding ink, and washes of watercolor: a storybook world that changes its colors page by page, and mirrors the sorrow of a tale fading away.

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AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

This game's development uses generative AI tools in the following ways:

Image assets: generating some artwork and image materials (directed and curated by the developer; final design decisions and adjustments are made by a human).
Coding: assisting with implementation and development (design decisions and final code review are done by a human).
No content is generated by AI at runtime.

System Requirements

Windows
macOS
    Minimum:
    • OS: Windows 10 64-bit (version 1909 or later)
    • Processor: Intel Core i3 (4th gen) / AMD equivalent or better (2 cores, 2.0 GHz or faster)
    • Memory: 4 GB RAM
    • Graphics: GPU with WebGL 2.0 support (Intel HD Graphics 4000 or better; integrated GPUs OK) / 512 MB VRAM or more
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Sound Card: DirectX compatible (built-in audio is fine)
    • Additional Notes: 64-bit OS required. Recommended resolution 1920x1080. Gamepad supported (optional).
    Recommended:
    • OS: Windows 11 64-bit
    • Processor: Intel Core i5 / AMD Ryzen 5 or better
    • Memory: 8 GB RAM
    • Graphics: Dedicated GPU or recent integrated GPU / 2 GB VRAM or more
    • DirectX: Version 12
    • Storage: 2 GB available space
    • Sound Card: Any
    • Additional Notes: Runs at 1920x1080 / 60 fps. Fullscreen recommended.
    Minimum:
    • OS: macOS 11 Big Sur or later
    • Processor: Apple Silicon (M1 or later, native) / Intel Core i5 (2015 or later). Both supported
    • Memory: 4 GB RAM
    • Graphics: Metal-compatible GPU / WebGL 2.0 (Apple GPU, Intel Iris or better)
    • Storage: 2 GB available space
    • Sound Card: Built-in audio is fine
    • Additional Notes: Recommended resolution 1920x1080. Native Apple Silicon support.
    Recommended:
    • OS: macOS 13 Ventura or later
    • Processor: Apple M1 Pro / M2 or later, or Intel Core i7
    • Memory: 8 GB RAM
    • Graphics: Apple Silicon GPU / dedicated GPU
    • Storage: 2 GB available space
    • Sound Card: Built-in audio is fine
    • Additional Notes: Runs at 1920x1080 / 60 fps.
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.