Aim your balls, trigger the chaos, knock your rivals off the arena. An online arena roguelite where every turn adds an absurd power and nothing ever goes to plan.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Pousse-Pousse is a competitive online game, and a game like this can't be balanced in a vacuum. The best ideas for balls, powers and upgrades come from real matches between real players. We're going into Early Access to build the game with its community: testing balance in real conditions, adding the balls players ask for, and growing the chaos together instead of guessing on our own.”

Approximately how long will this game be in Early Access?

“We're planning around 12 months in Early Access. This may shift depending on community feedback: if the game needs more time to reach the quality it deserves, we'd rather take that time than launch too early.”

How is the full version planned to differ from the Early Access version?

“The full version aims for significantly more content than Early Access:

more balls and powers to unlock;
more upgrades for even more varied builds;
new arenas and new modes;
refined balance driven by data and player feedback;
quality-of-life, UI and network stability improvements.
The goal: to go from a solid, fun core game to a complete, balanced and deep experience.”

What is the current state of the Early Access version?

“The core game is already playable and fun: the online knockout arena, the balls and their powers, the per-turn upgrade system, the zone to control for gold, and modes from [1v1 up to 6 players in 2v2v2]. You can already play full matches against real opponents. The game is online-only. Progression, content and balance will keep expanding throughout Early Access.”

Will the game be priced differently during and after Early Access?

“The price may increase when the full version launches, as content and balance grow. Buying during Early Access is the best way to support development at the lowest price.”

How are you planning on involving the Community in your development process?

“The community is at the heart of this project. We'll be active on our Discord and the Steam forums to talk directly with players. Concretely: we'll gather feedback on the balance of balls and powers, run polls on which balls and upgrades to add next, and share our progress regularly. The best chaos moments players share will also help us spot what works… and what breaks.”
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About This Game

IT'S NOT YOUR FAULT. IT'S THEIRS.

Welcome to Pousse-Pousse, the online arena where you command a crew of completely unhinged balls, and where your only job is to aim them in the right direction and pray for the best.

You fire. They roll. Everything explodes. Someone gets knocked out.

Usually an opponent. Sometimes you. That's the game.

MEET THE BALLS YOU'RE GOING TO LOVE

💣 THE KAMIKAZE

Has one dream in life: to explode. And it's THRILLED every single time. Sends everything flying around it, itself included. No regrets.

🧨 THE MINE

Drops traps everywhere. Everywhere. Even right where it's about to go. Can yank all its mines back at once — genius play or pure suicide, you never know until the boom.

🧼 THE SOAP

Turns the arena into an ice rink. Step on it and you'll go wherever YOU want. Which is to say, completely off course. The clown of the group, and it knows it.

🪩 THE DISCO

Lights up the dancefloor and forces everyone to dance along. Your enemies lose control of their trajectory and end up making fools of themselves. No mercy.

…and a whole crew of other unhinged balls to unlock, each with its own streak of madness.

YOU THINK YOU'RE IN CONTROL. YOU CONTROL NOTHING.

Every turn, you give your balls a direction and a power. Then everything launches AT ONCE. Yours, your opponent's, and everything your balls left lying around.

The Kamikaze explodes. The blast launches a ball. It slides on soap. It smacks into a forgotten mine. Which sends everything flying in one last unlikely knockout.

You planned none of that.

You're still going to scream "YEAH I TOTALLY CALLED IT".

EVERY MATCH = A FRENZY THAT SNOWBALLS

Every two turns: a free upgrade. Grab gold to unlock more. In 10 minutes your boring little team becomes an absurd carnage machine.

And the next match? Everything resets. A new build, a new mess, never the same twice.

FROM HONORABLE DUEL TO SIX-WAY MASSACRE

1v1 — just you, them, and a whole lot of bad faith.

2v2, 3v3, 1v1v1, 2v2v2 — up to 6 balls in the arena.

Spoiler: the more players there are, the fewer survivors there are. And that's exactly why we're here.

CHASE THE CASH

Every turn, a zone moves across the board. Staying in it = gold = upgrades.

It's also where everyone piles in. Do you play it safe in your corner… or dive into the furnace for the jackpot?

🌐 100% online, 100% against real humans. No AI to go easy on you. Join the community, find opponents, and come prove it was TOTALLY planned.

➕ Add Pousse-Pousse to your wishlist. Your balls are waiting.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some visual assets in Pousse Pousse were created with the assistance of generative AI tools during development. No AI-generated content is created during gameplay.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Memory: 8 GB RAM
    • Graphics: AMD Radeon RX Vega 8 / NVIDIA GTX 1050 (2 Go)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64-bit
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GTX 1660 / RTX 2060 / AMD RX 5600
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
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