Real-time 4X grand strategy in a galaxy of cathedral worlds and institutions ten thousand years old, where three powers fight over the ruins the Long Silence left. Rule up to 10,000 star systems, use macro tools that work across the whole empire, with the numbers you need to decide in front of you.

Sign in to add this item to your wishlist, follow it, or mark it as ignored

This game is not yet available on Steam

Planned Release Date: Q1 2027

Interested?
Add to your wishlist and get notified when it becomes available.
 

About This Game

Imperium of the Stars is a real-time 4X grand strategy set in a Gothic Space Opera galaxy: cathedral worlds and institutions ten thousand years old, where faith runs like infrastructure. Take one of three asymmetric factions and fight over what the Long Silence left behind, across 1,000 to 10,000 procedurally generated star systems.

Most 4X games get worse the better you do. Rule ten thousand worlds and the endgame is menu clicking. So you get macro tools that work across the whole empire, with the numbers you need to decide in front of you.

Rule at the scale you want

Macro Build lists every world eligible for a building, ranked by cost, output or recommendation, and totals the build cost and the upkeep before you commit. Macro Writs do the same for planet orders.

A Grand Campaign is a sector declared as an operation. You set the commitment, the risk and the conditions that end it; it musters its own task forces (groups of fleets) and runs them. When it cannot advance it names the reason: no route, outmatched, out of money.

A sector governor builds and re-tasks that sector's worlds out of the sector's own resources, on parameters you set, and never overrides an order you gave by hand.

None of it is required. You can always run a single world or a single fleet by hand.

A galaxy that never stands still

The Ordinator is your Game Director. It sets how hard the galaxy pushes back, on presets from Balanced to Grimdark, and you can change it mid-campaign.

Three powers. No diplomacy.

The Imperium seeks to reunite a shattered galaxy and calls it salvation. The Void Eternal seeks to return creation to the silence that came before it, and calls that peace. The Grokhar take what they can hold.

They are permanently at war, and what changes hands are the remnant systems. You steer where your faction goes, so no two runs go the same way.

Each has its own mechanics and its own tech tree, asymmetric enough that playing another feels close to playing another game.

Fought in real time

Fleet actions across dozens of ship classes. Ground sieges fought by regiments, where terrain and morale decide as much as numbers.

Ten thousand worlds. One throne. The void is patient.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

This game contains AI-generated music used in promotional materials, including trailers. No AI-generated content is used in gameplay.

System Requirements

    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Quad-core, 2.5 GHz (e.g. Intel Core i5-7400 / AMD Ryzen 3 1200)
    • Memory: 8 GB RAM
    • Graphics: Integrated with WebGL2 / DirectX 11 (Intel HD 620, AMD Vega 8) — 1 GB VRAM
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Additional Notes: Small–medium galaxies. Reduce galaxy size on 8 GB systems.
There are no reviews for this product

You can write your own review for this product to share your experience with the community. Use the area above the purchase buttons on this page to write your review.

Review Filters