Whisper of the Divine is a god-game where your main tool is your own voice. Type in your own words to your Demi-God and hope to be mostly understood. Villagers have a will of their own and can say no, raiders can be talked down, and there is no game-over.

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Planned Release Date: To be announced

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About This Game

Whisper of the Divine is a god-game where your main tool is your own voice. Below you, a small village goes about its day. Instead of clicking orders onto villagers, you type what you want in plain words. Kyrios, your Demi-God, carries your meaning down to the people.

Speak, and be mostly understood

You type in your own words, the way you would say it to a friend. Kyrios is an earnest go-between with a mind of their own, so what arrives is not always quite what you sent. Many of the best stories start right there.

Walk among them

Whisper from above, or step into Kyrios's body to walk the lanes and talk with people face to face. They answer as people do, busy, fond, and full of opinions, and people can say no.

Ask someone to haul stone after a long day and they might tell you their hands are blistered and say no. You can let them rest, or you can use Divine Empowerment to force them to obey. Just keep in mind, the villager will remember.

A tired villager refuses a work order, followed by the player activating Divine Empowerment to compel obedience.

You can also lay out footings for new homes, roads, fences, and gates for villagers to raise, lift someone with the God's Hand, or spend a quiet evening fishing at the river.

A village with a will of its own

Your villagers are not pawns waiting for orders. Each is born under a fate, read from their name and birth date, and carries it through five stages of life. They stock their homes with food, date, marry, raise kids who inherit the family colors, gossip, and pray.

When they pray at the shrine, you can answer with a pillar of golden light.

The Divine Inquest

When a crime is committed, hold an inquest. Question the suspects one by one, watch for tells in what they say, and pass judgment.

The Divine Inquest folio showing four suspect portraits, witness testimony, sensory tell badges, and judgment buttons.

When raiders come, you go down to meet them

When raiders show up, you take Kyrios onto the field in turn-based defense. You do not command an army. Neighbors who fight do so by their own choice, and your voice is still your sharpest weapon.

Ask a raider why they fight, trade insults to rattle their nerve, or offer them a home in the village if they lay down their weapons. You can also speak commands like KNEEL, or shape spells and Arcana cards in your own words. If you lose, raiders take supplies and leave rather than wiping out your village.

Your world keeps going

Hard winters come, and villagers you loved will pass. But there is no fail state and no game-over. Hard years become village history and stories told at the fire, and your world goes on for as long as you keep it.

Whisper of the Divine is currently in alpha. If you want a game that feels less like a task list and more like a place, wishlist it and follow along as the village grows.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Whisper of the Divine uses live generative AI to interpret the words you whisper to your Demi-God and to create brief, context-aware dialogue during play. This is central to the game's conversational experience: you can guide a living village in your own words instead of choosing from a fixed list of commands. The game's developer-authored rules determine which actions are possible and how the simulation changes. During these interactions, the words you type and limited, relevant game-state context are sent to the OpenAI API.

Generative AI is used only for live text. It is not used to create the game's artwork, 3D models, animation, music, sound effects, or voices. SoulFlux purchased and licensed the visual and audio assets from human artists and asset developers to support their work.

Your purchase includes publisher-funded AI access, with no subscription or token microtransactions. If the service is unavailable or the account's funded limit is reached, the full game remains playable through its built-in chat and command system, but conversations will have less variety and personalized flavor. You may also optionally use your own OpenAI API key.

Connects to 3rd-Party Service for AI Content Generation: OpenAI API (GPT-5.6 Luna)

System Requirements

Windows
macOS
    Minimum:
    • OS: Windows 11 / Windows 10 64-bit
    • Processor: 4-core, Ryzen 5 3600 / Core i5-9400 class
    • Memory: 12 GB RAM
    • Graphics: 8 GB VRAM, Vulkan 1.2 support required (NVIDIA RTX 3060 Ti / RTX 4060, AMD RX 6600 XT)
    • Storage: 4 GB available space
    • Additional Notes: SSD recommended. Requires a Vulkan-capable GPU driver. Internet connection required for divine whisper interpretation
    Recommended:
    • OS: Windows 11 (64-bit). Windows 10 21H2+ probably fine but untested.
    • Processor: Modern 6-core with strong single-thread. Ryzen 5 7600 / Core i5-13400 class or better.
    • Memory: 16 GB RAM
    • Graphics: 12 GB VRAM (NVIDIA RTX 4070 / RTX 3060 12GB, AMD RX 6750 XT)
    • Storage: 4 GB available space
    • Additional Notes: SSD. 12 GB VRAM unlocks full environment detail density.
    Minimum:
    • OS: macOS 13.0 Ventura
    • Processor: Apple M1
    • Memory: 16 GB RAM
    • Graphics: Apple M1 integrated GPU (Metal 3)
    • Storage: 4 GB available space
    • Additional Notes: Apple Silicon required. Intel Macs are not supported. Internet connection required for divine whisper interpretation.
    Recommended:
    • OS: macOS 14.0 Sonoma or later
    • Processor: Apple M2 Pro / M3
    • Memory: 24 GB RAM
    • Storage: 4 GB available space
    • Additional Notes: SSD. Higher unified memory unlocks full environment detail.
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.