Pick a class. Survive 20 waves. Face 4 bosses. Every run is different — your loadout, your synergies, your call. Roguelite top-down shooter with horde survival, 15 classes and 20 weapons to unlock. EA.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“XENOCIDE PROTOCOL is developed by a single person. Early Access allows me to share the game with the community while it's still being built, gather real feedback, and improve the experience with regular updates based on what players actually want. Your input will directly shape the final game.”

Approximately how long will this game be in Early Access?

“Approximately 6 to 12 months, depending on community feedback and the volume of content added during Early Access.”

How is the full version planned to differ from the Early Access version?

“We plan to include more classes, additional weapons, more enemy types, and new game modes in the full release. We also plan to refine the balance, add more content based on player feedback, and polish the overall experience. Everything available in Early Access will carry over to the full release.”

What is the current state of the Early Access version?

“The game is fully playable from start to finish. It features 20 waves, 4 boss fights, 3 starting classes, 3 starting weapons, and a meta-progression system. The core gameplay loop is complete and stable.”

Will the game be priced differently during and after Early Access?

“We plan to increase the price when the game leaves Early Access, as more content and features will have been added. Buying during Early Access means getting the game at a lower price with access to all future updates.”

How are you planning on involving the Community in your development process?

“I read every comment and review. Bug reports, balance feedback, suggestions for new content — all of it is taken into account. I will post regular update logs explaining what changed and why. The community is the co-developer of this game. You can share your feedback and get in touch directly through the Steam forums.”
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About This Game

They didn't come to negotiate.

The signal arrived without warning. The swarm came next. Now you're the last line of defense — dropped into a futuristic arena with nothing but reflexes, a weapon, and the will to survive.

XENOCIDE PROTOCOL is a roguelite top-down shooter where every run pushes you through 20 escalating waves of alien hordes, culminating in 4 brutal boss encounters. Choose your class, build your loadout, exploit weapon synergies — and don't die.

CHOOSE YOUR CLASS

15 unique classes, each with distinct stats, abilities, and playstyles. Tank the frontline, snipe from distance, or unleash chaos with explosive builds.

FORGE YOUR BUILD

20 weapons to unlock and combine. Every run is a new experiment. Stack synergies, discover broken combos, and push further than you did last time.

SURVIVE THE SWARM

20 escalating waves. 4 boss fights. Adaptive enemy AI that grows more relentless as you do.

EARLY ACCESS

XENOCIDE PROTOCOL launches in Early Access. New classes, weapons, modes, and content will be added regularly based on community feedback.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-4460 / AMD FX-6300
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 760 / AMD R9 380
    • DirectX: Version 11
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i7-8700 / AMD Ryzen 5 3600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1060 / AMD RX 580
    • DirectX: Version 12
    • Storage: 2 GB available space
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