A single-player roguelike deck-builder set in a fallen kingdom. Draft cards, chain elemental resonances, fight through procedural maps of battles, shrines, and bosses. Spend Ash at the Forge for permanent upgrades. Eight heroes, brutal Ascension tiers.

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About This Game

The night the kingdom fell, you alone survived. From the ashes of a broken throne, forge a deck, master the elements, and march back into the dark to face the Lord of Shadows.

**Kingdom of Ashes** is a single-player roguelike deck-builder where every run is a desperate climb through a procedurally woven map of battles, elites, shrines, mysteries, and bosses. Draft cards, stack relics, chain resonances, and bend each encounter to your will — or be unmade by it.

### Key Features

- **Roguelike Deck-Building** — Start with a fragile hand, end with a tuned engine. Every battle adds, upgrades, or culls cards. No two decks are alike.

- **Eight Fallen Heroes** — Unlock a roster of survivors, each with a unique starting deck, signature mechanic, and trait perks that evolve through Mastery levels.

- **Elemental Resonance** — Play three cards of the same element in a single turn to trigger Resonance. Diversify with the Runecaster's Rune Chain to unlock escalating bonuses across 3, 4, 5, and 6 unique elements.

- **Procedural Run Maps** — Branching paths across 12 rows, with rare map variants like Diamond, Twin Spire, Crossroads, Skull Alley, and River. Choose your route: safe grind or high-risk gauntlet.

- **Living Encounter Nodes** — Battles, Elites, Bosses, Shops, Rests, Treasures, Shrines, Mysteries, Echoes, Mimics, and Gauntlets each twist a run in different directions.

- **Persistent Meta-Progression** — Earn Ash from every run. Spend it at the Forge to permanently upgrade your arsenal, unlock new heroes, and stockpile advantages for the next descent.

- **Ascension Tiers** — Beat the game, then climb harder. Each Ascension layer reshapes encounters, enemies, and economy for veterans hungry for pain.

- **Relic Codex** — Discover and catalog dozens of relics, each with stacking interactions that reward clever deck synergy.

- **Localized in 10 Languages** — English, Korean, Japanese, Chinese, French, German, Spanish, Portuguese, Russian, Vietnamese.

### Built for One More Run

Tight runs. Hand-tuned encounters. A soundtrack of ember and ruin. Lose, learn, forge, return. The kingdom is ash — but the crown is still down there, waiting.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Kingdom of Ashes uses generative AI for select visual assets:

• Character portraits, enemy sprites, card illustrations, and background art were generated using Microsoft Copilot and then curated, composited, and refined by the developer for use in the game.

All gameplay code, mechanics, narrative text, and game design were created by the developer. No AI content is generated live during gameplay, and the game does not connect to any third-party AI service at runtime — all AI-generated visuals were finalized during development and ship as static assets.

System Requirements

    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i3-4000 / AMD FX-6300 or equivalent
    • Memory: 2048 MB RAM
    • Graphics: Integrated GPU with WebGL 2.0 support (Intel HD 4000 / AMD Radeon HD 7000)
    • DirectX: Version 11
    • Storage: 500 MB available space
    • Sound Card: DirectX compatible
    • Additional Notes: Requires Microsoft Edge WebView2 Runtime (auto-installed on Windows 10/11)
    Recommended:
    • OS: Windows 11 (64-bit)
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600 or better
    • Graphics: Dedicated GPU with WebGL 2.0 support (NVIDIA GTX 1050 / AMD RX 560)
    • DirectX: Version 12
    • Storage: 1024 MB available space
    • Sound Card: DirectX compatible
    • Additional Notes: 1080p or higher display recommended

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