Plan the route, beat the clock. Take food orders around a hand-painted Japanese town, stack deliveries in your bag, dodge jams and keep the food hot. Seven days, rising quotas, a big event every Sunday, and cards that grow your courier between deliveries.

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About This Game

Doorstep Days is a top-down delivery game about planning good routes. Orders pop up at restaurants all over town: take the ones you can make in time, click your stops in the order you want, and ride off before the food gets cold.

Plan, then ride

Every click adds a stop. Pick up from two restaurants on the way, carry several orders at once for a stack bonus, and chain on-time deliveries into combos.

A living town

Traffic jams build up on the avenues at the lunch rush and in the evening; side streets, one-way lanes, bridges and parks give you other ways round. Rain, road works and festivals change the day.

A week at a time

Each day has a quota, a goal and a high goal. Quotas rise through the week, new kinds of orders arrive (express, bulk, set orders, bookings, VIPs, regulars and each city's signature dish), and every Sunday brings the city's big event.

Grow your courier

The money you earn is experience. At each level pick one of three cards (faster on avenues, bigger bag, bigger tips, longer combos...), grow them to Lv 5 and awaken them. Rare cards are hard to find but change how you play.

Six couriers, three vehicles

Mopeds, bicycles that cut through parks, and vans that carry big orders, each with an ability of their own.

Five cities, each its own season

A riverside town in spring, a business district in early summer, a harbour in high summer, a tourist quarter in autumn and a metropolis in winter, each with its own street network, districts to unlock and Sunday event (fireworks, a conference, a cruise ship, a festival parade, a marathon).

Ways to play

Five hand-built stages per city on three difficulties with medals and leaderboards, a random week, and endless mode.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

The game's pictures — the city maps, buildings, icons, couriers, vehicles and the title picture — were made with AI image generation under the developer's direction: the developer designed each picture and wrote its instructions, checked and chose every result by hand, and cut out and assembled them into the maps with the developer's own tools. The music and every sound effect, the jingles included, were made with AI generation the same way: the developer described each piece and sound, chose among the results, and cut, looped and levelled them with the developer's own tools. No content is generated while you play.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Dual core 2 GHz
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.3 capable GPU with 1 GB VRAM
    • Storage: 300 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system